robdyck Posted March 12, 2018 Share Posted March 12, 2018 Does anyone know how to show a door in elevation view without an opening indicator. Example, a fixed sidelite as part of an entry door unit. I currently just delete the line with the 'edit layout' tool. Obviously this little task has to be repeated... Link to comment Share on other sites More sharing options...
Renerabbitt Posted March 13, 2018 Share Posted March 13, 2018 17 minutes ago, robdyck said: Does anyone know how to show a door in elevation view without an opening indicator. Example, a fixed sidelite as part of an entry door unit. I currently just delete the line with the 'edit layout' tool. Obviously this little task has to be repeated... need to explode the mulled unit and set the sidelite to fixed and then re-mull the unit Link to comment Share on other sites More sharing options...
Bob-Roraback Posted March 13, 2018 Share Posted March 13, 2018 Select the door and grab the triangle shaped handle and swing the door closed. Link to comment Share on other sites More sharing options...
Bob-Roraback Posted March 13, 2018 Share Posted March 13, 2018 Misunderstood. I thought you meant in plan view. Link to comment Share on other sites More sharing options...
Bob-Roraback Posted March 13, 2018 Share Posted March 13, 2018 When you are in elevation view got to the layers and uncheck opening indicators Link to comment Share on other sites More sharing options...
Alaskan_Son Posted March 13, 2018 Share Posted March 13, 2018 14 hours ago, robdyck said: Does anyone know how to show a door in elevation view without an opening indicator. Example, a fixed sidelite as part of an entry door unit. I currently just delete the line with the 'edit layout' tool. Obviously this little task has to be repeated... I don't think there's any good way to do that and still leave the sidelite as a door. I think your best bet is to just make the sidelite a doorway and place the door panel manually (as a freestanding symbol). Link to comment Share on other sites More sharing options...
Ridge_Runner Posted March 13, 2018 Share Posted March 13, 2018 16 hours ago, robdyck said: I currently just delete the line with the 'edit layout' tool. This is the most often used way for me. It is quick unless there are several of these to do -- or you are editing the view often and have to do this over and over. I wish we had a way to turn these off per instance if needed. 1 Link to comment Share on other sites More sharing options...
Renerabbitt Posted March 13, 2018 Share Posted March 13, 2018 1 hour ago, Alaskan_Son said: I don't think there's any good way to do that and still leave the sidelite as a door. I think your best bet is to just make the sidelite a doorway and place the door panel manually (as a freestanding symbol). 15 hours ago, solver said: Where is this fixed setting you refer to? Solver you're absolutely right, I was missing a ton of steps. In past I have used the delete surface tool with hidden hinges and removed hardware and then convert the door to a window symbol..which is why I was remembering setting something to "fixed" Here is a mulled unit with the sidelite as a window using the method mentioned above. mulled door and sidelite.calibz You can see in elevation it shows as intended: and in 3d: My main problem is with insertion points and offsets with how the cad generated block shows...which is why I reposted Alaskan as I feel as if he would have the solution to that part of the problem: Link to comment Share on other sites More sharing options...
Alaskan_Son Posted March 13, 2018 Share Posted March 13, 2018 7 hours ago, Renerabbitt said: My main problem is with insertion points and offsets with how the cad generated block shows...which is why I reposted Alaskan as I feel as if he would have the solution to that part of the problem: That is one of many reasons I very rarely use window symbols for anything. I'd typically rather just cut the opening (using material regions, a doorway, or a pass through) and then place the symbol as a regular fixture. And now, in X10 we have the new Inserts Into Wall option which basically gives you the cutout and the symbol all in one. Link to comment Share on other sites More sharing options...
robdyck Posted March 14, 2018 Author Share Posted March 14, 2018 Thanks Michael, I figured I'd need to do that. That's how I make folding glass walls ( like Nana Wall or Panoramic Doors) appear accurately. 1 Link to comment Share on other sites More sharing options...
Alaskan_Son Posted March 14, 2018 Share Posted March 14, 2018 2 minutes ago, robdyck said: Thanks Michael, I figured I'd need to do that. That's how I make folding glass walls ( like Nana Wall or Panoramic Doors) appear accurately. Yep. That's my preferred method for those as well. Link to comment Share on other sites More sharing options...
robdyck Posted March 14, 2018 Author Share Posted March 14, 2018 Your window method intrigues me. I've played around with developing my own window symbols but haven't had the time to complete anything. That would really help with accurate modelling as I do a lot of my details in 3D. Link to comment Share on other sites More sharing options...
dshall Posted March 14, 2018 Share Posted March 14, 2018 On 3/13/2018 at 10:03 AM, Ridge_Runner said: This is the most often used way for me. It is quick unless there are several of these to do -- or you are editing the view often and have to do this over and over. I wish we had a way to turn these off per instance if needed. in this case it might be best to draw a WHITE LINE over them opening indicator. Still a bit tedious but at least it hides the indicator if the view is updated. 1 Link to comment Share on other sites More sharing options...
Ridge_Runner Posted March 14, 2018 Share Posted March 14, 2018 1 hour ago, dshall said: in this case it might be best to draw a WHITE LINE over them opening indicator. That's a good method also if there are only a few to do. Link to comment Share on other sites More sharing options...
robdyck Posted March 23, 2018 Author Share Posted March 23, 2018 I hear what you're saying but in the image you'll see why a white line doesn't work. I do everything in color. Link to comment Share on other sites More sharing options...
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