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Everything posted by glennw
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Lew, I am not sure what you did wrong, but Michael gave you the correct answer. It also works on multiple stacked dimension lines. This applies to one extension line, not one dimension line. You only need to set the Proximity Fixed setting for 1 extension line. And this is exactly what happens. https://www.screencast.com/t/ix08yNnAxE5
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Mark, You won't be able to open the file because it was created in X9. Here is a copy that was created in X8. If you have SSA you should be able to upgrade. 49 Foreshore Drive Salamander Bay Version 2 GLENN V8.zip
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Lew, They are Ceiling Break Lines....on the Ceiling, Break Lines layer. They indicate where the ceiling changes from flat to cathedral. It is a little confusing when you look at that layer in Layer Display Options, because even though they are there, the Used column doesn't have the red cross in it.
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Mark, There are several ways the terrain can relate to the floor levels. I have attached a plan where the floor and ceiling levels relate directly to the terrain levels so that you don't have to do the mental gymnastics to understand how the 2 relate to each other. Have a good look at the Absolute Elevations in the Room Specification dbx's. If desired, these settings can be specified in your floor defaults. This method means that when you have real world levels (or even assumed datum as in your case), you can specify your floor, ceiling and terrain heights in real word heights that all relate directly to each other. Note that the Subfloor Height Above Terrain is set to zero - in this case the terrain levels are equal to the floor levels. I also changed all the retaining walls to default top and bottom height which means their top and bottom heights will auto adjust as you change the terrain data. Using this method also means that if you place something like a slab, you can use Absolute for the Elevation Reference and that height relates directly to both the buildings levels (floor, ceiling, etc) and the terrain. Hope this doesn't confuse you too much! 49 Foreshore Drive Salamander Bay Version 2 GLENNS.zip PS. I just realised that you will also need to check Automatic Footing Bottom Height for the terrain retaining walls.
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Hey Scott, I would rather do the above than use symbols for multiple buildings. Handling the above situations is usually no big deal with all the tools we now have available. But, in the end......whatever floats your boat.
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That sounds like normal behavior for a double click on a toolbar button (under normal circumstances). For a tool that can have multiple saved defaults (like dimensions or text - not windows or doors). there is a setting in Preferences (Edit Active Defaults on Double Click) which controls what type of dbx opens if you double click on a the tool. If it is checked and you double click on a tool button that can have multiple saved defaults, the currently active saved defaults dbx opens. If it is unchecked, the Saved Defaults dbx will open, allowing you to select a saved default. Your problem sounds a bit screwier than that though as you say you are having problems with windows and doors, and you aren't double clicking.
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I would really like to see the plan after the other houses are added and see what's involved. I think making symbols of each house is a daft idea and would only do that as a VERY last resort - no, on second thought, I would probably never do it. You shouldn't have too much trouble with 4 or 5 dwellings. Without seeing anything, the easiest way may be to the terrain height (using Subfloor Height Above Terrain) instead of dropping the buildings.
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Emma, I checked back as far as X6 which does not remember Copy being checked. I am not sure when and why it was changed.
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Select the object. On the Edit toolbar, click View Draw Order Edit Tools (the black and white rectangles with the arrow). The main edit toolbar will change to display the 5 draw order buttons (there is also one that allows you to enter a numerical order) and a Main Edit Mode button.
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Foundation Defaults...Foundation panel...Foundation Type...Show S Markers.......
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Scott, Cyclone (southern hemisphere) is a long way from us. You are still confused. Chief CAN use the Layer Set via a macro. It can't use the Anno set or Referenced Floor
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Scott, You are confused. The Plan View in the Layout Box Specification IS reporting the Current Annotation Set being used. The macro %referenced_layer_set% IS reporting the layer set used. The reason you are getting confused is that you have both the Layer Set and the Anno set named exactly the same. Change the name of the layer set and see what happens to the label.
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Johnny, Does changing 3D...3D View Defaults...Auto Adjust Default Glass Properties help? Or if you have the porch defined as an internal room type, Chief is probably treating the windows as if they in an internal room. Make sure the porch is really defined as an external room.
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Scott, You have multiple roof trusses occupying the same space in the main roof. This, along with the Allow Low Roof Planes setting could be causing the problem. Once I delete all the trusses and auto build the roof, all behaves as it should.
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Can you duplicate the problem in a simple plan and post that. I don't feel like guessing today.
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Where Does This Gray Color Come From In Back Clipped Cross Section...
glennw replied to HumbleChief's topic in General Q & A
It is the lowest material in the Roof Surface and it only shows in the higher part of the hip roof plane because that is where the back clipping finishes - the back clip camera doesn't display anything beyond the back clipping, so you only see the top part of the hip roof. -
Missing floor area calc and title on level 0
glennw replied to BlackDiamond's topic in General Q & A
The problem on level 1 is being caused by the external wall between the Porch and the Great Room. The wall is reversed. Select it, click Reverse Layers and then Plan Check. The Living Area label should display. The wall to the right of the Porch is also reversed - but doesn't appear to be contributing to the problem. I haven't had time to have a good look at level 0. Although most, if not all of the rooms are specified as Exclude From Total Living Area Calculation. -
What is your default print line weight scale?
glennw replied to luckyudesign's topic in General Q & A
Graeme, You could be correct. I guess we need the OP to tell us if the above means too light a shade of black, or too thin a line width (although he does talk about line weight and scale). -
Cad...Current Cad Layer. Or there is a toolbar icon. Or there is a hotkey. Or, another way to do it after the fact is to use the Layer Painter - especially if you want to change the layer of several different types of objects.
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What is your default print line weight scale?
glennw replied to luckyudesign's topic in General Q & A
I think you need to understand the relationship between the actual line weights used in the plan and the Advanced Line Weight Options setting. You are using an ALWO of 1=1/10 along with very small line weights in the plan (about 1-4). The OOB setting for ALWO is 1=1/100mm along with line weights in the plan of anything from 1 to , say about 100. With a ALWO setting of 1=1/100mm the line weights in the plan relate to the old Rotring ink pen widths. ie, a line weight of 25 is the same as an ink pen width of .25mm, a line weight of 35 is the same as an ink pen width of .35mm, a line weight of 70 is the same as an ink pen width of .70mm, and so on. There is no right or wrong setting - whatever works for you. I happen to like Chiefs OOB settings as I have an ink drawing background and those width settings make it easy for me to relate to. I know that to most of the younger users, this is a foreign concept - what is a Rotring pen? -
What is your default print line weight scale?
glennw replied to luckyudesign's topic in General Q & A
Do you have Line Weights toggled on? -
Johnny, If you have a simple terrain, and you can use your own Elevation data objects instead of Chief's auto generated contours, you could use the elevation objects Label to display the information. That would allow you to place the label wherever you wanted.
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Looks like user error to me. You have some very funny geometry on the top right hand corner of the Elevation Region - have a very close look and you should see what I mean. You may also need to resolve some of the conflicting terrain elevation data in that same area - there may be conflicting information between the elevation region and the elevation lines. You may also need to extend the elevation region under the building. I don't see a retaining wall, just a path.
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Missing floor area calc and title on level 0
glennw replied to BlackDiamond's topic in General Q & A
Do you have a room definition on level 0?