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Everything posted by Joe_Carrick
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VIDeo Lesson: How To: Stair Rail into end of Wall
Joe_Carrick replied to SNestor's topic in Tips & Techniques
Steve, This would be a lot easier if we could just use one additional Stair Section and offset not only the Newell but also the Balusters and Railing. I would just make the additional Section the full width to the outside of the open side, eliminating the line(s) that show the additional edges. IAE, nice video showing how to do it. -
There are just 2 solutions that I know of. Group Copy then go to each floor and Paste in Place Use a Reference Plan that shows just the Grids. You will need X11 to use #2
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Bump maps can only provide the appearance of "roughness". This is great for basically flat surfaces (grass, carpet, upholstery, woodgrain, etc) but they can't interpret what is raised vs recessed. This is fine for a texture but you can not expect it to work for 3D objects to create shade and shadow.
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I've said this before: Materials are only pictures, not true 3D objects. Standing Seam Roofing, Mission Tile Roofing & Board & Batt Siding will not show the correct shadows unless they are modeled as 3D objects. There are several ways to accomplish true 3D representations of these things but none are real simple. Board and Batt Siding can be done using Wall Material Regions for the verticals and the Exterior Room Polyline for the horizontals. Mission Tile Roofing can be done with some 3D symbols and Distribution Areas/Paths Standing Seam Roofing can be done with 3D Molding Polylines There are other possibilities but the above are IMO the easiest.
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That's going to be in a Material List, not a Schedule.
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Click on the Floor Number <1> on the toolbar, This will bring up a dbx (dialog window) where you can select the Reference Plan and the Floor, Layerset, etc. You can now have multiple Reference Plans in X11. btw, you are using version X11, not 11. X11 is actually version 21. I'm not sure why CA didn't name it XX1 but that's another question.
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X11 Railing Wall Follows Stairs.
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X11 has multi-panel sliding and folding doors. You just size the overall door to be wall to wall and floor to ceiling and specify the number of panels. In X9 I think you are limited to 3 panels.
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What version of Chief are you using?
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One place where I use this extensively is with a custom Rich Text Block for my Room Labels. Everything in that RTB is a macro accessing the Room attributes. Some of those macros are Chief supplied and some of them are my own custom macros. When I put that RTB in a Room it picks up all the information and displays it. I can even place it outside a room with an arrow to pick up the data.
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If you want a true 3D standing seam roof, you will need to model it using 3D molding PLines or some other actual 3D objects. Textures in Chief are not really 3D. They are only representations (pics taken from one direction) and depending on the z dimension (if it's more than about 1/2") of the material they won't be very realistic
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Text and Rich Text can't currently be saved to the Library without first creating a CAD Block. That causes some problems when the text contains an evaluated macro. Basically, the block has to be "unblocked" after placement before it can recognize the context in order for the macro to work correctly. The solution to this is to have a CAD Detail in your Template/Plan that has the Text and Rich Text annotations. I use this as a sort of "Warehouse" for commonly used notes, titles, etc. I can simply select one of the items in this CAD Detail, copy and then place anyplace you need to have that annotation.
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I have been very busy updating my entire set of macros for X11. Most of them still worked but some of the new capabilities of X11 pushed me to redo a lot of them. I will be done with this effort in another week and will post an update to the Macro list and be ready to sell them. ps: We've also been preparing our house for sale and the clean-up / de-clutter has consumed a tremendous amount of my time.
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Schedule order?
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Mick, If you make it a "Note" instead and save that to the Library you can skip the Block. Just put the macro in the "Text above the Line" field of the Note
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In reality, 3080 indicates a 3'0"x8'0" door. It's standard annotation. If you order a 3080 door from any manufacturer that's what you'll get.
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Annosets / Active Defaults / Dimension Defaults allow control of the Arrow Style and Size. But that's only for New Dimensions. To get the same kind of control (for common dimension strings) that the Layer Set provides for Text Style we would need another column in the LDO. "Arrow Style" might be sufficient.
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Safety Glazing in Windows
Joe_Carrick replied to ComputerMaster86's topic in Building Codes and Compliance
All four conditions together. Read the first paragraph. -
Yes, add a floor below the 1st floor. IOW, you need a Basement.
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Not me. Maybe Michael or Gerry ?
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Note that this still doesn't solve the issue of Arrow Size, Arrow Style, or Layer according to "Active Defaults" for Auto Dims. I've reported it as a bug and will let you know what answer I get from CA.
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Larry, Does your Automatic Dimensions Default specify to "Use Layer for Text Style"?
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Larry, I believe Chris may be using a Layer Set that has a different Text Style for the "Dimensions, Automatic" layer. That would account for the text size. OTOH, I am relatively sure it won't account for the layer being anything different.
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Chris, The issue is only the "Layer" specified in the "Dimension Defaults". Auto Dims are always created on the "Dimensions, Automatic" Layer instead of the Layer in the Active Defaults.
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Chris, This is true for all dimensions except "Automatic Dimensions". Check it carfully.