buzzsaw204 Posted June 19 Share Posted June 19 hi all, Right now when I generate Auto roof, the entire building is one pitch. Then I would go in and change the roof pitch per area to what i needed. Is there a setting to set the pitch independently per Area, to Auto Roof generate? Link to comment Share on other sites More sharing options...
DRAWZILLA Posted June 19 Share Posted June 19 look in the wall DBX, there you can add any pitch you want different than the default on a wall-by-wall basis. Link to comment Share on other sites More sharing options...
buzzsaw204 Posted June 19 Author Share Posted June 19 19 minutes ago, DRAWZILLA said: look in the wall DBX, there you can add any pitch you want different than the default on a wall-by-wall basis. yes, you can set each wall to different pitch. But when you auto generate the roof, the opposite side steel takes the pitch of the main roof. Even if you break the wall, and assigned it a different pitch. Link to comment Share on other sites More sharing options...
DRAWZILLA Posted June 19 Share Posted June 19 you also have to tun this off after breaking the wall and changing the pitch Link to comment Share on other sites More sharing options...
buzzsaw204 Posted June 19 Author Share Posted June 19 1 hour ago, DRAWZILLA said: you also have to tun this off after breaking the wall and changing the pitch Doesn't work. still 12/12 on the Main left roof. Link to comment Share on other sites More sharing options...
JiAngelo Posted June 19 Share Posted June 19 Have you tried room dividers at the breaks so that Chief sees 3 different rooms defined? Then try changing the middle room to roof group 1. But I have to ask how you intend to deal with eaves on the long side? You need the planes to start off at the same facia plane, not the heel height. 2 Link to comment Share on other sites More sharing options...
DRAWZILLA Posted June 19 Share Posted June 19 Did you uncheck merge co-linear walls before breaking the walls and setting the pitch. It should be 3 separate walls. works for me Link to comment Share on other sites More sharing options...
buzzsaw204 Posted June 19 Author Share Posted June 19 12 minutes ago, DRAWZILLA said: Did you uncheck merge co-linear walls before breaking the walls and setting the pitch. It should be 3 separate walls. works for me yes, did that. still not. heres the plan..... Roof 3 pitches x16.plan Link to comment Share on other sites More sharing options...
DRAWZILLA Posted June 20 Share Posted June 20 I think its a bug, used to work good. turn it in to support. Link to comment Share on other sites More sharing options...
BenPalmer Posted June 20 Share Posted June 20 17 hours ago, JiAngelo said: Have you tried room dividers at the breaks so that Chief sees 3 different rooms defined? Then try changing the middle room to roof group 1. John's suggestion is the best solution for now...may have to tweak manually...or drawing it manually would be pretty fast...can quickly modify any of the initial auto roofs pretty quickly. 1 Link to comment Share on other sites More sharing options...
glennw Posted June 20 Share Posted June 20 As well as breaking the left hand wall try putting each area in a different Roof Group. Link to comment Share on other sites More sharing options...
buzzsaw204 Posted June 20 Author Share Posted June 20 36 minutes ago, glennw said: ....a different Roof Group. what is Roof Group?? never heard that, and how to set to it Link to comment Share on other sites More sharing options...
Solution glennw Posted June 21 Solution Share Posted June 21 Select the room and open the Room Specification dbx >Options>Roof Group 1 Link to comment Share on other sites More sharing options...
buzzsaw204 Posted June 21 Author Share Posted June 21 2 hours ago, glennw said: Select the room and open the Room Specification dbx >Options>Roof Group thank you all in the thread! Link to comment Share on other sites More sharing options...
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