Alaskan_Son

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Everything posted by Alaskan_Son

  1. Depending on the look you're going for, you could also use a Double Awning or Double Hopper to mimic a mulled unit look into a single window. Just set both the Top and Bottom Components to Fixed and then you'll get options in the Lites tab for Lites on Top and Lites on Bottom.
  2. Go into Structural Member Reporting and Increase Priority for the longer material lengths and/or Delete the lengths you don't want reported.
  3. Yeah. Same. I almost never use global variables for anything these days and recommend against them whenever possible as well. For what its worth, I wouldn't be recommending global variables for this issue either.
  4. Create a dummy/place holder object (a Note maybe), set it to Include in Schedule As and set to a new Custom Category called "Placeholders". Set your Schedule to Include that new Placeholders Category and then drag the item to wherever you want it in the list.
  5. Select the Slab, click the Convert to 3D Solid tool, and then simply select by one of the sides and Rotate.
  6. Use a normal cabinet with a custom side.
  7. Yes. I have some tricks that I've uncovered/developed, and that I have shared through my subscription Mailer, but not that I plan to share here on the forum. If you want to set up a consultation session, I'd be happy to walk you through some of the basics though.
  8. Don't believe there is any way to stop those from generating if you have border planks turned on.
  9. Nope. But there are some decent workarounds. I shared one here: Here's a modified version of that same example plan a little closer to what you're doing. The key pieces are the pass through openings and the secondary walls to hold the pocket doors. If you want to show the pockets in your walls, you'll have to do that with CAD. Pocket Corner.plan
  10. I don't think you fully read or understood my post. Read it again. The fact you still have A%page% on sheet "0" tells me you missed some crucial information. Here is my post again with the key points highlighted: The key to make this work is to use the %layout.label% macro along with the Page Information Label
  11. Here's the plan I used in the above post if you want to explore the settings: Cabinet plan.plan And an alternate frameless version that I think looks a bit more like what you were aiming for: Cabinet plan (Frameless Med).plan
  12. You can also just create the hole in the side by using a Custom Face for the Left side and then using Openings, Separations, and Blank Areas: For the notched shelves, I just created a custom shelf symbol using a solid and applied it to that face item. NOTE: If you need/want to display Cabinet Module Lines in any of your vector views, then Mark's approach using a custom panel for the side hole might be better.
  13. Only annotation objects (i.e. labels). We can use macros in a handful of creative ways to mimic the creation of those annotation objects, but we are really just replacing strings in those objects with other strings and not actually creating the objects or modifying any of their settings.
  14. You can't do what you're talking about. Ruby is used in Chief as little more than a way of reading information from an object and as a string substitution tool. You can use it to read from and write to external files as well, but as far as manipulating things inside Chief? No.
  15. I thought I already answered this question for you over here... Am I missing something?
  16. You’re clearly a power user who is in practice with those tools though. The vast majority of users will have a far bigger differential. I personally know my way around the cabinet tools better than most and based on how often I’be been drawing custom cabinets lately (not at all) and based on my desire to get it right? I could pretty easily see myself messing around with that for half an hour or even more and I don’t doubt the average user could waste an hour or 2 and ultimately give up. Solids on the other hand are a lot easier to get proficient with. And yes, even when I’m out of practice it would likely take just a few minutes. i’m not sure I agree about the easy adjustment either. Even after I got the cabinet built, trying to remember exactly which settings were controlling which component can be a huge pain. I do, however, totally see how a super proficient user who uses the tools an awful lot might be able to make good use of it in certain circumstances.
  17. Although this stuff can absolutely be done with a cabinet, I personally suggest just building the top section with one or 2 cabinets and a countertop and then build the leg and shelf framework with solids. Unless you''re going to be making a lot of very similar cabinets of different sizes, I just personally don't think its worth the time and effort it takes to futz around with cabinet settings and/or creating custom symbols for the parts. It will take forever and/or there are little things that still won't be quite right.
  18. Wall connection issues: ...and for the garage, you have the floor set to be defined by the foundation room below but you don't have a properly defined room below it.
  19. Go to Chief's home page>My Account>Technical Support Center>New Case
  20. Funny you bring this up, I started noticing some issues with these moldings recently as well. You're not wrong. The values can be incorrect, and converting a polyline to a molding causes the resulting molding polyline to offset. The latter definitely seems like a bug. The other though is a little debatable depending on which values you expect to see. The values in that Polyline tab will vary depending on exactly how the polyline is drawn, how you have your polyline selected, and in which view/editing plane you're working. The reported lengths/areas in that dialog seem to report the length/area of the polyline shape is it relates to a very specific plane. If you want simple molding lengths, you should probably be using the Components tab, the Materials List, text macros, or the Ruby Console to get that perimeter or molding length.
  21. If you don't get the option to change materials, its usually because at least one roof plane has at least one component that the rest do not have.
  22. Where exactly are you putting that "A%page%" macro? I'm assuming that you're putting it on the actual layout page somewhere as a text box. What you probably should be doing is going to your layout page, clicking the Edit Page Information tool, and then putting "A#" into the Label field. Then back on page 0 (or on your template page), place the %layout.label% macro where you currently have "A%page%". What you're currently seeing is that Chief with automatically label those camera callout labels using the actual sequential page number unless you have a Layout Page Label specified. If you specify a label, then it will use that instead. In the Layout Page Label, you can specify any desired prefix followed by the # symbol and Chief will automatically number any pages with that that same prefix, so if you have 3 pages labeled "A#", they would show as A1, A2, and A3 and you would see the same thing in your callout. You can use a different prefix on another page for example ("S#") and the numbering will start back at one (S1, S2, S3, etc.).
  23. Try this: If you select the door, you should get 2 different Edit tools for adding to the library. One is called Add to Library. The other is called Add to Library As. Use the second tool and select the actual Door to add to your library. What you're probably experiencing is that you're selecting Add to Library which is adding the doorway. If the Door Style for that doorway is set to Use Default then its not actually carrying the custom door with it, rather its just carrying that Use Default setting so its using whatever the Default door is in your current plan.
  24. By the way, to answer your original question, If your symbol is set to Inserts into Wall you can just click the Edit Wall Cutout Polyline and then adjust the shape of that polyline manually.
  25. My advice: 1. Draw your windows in an elevation view using CAD. SIDE NOTE: I think this is essentially what Gene was referring to when he mentioned using a CAD Detail From View. The use of that view was just to get the required snaps and lines to work with. In X16 though I rarely find the CAD Detail From View step necessary though since we get all sorts of snaps in elevations now: 2. Draw your all your windows using the Shape tab. NOTE: I set the height and width by just snapping my window to the CAD lines, so I didn't actually have to enter those numbers. 3. Copy/Paste and Reflect to create the second flanker and delete your CAD to finish.