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Pyramid shaped chimney cap

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val nice one, only Dermot would take the risk, but just to help them see how great their product is. here is a new way that I can take the risk of modelling almost any shape that we may need in construction industry. this method is to be called the wireframe method. it makes use of 3d molding poly lines and chief's primitive tool. this enables us to model almost any shape.

here is a video on how to .....

 

Fantastic demonstration Yusuf.  That's what I most enjoy and appreciate about this forum.  It's a place where innovative thinking and a collaborative mindset results in an enrichment of our drawing and modeling skills.

 

Had the original post for a simple chimney cap not been generated, this amazing eureka moment would have never come about. There are no such things as work-arounds in my opinion, just solutions. And yours is brilliant. Thank you for the enlightenment.

 

I had no idea this feature existing because I have never read the manual and probably never will. Who needs a manual when you've got the forum?!  ...and thanks to Joe for explaining what Rubies are. Still don't quite get it, but all I know is that Chief X8 makes the best design and working drawings ever.

 

Have a great day. -Val

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Yusuf's method is a great example of how to create 3D Faces by snapping to another 3D object. 

 

This can also be done by using (2) 3D Boxes as the snap-to objects.  That way you only need to add the trapezoidal Faces.  You could even use a truncated pyramid and explode it to create those Faces and then edit them by snapping to the boxes.

 

The key to this editing is to have "Object Snaps" ON.

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Thanks all guys, we all have learned a lot from this forum and I am really great full to those who have shared their knowledge with us all tought us what what what we know today.

thanks Glenn,Joe, Val and all of you for the kind words.

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Yusef, Are the wire frames simple 1/16" - 1/8" molding p-lines set at different heights and shapes?

thanks Larry, I see Michael answered it well. I will post how to model twisted chimneys as the one attached using this wire frame method. I hope that will also explain more about how to.

thanks

post-2517-0-94808200-1466622189_thumb.jpg

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Thanks Yusuf,  That was incredible, you have such a great talent for this.  I suppose to build with bricks you would use all the same principals with polyline solids?

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Thanks Yusuf,  That was incredible, you have such a great talent for this.  I suppose to build with bricks you would use all the same principals with polyline solids?

Chopsaw thanks for the complements, and sure you are right 100%, with the same concept of transform and replicate tool, you should be able to do that using plolyline solids.

thanks

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Tried this out and found it pretty cool.  For the project at hand, the chimney cap, I did something using p'line solids first, then slabs.

 

Either way, the face tool snaps to corners, but only the corners of the defining first face of the slab or p'line.  So with doing it using these, you are constrained to snaps only there.

 

But hey, it works.  Each face created is a separate object, and thus can be painted any texture.  

 

Since I'm a Sketchup user, I would go to that tool and import the object into Chief, but this face tool might come in handy for something, and I'll remember it.

 

Thanks, Yusuf, for the lead and the demo videos.

post-55-0-92183800-1477324134_thumb.png

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