SHCanada2

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Everything posted by SHCanada2

  1. for some reason the baseline is auto building inside the wall \ and if I manually move it to the wall, then my top plate is at 10'
  2. right, so am I supposed to do that math (subtract them) and then TNR, or is there another way?
  3. so if I check "flat ceiling over this room", the top of plate goes back to 9'9 and all is well. What the heck is going on?
  4. so i decided just to make all of the rafters 2x8 in the defaults and then autorebuilt all the roofs. works for the top roof but the sunroom is still showing birdsmouth if I delete the roof plane, it shows top of plate at 9'9 and nicely aligns with the main building top of plate but when I turn on the auto build roofs it then shows 9'11 and no longer matches the main building any idea why?
  5. I am adding a sunroom to a house. The main house is 2x4 roof, and the sunroom is 2x8 rafters. I set the birdsmouth to zero in the build roof dialog. It works for the main roof and the sunroom, but then I need to change the roof structure of the sunroom roof plane to 2x8. In doing so, it turns off the autobuild. CA puts in 2x8 rafters but does not adjust the rafter to be sitting on the top plate,. instead it creates a weird birdsmouth. Its like CA is using the VSD for the 2x4 roof for the 2x8 sunroom roof. I can certainly raise the sunroom roof planes using TNR, but wondering if this is the expected behaviour? the problem with raising the roof plane is...by how much...need to do the math on the VSD of 3.5@4:12 compared to VSD for 7.125 @3:12? on another note, there looks to be a bug with box windows if the roof below it is too close to the bottom of the box: james.plan
  6. hmm I'm not understanding the use case. one can assign the line weight of an object to a global variable and then assign that to a macro and then show it: assignment on the left, showing on the right
  7. The issue I typically have with the pony wall is the brick only goes to the top of the foundation wall. Here, the basement (foundation wall) typically rises above ground level by a foot or more. So then I end up wth the brick too hgh off the ground. The wall material region is simpler in my opinion (for asthetic as builts) and gives you the control to make into any shape. Plus you can define the thickness easily. but no wall cap is the tradeoff although I suppose you could do a molding on top..but I've never tried my two cents...
  8. @JKEdmoCurious, if this is an as built, normally I would put in a wall material region and forget about the capping detail as the as builts I do are normally done in order to do something else to the house. So I am curious, are you doing this to be asthetically correct or some other purpose? curious more than anything
  9. Yes that window was at the end if a hall, so good candidate to make shorter. I personally prefer the gable over the shed roof.
  10. i've looked before, never found it
  11. i would make that upper window shorter you would have to go to 2:12 for a shed roof for some reason I cannot get the shed roof to auto build, but the above is what it would look like
  12. 91.5 + 1.5 +1,5+1.5= 96. So if one puts half inch drywall on the ceiling first aren't you short half inch when you go to put drywall on the wall?
  13. there was a related suggestion earlier this year, which in my view, would solve all sorts of problems
  14. rene, Joe looks to add things to a hash and then runs timers to add things up (presumably goes through the hash to add applicable fields) I add things to an array via a label, and then have a macro which runs through the array to add them up. The tricky part I have found is accounting for a removal of an object. I have a reset macro on the plan, which it looks like Joe has something similar. So i have two macros below, one in the window label, and one in the pline(elevation area) label then resize add a window:
  15. interesting ...I think my macro in the label would give similar output, but I think if I remember correctly the label always has to be showing (even if it is teeny tiny) does your total update if you delete the wall, in say,a 3d view,.without going back to the view with the total or a plan view? that is always the limitation I have found ...unable to always trigger a refresh under all conditions...especially the removal.of an object as there is no "on_delete" event that I know of. The CA schedules are oh so close to being able to do this type of thing
  16. or if you only need the dimension and not the coordinates, you can use a dimension and set the line type to none. then you can move the dimension label whereever you want either by moving the dimension, or the dimension label this is a dimension tied to the pline make the box bigger, the dimension changes with it and move the dimension line upwards:
  17. I use, if available, a unique identifier and an array (could probably use a hash as well). For instance I add up all window areas on an elevation uisng a label in the window, but if the window changes size, one needs to not just add the new area, but replace/remove the old area in the summation. The unique identifier I use is the schedule number, and force the schedule to not duplicate. so if your custom object field is from an object that is "seen" (windows are seen on elevation and plan (asssuming the label is showing), I suppose you could use the same methodology
  18. setting is here: I use different spacing for different font sizes/default sets
  19. did you check the materials like I showed above?
  20. I'm not sure what you are trying to do. Are you trying to use a result as the name of a global variable? If so I've tried that but don't remember being successful
  21. if it is not supposed to be read only, you can click the properties of the file in windows explorer and change it to allow write privelges by user.
  22. I bought a used XEROX 7800 DN phaser color printer for 11x17. ink is pricey, but I dont think I will ever need it, as the ink goes for 1000s of prints best $200 printer investment i ever made. it sits in my basement hooked to my network as it is not small
  23. I use one layout, 24x36, and will sometimes print to pdf at 11x17 for speed( rtrt cameras are a lot slower at 24x36). The end user can print to letter or legal if they want to, that is my philosophy. I also put on each page that the scale is at 24x36.
  24. they look to behave differetnly. below are both with the top right corner dragged. notice with the C key the extra buffer to the label c key: x key: