MarkMc

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Everything posted by MarkMc

  1. They do not if I have to paint walls. Might as well use regions as break walls and make tons of definitions.
  2. NO, I forgot to mention that locate objects need to be set to both casings and sides. In that case it will dimension to the outside of the casing and with a 0 overlap the inside of the casing aligns with the frame. I imagine you can callout reveal with a macro (rev= frame_top_width + interior_reveal) gets the dimension as decimal.
  3. Hmm- I guess I could go around an place material regions on every wall. Thought it might be worth it if I could copy and paste but the regions don't copy to another floor. Still may be the best options. Really looking to get the wall finish from the wall definitions.
  4. This only works IF two of the lines are parallel and the distance between them is equal to or greater than the diagonal of the rectangle. IF the distance is greater than the diagonal of a fixed rectangle it can't be tangent. IF they are not parallel a fixed rectangle may work one a a gazillion times but that too may be impossible. In any case this works, tested on a second set to get as far as if it was not by accident. Plan attached. Place point at interstion of one parallel line and cross line. Pt to pt move the one corner of rectangle to point. draw a circle with radius equal to the rectangle draw a line from the point to where the circle intersects the second parallel line measure the angle between the cross line and the radius line, have the angle dimension set to degrees. select one line, copy the dimension, escape Transform replicate the rectangle- rotate, about current point, paste in the angle you measured Copy-point to point move the secondary parallel line to one corner of the newly rotated rectangle. Pt to pt move the new rectangle to the intersection of the new guideline with the cross line. This may have actually been easier back when compasses ruled, always liked this stuff though, fun waste of time three lines.plan
  5. Yeah that's how that setting works. Just tried this- set your window default to have the casing overlap the frame = 0" Pull manual dimensions, size your windows. Then reset your casing overlap to what it should be. The dimensions stay put.
  6. I need to get some sort of information for wall finishes, by room, to include sq ft and finish name. I received one suggestion to use "Calculate From Room" but that doesn't work as far as I can tell. (ref manual says "A Materials List calculated from a room is created for only the contents of that room: wall materials are not included") A room finish schedule will give me wall material BUT if there are several wall finishes in a room it just lists them- does not identify the wall or provide the quantity. So I found a very old thread. Based on that- in a test plan I added layers "wall finish" in the wall type definitions. Then select room, standard area polyline, convert polyline-materials list polyline, calculate materials. So that works to a point. that gets me sq footage in a material list and it does break it down by wall... BUT no wall finish. I can specify the label on a wall and that will show up in the material list description which gives me a wall "identity" and could be used for finish BUT the object eyedropper doesn't work for walls. The only thing I can think of is to add a mess of walls to the library and drag them onto existing ones. (better than a sharp stick in the eye but for the clients proposals I've already got 20 rooms w/ 5 wall types and they want 3 variations.) Is there a way to get both? To dig the information out of one into the other? or out of both into something else that I can use (Rich Text and export?) Is there a way to do this without the polyline business? (this project has either 120 or 240 rooms depending) I've been told by someone who knows a lot more than me that a macro is "not worth the time or effort" It seams like I'm almost there and this looks to be something I'll need in the future.
  7. It's a small thing but it made me happy. When I've had to do this in the past it's always been a PIA forcing books onto shelves, gets worse if you need to mix in nick nacks, vases, hummels (I know an awful hummel joke BTW)...worse still when the cabinets change or move. So I have one now and was dreading getting them all in. So I opened my symbol template plan (4 walls, cabinets are set to blank faces with zero inch separations, has a camera that doesn't show the room or walls; and a couple of backclipped sections) Started to drop in some books and such. I did two rows that match the current cabinet shelf spacing. Maybe should have done one but will see. Saved the plan. Then converted those to a molding symbol with an origin offset that forced them into the cabinet. Tried adding them to the cabinet dbx in the moldings-not so good. So just put in a molding line, added the symbol, then added another row with a vertical offset. Presto 4 rows of books with some random spacing. Copy elsewhere as needed. Changing to a run of nick nacks instead is as easy using replace from library in the original saved plan, new symbol, yadaydadda.
  8. I've taken to fewer simpler templates and importing defaults as desired. (anno sets too)
  9. The two images I showed were done that way. Here is how you get there. Floors would be similar Since the material is already in your plan then you need to select "plan materials" , pick material, edit. If you edit it will change for the entire plan. IF you copy first it depends.it will change any dynamic default.
  10. To be clear: defaults, materials, "cabinets" & "cabinet doors" NOT cabinet defaults or defaults "cabinet" Clear as mud.
  11. I have a hunch here-try the "Material defaults-cabinet and then cabinet door" Not the cabinet defaults. I can't explain why or how this work but the materials for cabinets is actually controlled there. Yes to a limited extent you can control the cabinet material in the cabinet defaults but of it works differently than most anything else from what I can tell. Anyway give it a try. Then go ahead and suggest that they change that (I'll support it "again") Just double checked- that works on all cabinets and doors set to use default material
  12. Demo walls have always done this. Use one of the other methods to mark where walls were removed (I like CAD detail)
  13. I'll bite, guessing the question is why? Not enough info to answer so here's some questions for you. Guessing it may be a corrupted or overly large symbol. How big is the file? Is that the same plan or a new one? If not a new one try that. Same result? Doesn't tell much; I call my HP a toy then there are some equal to my main machine. Please fill in computer and software version in you signature. In the meantime... Things to check on a laptop- what power settings? on battery or plugged in? dedicated video card? if so is it Chief X10 is set to use the dedicated card in the nVidia control panel (or the AMD equivalent), if not then go to the Intel video control in the tray and set that for performance. All performance settings on a laptop can be dependent on your Windows power settings. Then.. I'd be going to the archives and checking older versions of the file first. Hopefully you have the archives set up so that there are multiple backups there. Failing that I'd start backwards removing the last things I altered first. AND/OR checking custom objects for high face counts-select an object and look in the status bar. Imported symbols are a likely culprit- try those first. Any hi res images for custom textures? (change them the resolution, not needed) AND/OR dragging from the library custom symbols into a new plan- with a 3D view open, then navigate a little.... IOW try to isolate the problem. Odds are the problem is either in your system or the plan itself. And always whenever remotely possible- Post the plan. Might check the sticky at the top of this section
  14. Your invisible wall defines a room that has no lights in so Chief is placing a light source (may be because the camera is in that room?) either add alight or delete the invisible wall and use a floor material region instead.
  15. Make sure that x10 is specified to use the gtx in the nVidia control panel?
  16. Yes. Forum search for "curved" in titles only gets an assortment of answers for cabinets and other things. https://chieftalk.chiefarchitect.com/search/?&q=curved &type=forums_topic&nodes=7&search_in=titles&sortby=newest After you look over those maybe be more specific.
  17. I get the same as CV. Tried a quick run and can't reproduce the light on the ceiling with lights on in plan. Might make sense to post the plan...nah.
  18. Did this with cabinets (since that's my schtick). Started with them just as panels but decided on deeper to get the recess at the window which is better will depend on how you are really building. (minimum cabinet depth is 1/16") Biggest advantage is control of the reveals and modlules. Disadvantages learning curve for the deeper cabinets, overlap issues when shallower and of course this doesn't work well for a material list (but you maybe can convert a cabinet schedule to something useful?). The two window gray window area cabinets require some custom symbols with offset origin and locked stretch planes. Fiddled with this for about 1-1/2 hrs though a good portion was guessing what went where and getting the windows/doors respectable even though they still aren't all that good.Had the first facade with flat cabinet together pretty quickly.
  19. I've had mixed results with blocks including macros added to the library-sometimes they activate when unblocked, sometimes not. Maybe someone knows the handshake for that. I keep things like this either in a warehouse plan or a cad detail in a template, then just copy and paste.
  20. Place a callout on cabinet, place %schedule_number% in text field of callout. Draw a "line with arrow" from the edge of the callout to the cabinet. If it doesn't immediately snap and change the size of the callout that means one end or the other is not connected, usually the end at the callout. In which case grab the end of the line and snap it to the callout. Now move the callout over the line-LEAVE a tiny bit of the line showing. You may need to adjust the line since it will be snapped to a different part of the callout. I set the arrow for the text line to 1/4" using the circle with white fill. You have to play around a little to get what you want. Chop's idea of layers will be very useful and you may want to play with that and also with defaults for the callout and lines by layer. Once you have one that you like-lock the cabinet layer; marquee select the callout and line, copy, and paste away. IF pasting shows the text instead of the schedule number, adjust the callout over the line-that seams to happen if it covers the line completely. Here's a plan that I played with a little, layers not finalized, just was fiddling. Callouts.plan
  21. Because of what you said I just check -inserted a callout with %schedule_number% in it, then added an arrow. I did not know that would work- bit of a PIA to do but will see...
  22. After making the custom countertop-move it. Then add sinks. then move back (I use Transform Replicate- move 100, 50, something simple) Some sinks don't work from the library, copy and paste into user library, Open Symbol and check, alter if needed. Once in a while I've seen it matter which side you place the first sink on-left appears to have fewer problems. SO while you may not NEED a custom countertop you will have more control AND you can even get a "Countertop Drawing" to send to the fabricator. Forgot to attach the plan. And should clarify countertop drawing- just counters, openings and dimension. Note that the counter for the cabinet is missing from the top drawing. two jutes.plan
  23. NO, but using one means that neither sink is tied to a cabinet.
  24. Custom counter, insert sinks into counter without cabinets, then move.