chief architect and lumion rendering


Recommended Posts

Just a suggestion, but you are barely using any of the capabilities of Lumion.

 

I dont see reflection planes being used.  It also looks like you are not creating normal maps and modifying all the materials.   Lumion imports the textures, but then you have to go in with the material selector and define it's properties.  This gives much better light and shadow.


Convert your landscape to grass material and turn grass on.

 

What you have shown looks like you are just dropping a model in and creating the vid with no work in lumion.   If you want things to 'pop' more, learn to use the functions of the software. 

 

 

Link to post
Share on other sites
  • 6 months later...

I use Lumion with Chief and here is a sample of what I have managed to achieve, I do all my work in chief and then complete it in Lumion.  

20201223_061015043_iOS.png

  • Like 2
  • Upvote 2
Link to post
Share on other sites

Hi sandimc1n 

I am just in the process of buying the hardware and a copy of Lumion Pro.  We use Chief for all our work, and looking for realistic rendering for exteriors and interiors of residential builds.  Are you experiencing any issues when importing CA file to Lumion, any limitations using Lumion with CA?  

Appreciate any feedback and tips!

 

Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
  • Member Statistics

    29485
    Total Members
    9156
    Most Online
    SPID2020
    Newest Member
    SPID2020
    Joined
  • Similar Content

    • By kylejmarsh
      So I have been looking to enhance my renderings a bit, and have been diving into some of the information about Blender rendering engine. It's really great, but also very complicated stuff and I think eventually I want to get good at Blender because there's just so much you can do with it - modify the meshes, add displacement/bump (battens/stones/etc). But after about a few hours or so I'm still only able to create something like this, which is not a real rendering but shows how powerful the texturing is in Blender - notice how I've added battens to the siding, ribs to the roofing, texture (incorrect texture, but this is just testing out the tool) to the stone:
       

       
      OK so as a MAC user there really are only a few options for GPU rendering (the rest are CPU based, just like chief is on the mac). Well I have this sweet GPU so I want to put it to work for me. What other options do I have? Well a while back I downloaded the Unreal Engine and the Twinmotion app, but never really looked too hard at it.
       
      Well, I should have.
       
      This thing is awesome. You get textures, grasses, skylines, depth of field, normal/bump mapping (no true displacement like Blender, that's the only issue with it, but the bump mapping is pretty convincing) - you get people, etc etc etc. So here is the best rendering I could come up with in chief as far as normal mapping/bump mapping to show some texture on the board+batten siding, some stone texture, etc. and to render it in a nice lighting:
       

       
      I'm finding the chief materials to be a bit hard to work, but if you get the normal maps and bump maps in there they can be pretty convincing too. OK so not bad for chief above. But with about an hour of 'learning' the program and exporting to collada + importing into Twinmotion, and messing with the cameras etc. I was able to come up with this:
       

       
      Soft shadows, materias masking, and a lot more. I chunked some of their included plants in there and they look good and cast realistic shadows too. Battens look pretty good. Woodgrain has some texture on the columns.... look close at the stone though, the normal maps are inverted in twinmotion because they use a DirectX normal map with is somehow inverted from the OpenGL normal map.... so still some kinks to work out but I'd say it's pretty exciting.
       
      So nothing really to ask but just wanted to share this with everybody - so far my experience using TwinMotion gives me hope for using it in the future. There is currently a trial license you can use unlimited (?) while you try it out.
       
      Anybody else using twinmotion? Got tips, materials, example renderings, etc?
    • By nannadajin
      Hello!
      I'm trying to render white high-gloss cabinets but unable to get the correct settings... can anyone advise?
      I am using ray trace in Chief Architect. I tried using the mirror material but when I do that it renders as black. Thank you!
    • By TeamVilla
      Are there cloud services that work together with a software like autocad? I'm searching for a service where I can subscribe to store data (projects) in autocad (or similar), so other professionals can work on the same project via the cloud and the employer can see the progress.
    • By briang372003
      North Texas Design Solutions is a leader in providing custom residential home plans, offering a wide variety of designs that are construction-ready and that cater to a vast array of differing styles. Any of our in-house plans can be modified to meet your needs, or a new custom plan can be created from scratch. Our professional knowledge and experience, paired with your passion and specific needs, enables us to provide you with a home design that will leave you completely satisfied. This is why we say. “Where your ideas become your dream home”
       
      Some of the services we provide:
      3D Rendering, Architectural Design, Architectural Drawings, Barn Design & Construction, Building Design, Custom Homes, Drafting, Floor Plans, Guesthouse Design & Construction, Handicap-Accessible Design, Home Additions, Home Extensions, Home Remodeling, House Plans, New Home Construction, Pool House Design & Construction, Project Management, Site Planning, Tiny House Construction








    • By Avinash_Chand
      I've been using Chief Architect for a couple of years now. I love almost everything about it; the program definitely saves time compared to AutoCAD. I initially bought the program because I saw its drafting and rendering capabilities. I love to see photo realistic renderings and I think Chief has decent rendering capabilities. So my question is has anybody found rendering settings that they use to put out high quality interior and exterior renderings, or settings that they use on a typical basis?
       
      I am referencing David Michael Designs as examples of the quality of renderings that I want to make.