Joe_Carrick

Members
  • Posts

    11665
  • Joined

  • Last visited

Everything posted by Joe_Carrick

  1. Have you tried the %page.print% macro assigned on page 0 of your layout? What does it show on other pages? Does it even show on page 0?
  2. I believe that Polyline Solids - like slabs and primitive solids are set at "Absolute Elevation", not "Floor Relative". It's one of those things that it would be nice to have another data box for in the dbx.
  3. Bug Report..... %page.print% doesn't work if included as a part of page 0. This is really the only reasonable way to use this macro IMO. Why should we need to place it individually on each page of the Layout? Basically, all other Layout macros dealing with page numbers, sheet numbers, titles, descriptions, etc are placed on page 0 and update to the appropriate information depending on what sheet is displayed or printed. This one should be the same.
  4. That's really a matter of going in to the Dimension Defaults and getting it set up right so you don't get so many extraneous dimensions.
  5. Yep, just read the Update Notes. Some good things - but pretty dissapointed with overall content of this update. There are numerous outstanding bugs in the X6 added features that have not been addressed.
  6. So has anyone been able to figure out what's been done for this update? We don't have the release notes yet and I have no idea what to look for.
  7. Macros could be done for those things, but they only work in Plan View, not in Elevation. Some of them are standard Chief macros for Rooms. Others would need to be done using Ruby. OTOH, you can dimension Elevations.
  8. Did he accidently drag it to another monitor that's not turned on?
  9. I did it by just changing the angle to 90 detrees and the X Size to 96", Basically this just stretches the texture so that the minimum length is at least 24". I only need one tile high for a 24" wainscot,
  10. Just to be perfectly clear.... 1. Create a Molding Profile that is the shape of the flare and add it to your library. 2. Select the Exterior Room (just ouside the walls) 3. Create a "Room Molding Polyline" 4. Assign the Molding to the Room Molding Polyline (Base Molding - Extrude outside Polyline) 5. Assign you siding material to that molding.
  11. For now, just Slate, but eventually it would be nice to have all of them.
  12. I have aproject where I'm using the "Stripe Textured Tile" in the Bonus Library. However, it's horizontal in a running bond pattern and in this case I want the tiles to be vertical in a soldier course pattern. Does anyone know a good way to get that? TIA
  13. FWIW, I'm able to get the visual appearance in 3D and in Plan correct by using a single layer wall and a Doorway (Full-Left Arch). I don't have to mess around with Material Regions at all.
  14. Larry, You could try makin a symbol out of it and then editing that - but it would no longer be an actual with framing. So you might as well just create a PSolid and fake the framing.
  15. Larry, This is as close as I could come. It looks right in Plan but it would require a bit of Editing to get the Elevation just right.
  16. I think he took off on another vacation with Lynn.
  17. In the dbx for a 3D Molding Symbol the Repeat Distance value actually scales the Symbol in Width (Bounding Box Width / Repeat Distance). In order to actually change the Repeat Distance, the Bounding Box has to be changed to the desired distance. CA should fix this - users expect it to do what it's supposed to do.
  18. Zowie, I personally prefer using Templates vs the SAM - but mainly because I do different styles of Architecture and Templates help me set up a project with all it's own defaults. As far as the Details being in separate Plans, it just allows me to pick the Details I want for any given project - Send to Layout. I actually have several Detail Plans dedicated to: Foundation, Retaining Walls, Framing, Roof, Railings, etc. It's like a Library but everything is better organized and I don't have to worry about scale.
  19. Glenn is smart. I hadn't see that advice but IAE it deserved repeating.
  20. Doug, I think the critical element is that Chief is based on "Rooms", not "Floors" in terms of the Structure. My process on any project with complex floor heights is: 1. Define the basic floor system - first, 2nd, 3rd. 2. Start at the Top and work down, adjusting floor and ceiling elevations for each room as needed. This is not an intuitive approach - we generally think bottom up, but Chief works the other way by forcing the upper levels to govern what you can do with those below.
  21. w For room eevations I use the wall elevation camera.
  22. The schedule reflects the description and comments of what is shown in the Component dbx (the little blue book icon in the edit menu) For Height, Width, Thickness, etc it's what's in the normal dbx (the little open door in the edit menu).
  23. Just place an interior door and edit the thickness. You might need to edit it in the Components dbx to get the right description, etc.
  24. It only has meaning for the top floor of the building. For lower floors (actually I do this for all floors) just add layers to the Ceiling Finish. ie: 12" Air Gap 3.5" Fir Framing 5/8" Drywall That will result in a Ceiling that's 16-1/8" below the framing above.
  25. Thanks Val, I found that in fact it can be done later and the Laout simply updated when the elevation is closed. I still think this should be an automatic.