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Everything posted by Alaskan_Son
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I definitely don't think there's a one size fits all (or even most) answer to this. I won't pretend to know what's best for your situation. I think only you can properly gauge that but I'll leave you with a few thoughts on the subject: It obviously depends in part on your prior agreements (either written, spoken, or assumed). In the absence of a clear cut agreement there are also the following considerations... Type of client (good, bad, one-off, long term, don't want to work for them again, etc.) Whether or not you have been paid in full yet. In and of itself I would not use this as a deciding factor but it's definitely worth considering whether refusing to handover the plan file might cause unnecessary heartache or not, and if so, how much trouble is it really worth you (right or wrong). How exactly you charged for your work. If for example I was charging by the hour and had spent 200 hours on the the project I may very well lean toward giving them the model...if I only spent a day on it, maybe not so much. On the other hand, if I was charging by the square foot for permitting plans then I would be leaning toward holding onto the plans. What you started with. Did you start with a completely blank plan file, did you start with a "base plan", did you start with a highly customized and loaded template plan, or did they give you a plan file to start with. The amount of value you brought to the table from the start is certainly a consideration. Did you use any custom symbols, CAD blocks, macros, etc? Things of value you added along the way that weren't charged to the job are certainly things you have a valid claim to withhold. How good you are at what you do and how much you charge. If you charge $100 an hour and aren't very fast or efficient you might want to consider throwing in the plan file as a bonus. If you charge $35 an hour and can regularly produce a set of CDs before lunch your service is already a bonus. Lastly, you can always strip down the plan a bit if necessary so that you feel more comfortable sharing it. Just my $0.02
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I think you're going to have to clarify what you mean by "vaulted and coffered". In my book, those are typically used to describe 2 totally different situations and so a little additional information as to how the 2 might be combined might be in order. It would also be useful to know where you would like the crown to go in this vaulted and coffered ceiling.
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My first thought was that the surveyor or draftsman simply made a mistake and dimensioned to some sort of setback or easement...forgetting to actually include the setback information. I would check to see if there is possibly an easement or setback that coincides with the discrepancy.
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Yes. You can but its a little tricky if you don't understand how to use Stretch Planes/Zones. This might be the simplest method... Drop the door or drawer front into a blank plan as a freestanding fixture. Resize the panel as necessary Take a 3D view and convert to symbol Drop the new symbol into your plan and rotate it onto its side by clicking on Open Symbol and then using the rotation settings. Before closing out the Symbol Specification dbx, click on the 2D Block tab and click Generate Block. Click Okay and then put the new symbol into position.
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Moldings definitely have their advantages but there are certainly good reasons to use polyline solids and solids as well. To miter the polyline solids you would first need to convert them to solids and then use another solid at the corner along with the solid subtraction tool.
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Yes. Like I mentioned in my first post... Cut (control+x), switch to the appropriate floor using the up/down arrow (depending on whether you are in plan view or perspective view), and Paste/Hold Position (control+alt+v). You can also copy and then paste/hold position as Mick said...its just an extra step to delete the windows that way.
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Windows were pasted up onto your attic level.
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I suspect that you had a different floor active in your perspective view and they pasted onto that floor. Try to cut the windows, switch floors in your perspective view and then paste hold position.
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Look a little further to the right in your material list and I think you'll find your answer but in short, NO...that is Five-thousand-one-hundred-sixty-nine square feet. I assume what you are wanting to ask is this... "Is there a way to get shingles to report as squares (where one square is equal to 100 square feet) instead of square feet?" If that is the question you meant to ask then yes. You just need to create a new unit of measurement called a square. You can do this in Preferences under Unit Conversion. Start there and then report back if you need further guidance.
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I'm not sure I'm fully understanding the question, but a few things come to mind... You can use normal dimensions which will snap to a whole ton of your various elevation points even if you don't see any of the related lines. You can then check Draw Elevation Marker if you'd like. You can clean up the Story Pole Dimensions by adjusting extensions, line styles, markers, text, etc. You can avoid the CAD Detail step by simply moving your camera so that it cuts through the house. Place all your dimensions by snapping to the cross section lines and then drag your camera bag outside the building.
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Looks to me like you are using a Floor Camera when what you probably want is a Full Camera.
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I had that happen once before too. Can't seem to remember what caused it, how I solved it, or what my conclusion was though.
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Different Labels for Different Layer Sets?
Alaskan_Son replied to AE_Drafting's topic in General Q & A
You're welcome. Glad to hear they're working for you!- 4 replies
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- layer sets
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Different Labels for Different Layer Sets?
Alaskan_Son replied to AE_Drafting's topic in General Q & A
You can also use these...- 4 replies
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Recently a user asked why I would use a CAD line for dimensioning anything when I could use a Point to Point dimension instead. There are all sorts of reason why but here are just a few... The fact I don't have to deal with the extra points. I can simply garb one end of the dimension line and move it anywhere I want. The fact I can easily swing the dimension line anywhere I want. The fact I can rotate the text to any angle I want. The fact I can utilize a number of different formatting options that Chief doesn't provide. The fact that I can easily override the dimension text. The fact I can snap the "dimension" to an object or not. One end can be snapped and the other can be completely free if I want it to be. The fact I can convert the "dimension" to a molding polyline and include it in ARCHITECTURAL blocks Hopefully that clarifies my reasoning at least a little.
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I personally run into this type of thing all the time. Sometimes its not being able to see the cabinets in an adjacent room, sometimes its because a particular view needs to span multiple rooms, sometimes its because I simply want to display objects in the background—the list goes on. Anyway, here are a couple of screenshots and a quick example plan for the OP... CAD mask.plan
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Oops. Sorry bout that. I'll see if I can maybe find a chance to fix that a little later.
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I think you found a pretty strange little quirk that I've never noticed before. Easiest fix IMO is to convert the p-solid to a solid and then explode that solid. You will then get the reflections. To make things easier on yourself you can block those faces while they are still selected so you have a single object. You can then paint the other faces with whatever material you want and possibly convert to symbol or add to library as is.
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This is one of the main reasons I almost never use wall elevations and stick mainly to regular cross section/elevation cameras and CAD masks... Elevation with CAD mask.plan
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Honestly, there's nothing really wrong with what you just spelled out but you also correctly left out the checking of the Slab Footing box. That's all I was saying...don't check that box unless you want Chief to treat that wall as a footing for a slab. And again...if you make this mistake you're going to end up having a room with a zero ceiling height as well as a monolithic slab foundation. You'll need to fix those settings. P.S. By "you", I don't mean you Eric, just any yous who might be reading along : )
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Exactly what type of foundation/floor structure are you trying to draw?
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It does work. I just don't think you're using it in the right way. I would suggest you get in the habit of using the Help files...
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Once you enclose your room you can also just open the room up and increase the ceiling heights instead of unchecking Slab Footing. I still say that you shouldn't be using that checkbox in this situation as the foundation belongs on the floor below but I wanted to point out that you CAN have that checked and still get what you're after. There's just no good reason to do it that way IMO and its really not how I think that setting was designed to be used. Again, once you enclose the room, Chief automatically converts the room to a monolithic slab and when it does that it changes the ceiling height to zero.
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Uncheck Slab Footing. When you check slab footing you are telling the program that you want the walls to be used to form the footings for a monolithic slab foundation so as soon as you enclose a room that's what you're getting. The slab footings should go on the foundation room below if that's really what you want but should not be spec'd for your main walls. NOTE: You may also have to increase your ceiling heights if you make this change after the fact.
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You're welcome.