sirwilliam Posted December 5, 2014 Share Posted December 5, 2014 I have created a simple 3D model in Blender, and am trying to now import it into chief X5 as a 3ds. I've done this before with other models (which were successful), but this one is giving me no end of trouble. I've been battling with various settings in both Blender and chief and I still can't get it to look right. I have enabled "Cull Layered Transparent Surfaces" in the object properties which improved the situation, but it still looks like this, with the wheels showing through the body (no matter which angle you view from). As you can see from the screenshot, it is shown in the preview window without a problem at all. Does anyone have any suggestions on what could be causing it or how I could set the model up differently to avoid this issue? Link to comment Share on other sites More sharing options...
KirkClemons Posted December 5, 2014 Share Posted December 5, 2014 Sometimes the material can cause that but another possibility is to try a DAE(Collada) file. It's Blender's default export/import format and Chief imports them pretty well. It also triangulates the mesh during export so Chief has an easier time reading in the faces. Link to comment Share on other sites More sharing options...
sirwilliam Posted December 5, 2014 Author Share Posted December 5, 2014 Thanks for the help! Would that be some sort of transparency issue or some sort layering thing?I can't see the option to import from DAE, is this possible in X5? I only have DWG, DXF, OBJ, 3DS, SKP Link to comment Share on other sites More sharing options...
imodel Posted December 5, 2014 Share Posted December 5, 2014 Can you post your blender file? I will have a look for you. Link to comment Share on other sites More sharing options...
sirwilliam Posted December 5, 2014 Author Share Posted December 5, 2014 I've uploaded it to dropbox because this forum won't let me upload blend files. If it helps, I'm using Blender 2.69. Model: https://www.dropbox.com/s/hnkq7atce2qpku0/Coach%20SCL%20remapped.blend?dl=0 Texture: https://dl.dropboxusercontent.com/u/42266963/coach.png Thanks! Link to comment Share on other sites More sharing options...
Mark3D Posted December 5, 2014 Share Posted December 5, 2014 X5 has no DAE export or import abilitys it first came in with X6 Link to comment Share on other sites More sharing options...
lbuttery Posted December 6, 2014 Share Posted December 6, 2014 this forum won't let me upload blend files most file types have to be zipped first Lew Link to comment Share on other sites More sharing options...
imodel Posted December 6, 2014 Share Posted December 6, 2014 Thank you Sir for posting the blend file. Will have a closer look in the morning. Cheers! Link to comment Share on other sites More sharing options...
Solution Chiefer Posted December 6, 2014 Solution Share Posted December 6, 2014 Convert the texture from PNG to JPEG. Link to comment Share on other sites More sharing options...
imodel Posted December 6, 2014 Share Posted December 6, 2014 That's interesting Jintu. I wonder why .png is an issue. Link to comment Share on other sites More sharing options...
sirwilliam Posted December 7, 2014 Author Share Posted December 7, 2014 Thank you very much! Was this issue maybe caused by a dodgy alpha channel in the png itself, or could it be reported as a problem with chief? Link to comment Share on other sites More sharing options...
Chiefer Posted December 7, 2014 Share Posted December 7, 2014 No idea. this could be it - 2 Link to comment Share on other sites More sharing options...
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