skoz44 Posted May 19, 2020 Share Posted May 19, 2020 I'm trying to send some perspective views to a client and I can't figure out how to turn off whatever lighting is causing the exact same color on two walls to appear different. Below is a screen shot with "Sun Follows Camer" turned on. The two sides of the garage are the exact some color; however, do not look that way. Thanks for any thoughts. Link to comment Share on other sites More sharing options...
Kbird1 Posted May 19, 2020 Share Posted May 19, 2020 Are Shadows on? PS the Green Icon is telling you your Terrain needs rebuilding ( automatic is unchecked most likely) Link to comment Share on other sites More sharing options...
TheKitchenAbode Posted May 19, 2020 Share Posted May 19, 2020 Try setting the sun intensity to "0". Plus you can turn off the sun. Link to comment Share on other sites More sharing options...
skoz44 Posted May 19, 2020 Author Share Posted May 19, 2020 Turning the sun off only made it darker (see below) and the shadows are already turned off. Any other thoughts? Link to comment Share on other sites More sharing options...
DzinEye Posted May 19, 2020 Share Posted May 19, 2020 Try turning on the sun and shadows and then manually adjust the tilt and angle so it shines nearly equally on both walls. Link to comment Share on other sites More sharing options...
TheKitchenAbode Posted May 19, 2020 Share Posted May 19, 2020 23 minutes ago, skoz44 said: Turning the sun off only made it darker (see below) and the shadows are already turned off. Any other thoughts? You now need to adjust the render technique nighttime slider to brighten it up. Link to comment Share on other sites More sharing options...
skoz44 Posted May 20, 2020 Author Share Posted May 20, 2020 Thanks Dan, but I tried this. There is always a shadow on one of the walls when I pan around. I tried one of the files you and download from Chief, "Breckenridge" and it is doing the same thing, just not as obvious due to the colors. There has got to be a way to turn these shadows off completely. Any other thoughts? Link to comment Share on other sites More sharing options...
glennw Posted May 20, 2020 Share Posted May 20, 2020 They are not really shadows. The effect is caused by Chief distinguishing surfaces as they face different angles to the render camera - this happens in real life. The colors are same on both walls. Even though both walls are in direct sunlight, they appear (in real life and render) different because they are at different angles to the sun. You can get rid of the effect (but I really don't know why you would want to), by using a vector camera (as opposed to a render camera) and changing the materials Shading Contrast to zero. This is a vector view with Shading contrast set to 90%: Note that shadows are on in both examples - you can have them on or off, makes no difference. This is a vector view with Shading Contrast set to 0%: 2 Link to comment Share on other sites More sharing options...
TheKitchenAbode Posted May 20, 2020 Share Posted May 20, 2020 Here's an example. Perspective Overview Camera, Standard render mode. - sun intensity set to 0. - sun toggled off. - shadows off (optional). - nighttime Ambient 82% Link to comment Share on other sites More sharing options...
DzinEye Posted May 20, 2020 Share Posted May 20, 2020 5 hours ago, glennw said: Even though both walls are in direct sunlight, they appear (in real life and render) different because they are at different angles to the sun. You can get rid of the effect (but I really don't know why you would want to), Was wondering the same thing. I figured (hoped) the OP must know this...or maybe the client doesn't and complained about two colors? This seems to me like something every brain realizes just from experience...or maybe I'm assuming wrong. Link to comment Share on other sites More sharing options...
skoz44 Posted May 20, 2020 Author Share Posted May 20, 2020 This worked Graham. Thanks Link to comment Share on other sites More sharing options...
TheKitchenAbode Posted May 20, 2020 Share Posted May 20, 2020 34 minutes ago, skoz44 said: This worked Graham. Thanks Anytime, thanks. Link to comment Share on other sites More sharing options...
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