CRHDesign

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About CRHDesign

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  1. Yeah, that is how I'm currently doing it, and it seems to be the most efficient way. I just assumed there must be a way to mark it as a cantilever and not have the auto-foundation fill it in but I couldn't find anything.
  2. That is a quick fix, but the problem with the Box Window is that it still incorporates living area and you can't split the room. Too little control overall. Also makes it more difficult to put a lower roof on the cantilever. Thanks for the suggestion though!
  3. Is there a room dialog to prevent this from happening? Ideally I want to make the cantilever a "cantilever" room and have it not generate walls under the cantilever with auto rebuild foundation walls on. Unless there is an easier way? Copying the balcony room settings ends up generating walls like the attached picture, still generating walls under cantilever. Feel like I'm missing something very simple.
  4. CRHDesign

    Piles are cutting out the foundation wall

    Thanks! Bug submitted.
  5. CRHDesign

    sectionals in chief x10

    Not sure I understand but most of the 3D items are not made up of multiple smaller items. The Haupt sofa is a single 3D item, you can't break it into smaller parts. You can change the xyz scale of the one item but that will just distort it relative to itself. In the materials section it only shows "Main" & "Welting" as defineable materials. So those are the two things the designer of this 3D item designated as changeable materials. It sounds like you'd need to make your own 3D item, find the original file and edit it in the 3D rendering program it was made in, or find another item that better suits your needs in Chief.
  6. CRHDesign

    Piles are cutting out the foundation wall

    Here is the plan file itself: pile problem.plan
  7. I recently upgraded to X10 and have encountered a problem. Piles are cutting out a section of the foundation wall (Fig. 1): . When switching back over to my default view, without piles turned on, it is completely cutting out the whole 16" portion of the wall (Fig. 2): Is there a setting I'm missing or is this just a bug? I can't find anything.
  8. CRHDesign

    Cantilevers interferring with flat soffits

    You guys nailed it, that fixes the issue perfectly. Thanks!
  9. CRHDesign

    Cantilevers interferring with flat soffits

    Yeah, I noticed that too and was playing around with it. Making all the roof planes flush eaves or not didn't fix the problem. Thanks for the attempt! I think the problem lies somewhere in the cantilevers and how they're interacting with the roof. If I delete the cantilevers and put the roof on, I don't see the sloping behavior. Adding the cantilevers back brings the problem back.
  10. Hi there, I've encountered this problem a few times and I'm not sure exactly what is causing it. When I put cantilevers in, the soffit extends from the edge of the overhang, to the cantilever wall, then slopes back towards the building following the roof pitch. I want the soffit to ignore the cantilever and extend back to the wall without angling. The attached picture shows the problem. I assume there's a checkbox I'm missing. I've attached the plan, the problem area being on the right side of the house behind the garage. Any help is much appreciated, thank you! soffit.plan
  11. CRHDesign

    Small dimensions covering their own line

    This is exactly what I was looking for. Thank you!
  12. CRHDesign

    Small dimensions covering their own line

    Yes, that works, but after moving 100 dimensions on a plan it gets tedious and time consuming. I'm looking for a solution to solve the tedious/time consumption problem.
  13. Every time I place dimensions, smaller dimensions will cover the line of the dimension with its white box. Is there a way to stop this from happening? Either moving the white box, disabling it, or moving the dimension slightly up? See the 3 1/2" and 5 1/2" dimensions in the attached picture.
  14. CRHDesign

    Partial Walkout terrain fix

    I don't know how I missed that. It worked, thank you.
  15. CRHDesign

    Partial Walkout terrain fix

    I'm looking to eliminate the terrain under the deck to create a partial walk out. I'm having trouble with the terrain tools to be able to accomplish it. There are terrain retaining walls under the deck there but they don't seem to be having an effect. Is there a way to eliminate that terrain part so the walkout door is open?