MarkMc

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Everything posted by MarkMc

  1. I get the same as CV. Tried a quick run and can't reproduce the light on the ceiling with lights on in plan. Might make sense to post the plan...nah.
  2. Did this with cabinets (since that's my schtick). Started with them just as panels but decided on deeper to get the recess at the window which is better will depend on how you are really building. (minimum cabinet depth is 1/16") Biggest advantage is control of the reveals and modlules. Disadvantages learning curve for the deeper cabinets, overlap issues when shallower and of course this doesn't work well for a material list (but you maybe can convert a cabinet schedule to something useful?). The two window gray window area cabinets require some custom symbols with offset origin and locked stretch planes. Fiddled with this for about 1-1/2 hrs though a good portion was guessing what went where and getting the windows/doors respectable even though they still aren't all that good.Had the first facade with flat cabinet together pretty quickly.
  3. I've had mixed results with blocks including macros added to the library-sometimes they activate when unblocked, sometimes not. Maybe someone knows the handshake for that. I keep things like this either in a warehouse plan or a cad detail in a template, then just copy and paste.
  4. Place a callout on cabinet, place %schedule_number% in text field of callout. Draw a "line with arrow" from the edge of the callout to the cabinet. If it doesn't immediately snap and change the size of the callout that means one end or the other is not connected, usually the end at the callout. In which case grab the end of the line and snap it to the callout. Now move the callout over the line-LEAVE a tiny bit of the line showing. You may need to adjust the line since it will be snapped to a different part of the callout. I set the arrow for the text line to 1/4" using the circle with white fill. You have to play around a little to get what you want. Chop's idea of layers will be very useful and you may want to play with that and also with defaults for the callout and lines by layer. Once you have one that you like-lock the cabinet layer; marquee select the callout and line, copy, and paste away. IF pasting shows the text instead of the schedule number, adjust the callout over the line-that seams to happen if it covers the line completely. Here's a plan that I played with a little, layers not finalized, just was fiddling. Callouts.plan
  5. Because of what you said I just check -inserted a callout with %schedule_number% in it, then added an arrow. I did not know that would work- bit of a PIA to do but will see...
  6. After making the custom countertop-move it. Then add sinks. then move back (I use Transform Replicate- move 100, 50, something simple) Some sinks don't work from the library, copy and paste into user library, Open Symbol and check, alter if needed. Once in a while I've seen it matter which side you place the first sink on-left appears to have fewer problems. SO while you may not NEED a custom countertop you will have more control AND you can even get a "Countertop Drawing" to send to the fabricator. Forgot to attach the plan. And should clarify countertop drawing- just counters, openings and dimension. Note that the counter for the cabinet is missing from the top drawing. two jutes.plan
  7. NO, but using one means that neither sink is tied to a cabinet.
  8. Custom counter, insert sinks into counter without cabinets, then move.
  9. Nope,you can keep using older ones but can't sell them after upgrading.
  10. Ah, woke up now, just saw the rest, need another cup Had a quick run at this over coffee. Changed window setting and cut windows; break railing wall, change section in front of windows to furred, no room definition, Primary exterior wall disappears, put back, reverse layers if they are wrong (were on one side, not other) Paste back windows, fix gap in railing wall.(each side was slightly different there) Still issue with soffit on one side. CHANDLER fixed.plan
  11. Not at machine with Chief but does this help?
  12. Had to do something along these lines for a pediment once, another time for cathedral ceiling. IRL I once did installed the exterior crown on a Carpenter Gothic with tons of these. Made my head hurt. I had a couple of little programs that worked out the cuts and I'd go home at night and try to work corners out, getting the angles and the math made my head hurt. This was before digital was common so I relied on t-bevels and foam core. The worst was getting around the copper drains that were already installed. When I did this in Chief last time it was something like real life. Made the molding flat first, converted to a millwork symbol and rotated. The pediment was easier thanks to the gap between the sides. (wonder if that's how that developed to begin with?) Here I took those symbols and adjusted the stretch zones so I could "lop off" the ends and put them together. I'd only bother to do this on a model if dimensions were settled since you have to work them all out ahead of time, and it was really important (there's there's also my tendency to be a weenie). Note that I had issues getting the blocks correct which made it less workable fitting it to walls. But this was a quickie.
  13. Update. Sent them 3D dwg , a DAE, and another 3DS set to legacy. All but the 3DS worked-they tried Rhino and 3DMax (several versions). I then took the 3DS, opened it in TurboCad and did a save as and added options-"Preserve loaded 3DS materials, and "Save Keyframe". Just heard back that they could open that but that "some of the normals were reversed" (which I don't know what that means) So oddly Chiefs export of 3DS doesn't work properly in 3DMax? Thought CA used 3DMax for symbols?
  14. Had a hunch, thanks for looking. I was looking for a way to compensate for the incorrect behavior of using "Auto Finished" on sides and back of cabinets. Every cabinet order I have ever done requires finished sides called out or you don't get them. It's bad enough OOB... but once I start hacking cabinets (add an extended side to a cabinet, standard interiors that don't match the exterior, standard sides that LOOK unfinished as a reminder) it gets even worse. Hacking for interiors makes every cabinet a peninsula cabinet in description. Thought it would be nice if I could get side mods to read somehow too. Looked into messing with the components again (shudder) doesn't appear to help. It occurred to me that even if they give me the attribute it may only be a True/False which would be useless anyway. I'll muddle along as is, besides I'd prefer they do stairs.
  15. I tried- a few times (I'd be happier), client is north of Boston and wanted local, the outfit she wanted does drone pictures of the site to insert. This is all for presentation to land the job to begin with.
  16. I do my cabinet schedules according to how each supplier wants them ordered. Every one I deal with has a single column for finished sides with anything more than that added as a modification (flush finished, door on side non working, wainscot end...) This one is in progress right now, has been abbreviated from it's final.
  17. Is there a way to access attributes that are listed for an object in the schedule but not it the object properties? for instance cabinet "Side finish"?
  18. I just re-installed Thea and it opens there too. Thanks Rene.
  19. Oh, sorry never occurred to me since I do that nonsense every day-we each see what we need to
  20. You don't HAVE to do this. It just makes it easier to help out, BTW it is suggested in the sticky at the beginning and has been for a while.
  21. Not it's not impossible pretty easy actually. Here it is-take a long look through the DBX of all the items I've referred you to so you can start to see what you can manipulate and what you can't. Here is a plan with base set as what you are after- set it as a default, change side to finished and presto. I'd copy a slab door to my user library and NAME it cab_side or such so it's easy to identify in the materials of the DBX (didn't bother here) I like your idea, going to implement it myself, a visual clue would be handy thanks. Cabinet side different.plan
  22. I tested it in TurboCad and also brought back into Chief as a symbol. Thanks for looking. WC Modle Exp.zip