Alaskan_Son

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Everything posted by Alaskan_Son

  1. Windows were pasted up onto your attic level.
  2. I suspect that you had a different floor active in your perspective view and they pasted onto that floor. Try to cut the windows, switch floors in your perspective view and then paste hold position.
  3. Look a little further to the right in your material list and I think you'll find your answer but in short, NO...that is Five-thousand-one-hundred-sixty-nine square feet. I assume what you are wanting to ask is this... "Is there a way to get shingles to report as squares (where one square is equal to 100 square feet) instead of square feet?" If that is the question you meant to ask then yes. You just need to create a new unit of measurement called a square. You can do this in Preferences under Unit Conversion. Start there and then report back if you need further guidance.
  4. I'm not sure I'm fully understanding the question, but a few things come to mind... You can use normal dimensions which will snap to a whole ton of your various elevation points even if you don't see any of the related lines. You can then check Draw Elevation Marker if you'd like. You can clean up the Story Pole Dimensions by adjusting extensions, line styles, markers, text, etc. You can avoid the CAD Detail step by simply moving your camera so that it cuts through the house. Place all your dimensions by snapping to the cross section lines and then drag your camera bag outside the building.
  5. Looks to me like you are using a Floor Camera when what you probably want is a Full Camera.
  6. I had that happen once before too. Can't seem to remember what caused it, how I solved it, or what my conclusion was though.
  7. You're welcome. Glad to hear they're working for you!
  8. Recently a user asked why I would use a CAD line for dimensioning anything when I could use a Point to Point dimension instead. There are all sorts of reason why but here are just a few... The fact I don't have to deal with the extra points. I can simply garb one end of the dimension line and move it anywhere I want. The fact I can easily swing the dimension line anywhere I want. The fact I can rotate the text to any angle I want. The fact I can utilize a number of different formatting options that Chief doesn't provide. The fact that I can easily override the dimension text. The fact I can snap the "dimension" to an object or not. One end can be snapped and the other can be completely free if I want it to be. The fact I can convert the "dimension" to a molding polyline and include it in ARCHITECTURAL blocks Hopefully that clarifies my reasoning at least a little.
  9. I personally run into this type of thing all the time. Sometimes its not being able to see the cabinets in an adjacent room, sometimes its because a particular view needs to span multiple rooms, sometimes its because I simply want to display objects in the background—the list goes on. Anyway, here are a couple of screenshots and a quick example plan for the OP... CAD mask.plan
  10. Oops. Sorry bout that. I'll see if I can maybe find a chance to fix that a little later.
  11. I think you found a pretty strange little quirk that I've never noticed before. Easiest fix IMO is to convert the p-solid to a solid and then explode that solid. You will then get the reflections. To make things easier on yourself you can block those faces while they are still selected so you have a single object. You can then paint the other faces with whatever material you want and possibly convert to symbol or add to library as is.
  12. This is one of the main reasons I almost never use wall elevations and stick mainly to regular cross section/elevation cameras and CAD masks... Elevation with CAD mask.plan
  13. Honestly, there's nothing really wrong with what you just spelled out but you also correctly left out the checking of the Slab Footing box. That's all I was saying...don't check that box unless you want Chief to treat that wall as a footing for a slab. And again...if you make this mistake you're going to end up having a room with a zero ceiling height as well as a monolithic slab foundation. You'll need to fix those settings. P.S. By "you", I don't mean you Eric, just any yous who might be reading along : )
  14. Exactly what type of foundation/floor structure are you trying to draw?
  15. It does work. I just don't think you're using it in the right way. I would suggest you get in the habit of using the Help files...
  16. Once you enclose your room you can also just open the room up and increase the ceiling heights instead of unchecking Slab Footing. I still say that you shouldn't be using that checkbox in this situation as the foundation belongs on the floor below but I wanted to point out that you CAN have that checked and still get what you're after. There's just no good reason to do it that way IMO and its really not how I think that setting was designed to be used. Again, once you enclose the room, Chief automatically converts the room to a monolithic slab and when it does that it changes the ceiling height to zero.
  17. Uncheck Slab Footing. When you check slab footing you are telling the program that you want the walls to be used to form the footings for a monolithic slab foundation so as soon as you enclose a room that's what you're getting. The slab footings should go on the foundation room below if that's really what you want but should not be spec'd for your main walls. NOTE: You may also have to increase your ceiling heights if you make this change after the fact.
  18. Yeah, good point. You can change the name like that but not the Callout Label. You can change BOTH in the camera specification dbx.
  19. Simply open the camera specification dbx (NOT the view) and change that label in there.
  20. Hey Brad, I can see the problem you're having and can only offer these 4 notes (and I assume you probably already realize a couple of these)... When the wall is set to invisible, the roof reverts to building to the default ceiling height set for the current floor...not a solution, just an observation. You can get the roof to generate properly by drawing the roof plane before changing the wall to invisible You can obviously manually adjust your baseline height What I would probably recommend as the best solution...Make yourself your own special room divider wall type made up of one or more layers of insulation/air gap material (or other "gap" material type). This way you can get an invisible wall without actually setting the wall to invisible and if you make yourself a single layer wall type like this and set the thickness to something like .01", you can also use it to define a structure with what appears to be a single line and without it changing sizes on you like the OOB Room Divider. This is a super handy wall type to have and I recommend every user add one to their list of wall types.
  21. Are you trying to achieve Mick's suggestion or my alternative? And exactly what are you having trouble understanding?
  22. Edit>Edit Area (All Floors) Draw a polyline around the entire plan and rotate it to the appropriate angle. OR Tools>Rotate Plan View This will actually only rotate the drawing board so to speak (your axes will rotate as well). You can add some additional snap angles though so that it will look and feel like you are working perpendicular and parallel to your axes. This method is good when going back and forth between off angle wings like this.
  23. Justin, I just figured this using your plan file. I ran couple quick tests and it looks like you entered your information pretty accurately so it should be pretty close. It also lines up pretty well with the survey...which by the way looks a little sloppy to me and I agree that it seems to be missing a bit of information. Anyway, if I trace the plot plan that radius looks to be about 200' but if I use the lot area to figure the area it looks to be about 140' or almost the exact same dimension Scott came up with... BTW, a radius of 140'-9" will still result in .723 acres so Scott may be right on the money. Here's that quick macro for figuring the acres for anyone who can make use of it... acres.json