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Everything posted by Alaskan_Son
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It should be noted that specifically regarding the Emissive setting, the video is a little out of date. In X16, that setting does indeed cast actual light on the scene in Physically Based (Ray Trace) views.
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Check out the Recreation No.2 Theater and Music bonus catalog. They have some theater seating in there... https://www.chiefarchitect.com/3d-library/index.php?r=site/detail/779
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From the help files:
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This should be over in the General Q&A Section, BUT, yes, as long as all your rooms are set to Default Floor and Ceiling Elevations, all you need to do is go into your Default Settings>Floors & Rooms>Floor Levels, and then, change the ceiling heights for each individual floor.
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I believe it was right here in X16 that we were first given display Layer control for the structural Layers of walls. You'll have to make use of those:
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You're right that Perspective Crop Mode is very similar to the Zoom tool. I still use it when working with very small details though for some of the exact reasons you mention...it allows for infinite zoom while freely panning, orbiting, and scroll-wheel zooming with my mouse. The zoom tool is not nearly as fluid and easy to use.
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You can also optionally use a standard Orthographic Camera, 3D>View Direction>Front View, and Edit Active View>Camera>Options and set Field of View to 10 (the lowest it will go). This won't be perfect, but its close. This may be what Robert was alluding to when he said... By the way, I think the real ticket was what Robert mentioned just before that... He seemed to be mostly responding to Chris' mention of the Perspective Crop tool. but it was also a very good option for creating a PBR of a nearly Orthographic View. You just need to be viewing front the front, Zoom way out, and then use the Zoom tool to crop your view (zoom back in again).
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Yeah, some of these are a real pain. I honestly can't blame Chief for this one. Its super difficult to know how and where these walls should join up. Even trying to manually decide how to do so is nearly impossible. Every single wall layer intersection option creates a problem somewhere and at least one of them is pretty much impossible... There are different variations within each as to how wall layers could potentially be joined, but they all have problems, so, I would probably do something like this... I would use a short section of Room Divider wall to control where that break takes place, and I would place a CAD polyline to hide the resulting extra line.. Turn the special Room Divider Layer off, and set the polyline to Background Color and you're off to the races.... Test.plan
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Isolate Sink Base Cabinet In Order To Edit The Sink Only
Alaskan_Son replied to Ed_Orum's topic in General Q & A
This^^^, OR if you're already in the cabinet's dialog, you can click on the Accessories tab and click Edit next to the Top Appliance / Fixture Symbol selection. -
I see. Make all cabinets 2" taller. I'm not sure I have a specific method for doing this in any specifically efficient way. I guess it depends on how many cabinets of different heights I have. One way or another though I would likely just group select cabinets based on specific heights and change the heights one group at a time. As far as selecting those groups... If I immediately knew where they were, I might just manually group select, If I knew off the top what the different heights were, I might use the Match Properties tool to group select, otherwise, I might use a temp schedule to group select by height.
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The tilde is a mathematical symbol for approximation. I think Jason was humorously suggesting a way to fudge the numbers without exactly being dishonest.
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Interesting. I just re-read your original post. I don't recall reading the words "default roof label". No, the default roof label cannot currently be changed because we don't current have a roof label default. We can however use a custom macro to get roof labels to automatically round. You would have to manually put that macro into the label though.
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If your existing construction has some oddball pitch but you still need to show pitch (for roofing contractor perhaps), then I would just manually modify the roof label for a situation like this. Takes about 5 seconds.
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These are the most problematic in my experience to move from one place to another. Moving the model without also moving it's cameras means any annotations referencing that specific model don't get moved. Same goes for moving cameras without moving the model. If you want to use your new cameras--especially if they have already been linked to a layout--then you're probably better off moving your model. To do so, use Edit Area (All Floors). If you want to stick with your existing cameras--especially if they have already been linked to a layout--, you're probably better off moving settings. These are all very easy to move to another plan via Export/Import or by simply copying and pasting (schedules). In my experience, cameras are the real kicker. Whenever possible though, given the choice, I prefer to migrate settings over moving the model.
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Ya, I understood your point after Jason reinforced it a bit more. I guess I kinda discounted the height limitation issue though knowing that could just be handled with some tweaks to the elevation dimensions because I only see 2 scenarios: You know the building will be too tall and you just want to get it by plan reviewers. In this case, dimensions are very easy to manually modify. You know the building may be too tall but want to do what you can in the field to keep it shorter, in which case some emphasized notes/dimensions would be appropriate in addition to some more correct pitch information.
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What is special about your new template that you want to make use of? Reason I ask is that I personally find that its usually easier to move settings over into the existing plan (via Import...) than it is to move all your various 3D objects, cameras views, CAD, and annotation objects into another plan.
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Help with @steve_nyhof garage doors symbols
Alaskan_Son replied to GeneDavis's topic in General Q & A
It's not exactly Save As. Its juts a way to save the desired element or component from a composite object. Its only available for a small handful of object types. -
You're talking about reasons to draw at a different pitch then it will be built. I was asking why someone would want to round to a different pitch instead of drawing to the desired pitch. What it gets built at wasn't part of the equation. In other words, why would someone need to draw a roof at 3 5/16:12 and show at 3 1/2:12? Why not just change the roof to 3 1/2:12?
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Yes, but why would you want that if it’s not accurate? Why not change the pitch and make your model correct?
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Help with @steve_nyhof garage doors symbols
Alaskan_Son replied to GeneDavis's topic in General Q & A
You may not have put them in there that way from the start, but this described process adds to library as a Doorway (parametric object) after the fact. We actually already have this functionality. The Replace capability you mention should automatically be activated once you select a Door (symbol) from your library. If the Door does not yet exist in your library and only the Doorway exists, then you can drop the Doorway into your plan, select it, click the Add to Library As tool, and then select the Door symbol from the list given. -
How do I get flat trusses over an exterior gable alcove?
Alaskan_Son replied to Aprato22's topic in General Q & A
Give that alcove room a flat ceiling.- 1 reply
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