# A method to convert mouldings to solids

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Is there any method of converting a moulding to a primitive solid?  Seems like it should be an easy thing to do...select a moulding, convert to solid.  Am I missing something or is there really no way to do this?

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Is there any method of converting a moulding to a primitive solid?  Seems like it should be an easy thing to do...select a moulding, convert to solid.  Am I missing something or is there really no way to do this?

I don't think so,  you can convert the molding to a symbol, but a symbol you cannot convert to a primitive solid.......  interesting question,  why would you want to convert a molding to a solid,  it seems that by doing that,  you are dumbing down the molding........  but maybe you want to take the molding along with a symbol and convert all into a primitive solid.....  I am just musing....

To answer the question,  I do not think you can convert a molding into a primative solid.

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Mike,

You can place a molding profile, convert it to a polyline solid & set the thickness.

Then you can convert that to a solid.  Scott was wrong again

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Here's a quick example...

I created this ladder recently, and while I was able to build it with primitive solids, it would have been much quicker and easier if I were able to use mouldings to create the side rails.

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Mike,

You can place a molding profile, convert it to a polyline solid & set the thickness.

Then you can convert that to a solid.  Scott was wrong again

Ya, I guess I should have clarified.  See my last post above.  The functionality I'm after would require the ability to create a moulding path not just a straight line.

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Mike,

You can place a molding profile, convert it to a polyline solid & set the thickness.

Then you can convert that to a solid.  Scott was wrong again

I swear,  Joe is always busting my chops,  notice that Joe talked about a MOLDING PROFILE,  he did not talk about a MOLDING,  so Joe is moving the line in the sand......  you  lost this one Joe.

The question was can we convert a molding to a solid.

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Mike,

I would in that case have created the side rails using Molding Polylines drawn in a side elevation, then added the rungs (either molding lines or solids) in Plan.  Then I would display it in 3D and convert it to an Exterior Fixture Symbol.

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Ya, that would work.  It limits what can be done with boolean operations though which is what I am really after.    It would be nice if we were either able to convert a moulding to a solid or a symbol to a solid.  Ima gonna post a suggestion.

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I swear,  Joe is always busting my chops,  notice that Joe talked about a MOLDING PROFILE,  he did not talk about a MOLDING,  so Joe is moving the line in the sand......  you  lost this one Joe.

The question was can we convert a molding to a solid.

"View section camera of the molding and make a cad detail of it, then connect the cad detail to be polyline and paste it back in to section view. After that, convert it to p solid with depth you like and make it a solid. It works with 2 or 3 extra clicks only comparrd to your assumed workflow."

This what I was typing before I checked the new posts and seen that Joe posted it right.

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"View section camera of the molding and make a cad detail of it, then connect the cad detail to be polyline and paste it back in to section view. After that, convert it to p solid with depth you like and make it a solid. It works with 2 or 3 extra clicks only comparrd to your assumed workflow."

This what I was typing before I checked the new posts and seen that Joe posted it right.

That works,  but you lose the ability to have a ROUND CROSS SECTION AREA for the molding that is converted to a solid.

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That works,  but you lose the ability to have a ROUND CROSS SECTION AREA for the molding that is converted to a solid.

It actually doesn't work for anything except a rectangular cross section.

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It actually doesn't work for anything except a rectangular cross section.

Actually I lost that one. Is it only an x7 feature? or older versions too, if so I missed it.
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Wait, wait.. I am assuming that Scott was telling me a command that gives the polyline without getting in to the backlip crossection process . Am I right? you know, I some times not understand the tough English. Or else that method doesn't have any limitations for any type of crossection. .....OK I got it, it has that limitation and more.

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Wait, wait.. I am assuming that Scott was telling me a command that gives the polyline without getting in to the backlip crossection process . Am I right? you know, I some times not understand the tough English. Or else that method doesn't have any limitations for any type of crossection. .....OK I got it, it has that limitation and more.

No, I was not saying that.

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No, I was not saying that.

Yes sir, I got it. You didn't say that.

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It may be worth it to learn enough Sketchup skills to be able to do symbols like that.

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It may be worth it to learn enough Sketchup skills to be able to do symbols like that.

We already use Sketchup. I actually prefer Chief though for most things... Plus, natively created Chief symbols usually behave much better than those created in Sketchup.

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There are other programs that can convert exported surface geometry into solids. You can then import the geometry back into Chief as a symbol.

IMO Chief needs better ways to import geometry than what it has now. I would like to have the ability to import symbol geometry into Chief at it's exact coordinates and elevation from the other program.