misterwiley

How to Build a Custom Door/Gate

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I'm looking into building a custom gate that operates as a normal door in Chief. Are there any tutorials out there that y'all know of?

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Might try a search on this forum.

Creating symbol from P-line solids is pretty straight forward.

 

 

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Have you tried just placing a door in railing wall and editing as a normal door

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As Rob said, you can turn any symbol into a door. This is a gate I made from solids, convert to a symbol, choosing Door as its type.

 

What specifically do you need help with?

 

ct1.thumb.jpg.b3e5377013e332b41b28618697924a04.jpg

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Thank you! I hadn't realized you needed to create a symbol of your p-solid and then that could be turned into a door. I was trying to get my p-solid to work as a door with the "convert to" or the "add to library" tools without luck. Just missed a step. Cheers!

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The key is designing the door a little smaller than the opening  (for a gate). One way to do this is to place a very small PSOLID just outside of your door and then turn it into a symbol.  This creates  the gap.

 

Maybe another option w0uld be to change the bounding box of the door?  Maybe?  Eric?  Michael?

 

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46 minutes ago, dshall said:

The key is designing the door a little smaller than the opening  (for a gate).

 

Why does it need to be smaller?

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21 minutes ago, solver said:

 

Why does it need to be smaller?

 

Because there is usually a gap between the fence and the post.  Think about a wrought iron gate,  no casing,  there is a gap between gate and fence.  

 

 

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3 hours ago, dshall said:

The key is designing the door a little smaller than the opening  (for a gate). One way to do this is to place a very small PSOLID just outside of your door and then turn it into a symbol.  This creates  the gap.

 

Maybe another option w0uld be to change the bounding box of the door?  Maybe?  Eric?  Michael?

 

 

Yes.  You can do it that way if you want to.  Just make the bounding box slightly taller and wider than the door.  You are in essence telling Chief that "I want the object's geometry to display at its full original size when I set the dimensions to this...."

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