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Everything posted by Renerabbitt
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Existing, Demolition, and New Construction Phases
Renerabbitt replied to scottkendall's topic in General Q & A
for context, this took 35 minutes, I'm sure that you could imagine that we could get this perfect to your model in under an hour more -
Existing, Demolition, and New Construction Phases
Renerabbitt replied to scottkendall's topic in General Q & A
Someone tagged me so here we go, I'll try and catch up. I have experience in Revit and meeting with an architectural group that uses Revit. For context, their time stamps typically double or triple mine for the same building and accompanying condocs. I am based in the SF Bay Area, Many of your requests for phasing are just handled in a different way, as you might assume given it is a different software. Some of the things you have said in this thread make it apparent that you are not as familiar with chief as some of our advanced users which is why Michael said what he said. If you were familiar with our reference tools then phasing becomes an unnecessary and detrimental approach as we can build automated annotations that are dependent on the files being separate from one another but referenced to each other. Ultimately this benefits us in efficiency and limiting of liability by taking annotations that are driven by the building model. To answer this: two models, as-built handles existing and demo, though with the exception of just a few projects I have handled nation wide, a demo plan can usually serve as an as-built The second model is proposed. I don't see any benefit in having these two files rolled into one. As-builts are typically static save for some new scoping in proposed which takes a few clicks to automate in demo. You would be switching some view, we are just switching a tab...is their a difference? The difference for Chief is that I can switch my automatic annotation tool based on the file name being "as-built" where all of my annotations drive my standards for as-built callouts such as window TBR vs (E) window No Work. Yes, using reference displays and if you want to get complex with it, just switching the views active default set. Yes quite easily, though I am an advanced user. I show making tiered garden beds on a cross sloping lot in under 5 minutes in one of my videos Yes, make an exterior room polyline and concentrically resize it in a polar direction by about 7' and use that polyline as a fence to trim topo. takes under a minute. We cannot get cut fill though, would love it if we could, though I have a method for that as well I saw somewhere else that you had to build your cabinets out but now you have an inventory of cabinets. I would mention that you might want to take a look at our style palette tool and toolbar linking: 250328 (3).mp4 -
It's a cabinet so you can open it up and see all of the parameters of it, and I did not see that Rob was in X15. i built this in X16 and is part of a whole system that I would not redo in X15 you should
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Framing Member Labeling & Sizing
Renerabbitt replied to Joe_Carrick's topic in Building Codes and Compliance
I do this same thing.. Truth be told I only use automatic framing for display purposes in cross section, otherwise all framing annotations are macro driven based on a master setup. You can Also do this for floor joists etc if you out in mid bearing splits etc. Room oip can be used for live and dead loads as well Wish we had tributary nvps -
A present Robs Shower
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here you go 6 Ft Round Bed.calibz
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Custom Split Dovetail drawer and hidden pop out drawer trick for some advanced symbol modification with cabinets.
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Pocket Cabinet Doors In Chief Architect X16
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Using #meshyai to generate an architects desk and then bringing it into #substancepainter to add one of my own plansets onto the #UVMapping of the desk for importing it into #chiefarchitect
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Trick for grabbing screenshots in an image search, then really hastily masking them out and placing them in a shot to help #aiimage generation understand the prompt. I'm using #kreaai and #photoshop to manipulate these #3drenderings from #chiefarchitect
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Mixed Materials started in Chief Architect X16 where we can make a material partially transparent glass as well as opaque. I'm using #substancepainter to create a material map for the transparent portion of these bottles that were generated from a prompt using #meshy
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Hey all, I've been slacking on posting these. New Membership YouTube Videos For Material Generation Workflows. I think this is the fastest method I've used for adding art to my catalogs using Generative Ai in #realtimeAi Using #kreaai and #ChiefArchitect
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250306 (6).mp4 250306 (6).mp4
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If that arrow is supposed to indicate a slider then Joe and JK are correct. Otherwise if you're just looking for lites:
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Here you go that'll be $500
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Ever have a light turn off in your rendering even though the toolbar says its on and you have it on in the Adjust Lights Dialog. What the heck? Well #chiefarchitect people, this is such a common problem that users run into that I figured I'd give you some solutions and explain it a bit further. See this #youtubevideo on my channel that I made as short and attention span friendly as possible.
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You have to place it just to the right or to the bottom of your other Tool in that specific Toolbar when dragging the Place Library Object Tool. Don't place it too far away from the previous tool or it will create a new Toolbar
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Where should I put Textures in file system
Renerabbitt replied to Louie_Carter's topic in General Q & A
If you go to export your entire library it will build a missing file lookup and in the export process repair your missing textures, but Alternatively you can also place the files in your textures directory inside of your chief data file. What Scott suggests creates new materials but that also does the work of putting your textures in your data file but only if you had the option set in preferences to copy externally referenced files. Keep in mind your texture files would need to be named the same as the original file otherwise you will have to replace these files one by one -
Creating a pattern generator for things such as creating tile materials using photoshop and generic purlin noise maps and masks https://youtu.be/7fg_GwW_lX8
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Taking a fuzzy and skewed photo to generate a great material
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From 3dwarehouse to Blender and Meshy for realistic looking models
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Custom newels with the railing tool to create unique staircase railings:
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