Renerabbitt

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Everything posted by Renerabbitt

  1. Cut and fill can easily be done in blender which is free. Export existing and proposed terrain, generate volumes from them, then duplicate and cut one from the other and vice versa to get your cut and fill. They will report volume in blender
  2. I think I remember that you bought my X17 templates? If so then change the reference plan file for spec to the CBC reference file and that will setup the correct spec on G1. Those templates were build for California first so just lookup Irvine's requirements and go from there. I personally set the expectation that I will receive one revision. It makes me more efficient...instead of chasing a bunch of one-off obscure requirements from a contracted plan-checker I just let them come back to me with what they need
  3. put it on floor 1 and it will make this process a lot easier and more dynamic, that way your stepping happens above your FF and makes use of a stem wall pony wall and your furring wall
  4. This is a membership only video. I changed it to public for this thread but will change it back to membership after today. give it a watch, it explains a very simple process for this:
  5. I have a page dedicated to this including a texture generator, a custom built texture search engine and other utilities. all free to use. https://www.rabbittdesign.net/texture
  6. these are all just terms of relativity..whats actually happening under the hood is you have a start and an and point and then it is rotating a certain number of degrees. 4 in 12 isnt just a number style, you dont have to have that number style be active in order to utilize it. It is just being translated into degrees, but references a start and end point. so change your start and end point. Another caveat, with polar checked it will flip if you start drawing in the direction you want. Drawing to sheet left is different than drawing sheet right. So start drawing left and hit tab and then your negative will do what you want
  7. This is what a backup does, it stores all of your files in a place of your choosing as an archive
  8. For those that are curious, it changes to a double line when you have a difference in setting from the rooms on either side of the wall
  9. I've run into it in previous versions of X17 to the OP, do you have grid snaps turned on, have you considered right aligning the text... and if you have auto width turned on for the text box consider turning it off. the program may try and size the box before the macro fires. Why are you using that particular macro? I would say that one is a risky one, there are so many conditions I can think of where that becomes a liability. Couldn't this be handled better in a detail or ceiling height macro?
  10. Share your plan file please
  11. Turn an image of an ornate railing online into a 3d railing with details in Chief Architects
  12. One hour long session about professional methods to move and align elements in Layout so that you have a more professional looking construction document
  13. As others have mentioned, build your walkout on Floor 1, leave floor 0 for footings stem walls floor framing etc.
  14. I was in early beta of X17 and my machines specifically had a number of issues that carried over which caused migration issues unbeknownst to me. I did several hundred hours worth of updates to my library and came to find out I had to wipe chief from the registry and start a fresh install and import my library. The library at this point was already missing textures from the problems with migration and I was unwillingly to try and migrate my old catalogs as they didn't have all of the new work I had performed
  15. FYI the OOTB default is 250 samples, 20,000 is a setting you put in place at some point you can often get away with 30 samples if your scene has enough lumens. You can also turn on DLSS realtime for designing in live raytrace or raytracing walkthroughs super fast. 2000 samples is way overkill for most shots. A spherical 360 photo is okay, but an HDR backdrop is preferred as it has a radiance channel that can take the place of using the reproduce sun settings in chief. For your older machine in most shots you can turn your bounces to 2 and 2 and adjust upward if you see problems. PS, seriously turn on DLSS for your walkthroughs