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Everything posted by Alaskan_Son
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Changing the line arch tool from convex to concave
Alaskan_Son replied to RobUSMC's topic in General Q & A
Not that I know of. Its not totally random though. The arc draws clockwise from the Start of the line to the End of the line. I guess if you're dealing with an open polyline you could use the Reverse Direction tool to control which way the arc draws. -
Yep. Good additional tip. A couple other notes while we're on that subject: That setting will only recognize the line settings for object with a Line Style tab. They will not recognize other line type settings such as the line types we can set in the wall definition dialog. If you uncheck Use Layer Settings you will get no lines at all in plan but in layout all surface lines will be drawn black with a line weight of zero.
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Nice illustration Eric.
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This^^^^ is what I would recommend as well if you really need or want to use a symbol and its CAD block, but there are at least a couple other options... Just use your original primitives, set their line styles appropriately, and block them (Architectural Block). Explode your custom CAD block, and while all items are still selected, convert to molding polyline and re-block (Architectural Block). Select your already created custom symbol and block that as well, open the block, and uncheck Display Sub Objects. Now place the 2 on top of each other and block them. NOTE: There are a couple other methods of getting the symbol's lines not to display as well, but I think the above is the quickest, easiest, and least likely to cause problems with layers and other views. 60 Prefab Wall with Cap (modified).plan
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Just tested out the extra ceiling plane method and that DOES work. Its a little tricky though as you have to lock your original trusses (no special snapping and lock truss envelope), draw the ceiling plane, and temporarily change your ceiling settings. Not a bad method though. Could be faster than modifying the truss profiles depending on how complicated the roof is and how many truss profiles you have to deal with.
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See if this helps you out...
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I'd like to see his work. Is he related to M C Escher by any chance?
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I understand the desire for a quicker method, but you should be able to make pretty stinkin' quick work of this by inserting 5 pages using either Insert Page Before or Insert Page After. Then, using your Project Browser, go to Page 1, Control+A (Select All), Control+C (Copy), switch to Page 6, Control+Alt+V (Paste Hold Position), and repeat for pages 2-5 and 7-10. I just tested this method out on 5 layout pages and it took just over a minute. Oh ya, I guess I forgot you also need to relink all the appropriate views so maybe another minute or 2 doing that, but that part would be necessary anyway.
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The highlighted portion of your suggestion is really my main problem. I wouldn't say any of them are actually used very often. On average, I'd say I might use any given one of the hard to find textures 2 times in any given year...if that. I think its one of those problems that has no easy answer. It serves as a good reminder as to why I appreciate my tile and flooring saleswoman. Not only does she have a good eye for things but perhaps more importantly...she knows where to find it. Reminds me of a line from Pirates of The Caribbean:... "It's an island that cannot be found except by those who already know where it is."
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No, that's not right. Deck framing always gets placed on the floor below the deck room; HOWEVER, in a case where the deck room gets built on floor zero, there is no floor below to place the framing onto, so the framing gets placed onto the same floor as the deck. Its a pretty limited scope we're talking about here. Only an issue with decks built on Floor zero.
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Can you not just go to Floor 0 and Build Floor>Insert New Floor?? I should think that would fix your probelmo...no?
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Nice catch Ray... HAPPY BIRTHDAY SCOTT!!!!
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Unfortunately this bug actually got a little worse in X10. I’m really hoping they get this sorted before final X10 release.
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Layout text/information displayed on multiple pages
Alaskan_Son replied to sfriehe's topic in General Q & A
There are many ways to do this. Some using custom macros, but also... You can just create a CAD Detail in plan or layout and then send from that CAD Detail to layout. You would have layout boxes all linked to the single CAD Detail instead of multiple text objects. -
Funny, I was actually just thinking that might be a possible solution and was planning on testing it out when I got back to the office. It seems that it may only work if you at least temporarily remove one of the roof planes or put it onto a different floor.
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Eric is correct, truss bases are only designed to separate trusses that are running perpendicular to each other. I wish it worked for parallel trusses though. I think the best solution is manually modifying those overbuilt truss profiles.
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I think this is a good idea and might be about the best solution for me. As you say...at least it’s all in one place. I think I’ll start there and see how it goes. Thanks
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That sounds nice and workable, but really time consuming. Maybe if I have a 2 or 3 days or so with absolutely nothing to do I’ll give that a shot. I don’t know though...the problem is I’m not even sure how I would organize that stuff either. It’s a tuffy.
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You should not use the bounding box to correct sizing issues after importing. That's really not what it's for. It's a little complicated, but for all intents and purposes, the bounding box is basically just telling the program that I want my geometry to be represented in the plan by these 3 dimensions. Chief will still use the same 3D geometry except that it will reference your bounding box for sizing. I made this video for something else a little while back but maybe this will give you the idea... Now, the best way to actually correct the symbol after importing is to resize it, take a 3d view, and then Tools>Symbol>Convert to Symbol. This will create a brand new symbol with brand new geometry, properly scaled geometry.
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You guys are very welcome.
- 4 replies
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- invisible walls
- wall lines
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There are several methods, but I think the vast majority of us do it with 3 plan files as both you and Dennis have alluded to. The basics: Draw As-Built plan. Name it "As-Built". Save. Use "As-Built" plan but Save As "Demolition". Create a CAD Detail From View of your floor plan(s), modify and delete items as necessary, put all the line work onto a unique layer, paste hold position and move to back group. This will allow you to both see and display the as-built items if desired. Modify plan as necessary to create demolition plan. Save. Use "Demolition" plan but Save As "Proposed". Modify plan as necessary to create Proposed plan. Save.
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You aren't exploding the block when you drop it in your plan.
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Thinking of upgrading my MAC COMPUTER, should I?
Alaskan_Son replied to dshall's topic in General Q & A
32 GB and SSD...no doubt. -
Those actually aren't beams, those are soffits. You can consider using actual Beams, polyline solids, slabs, solids, etc. And you can also block that soffit and it will behave better. You can also draw them 3-1/4" wide instead of 3-1/4" deep. That's about all I have for you though. I actually almost never use soffits for anything. I've never understood while so many users like them so much.
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I don’t personally need this texture, but I wanted to thank you for sharing anyway George. Awful kind of you.