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Everything posted by Alaskan_Son
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It looks to me like the Drawing Scale for that view was changed. Without a plan this is just a guess of course.
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It's right there in my signature my friend and has been for many years. True, but I know one or 2 of the worst offenders here are long time users who should know better and not your everyday trolls.
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This is a non-issue. The tool is still there. It's just not in the edit/contextual menu.
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The more important thing you should really update is which software version you're using.
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There are a few tricks, but the easiest is to just model it like that. For example, use invisible walls for the wall openings, and for the roof layers, use multiple roof planes (some with more layers than others). To peel back wall layers, use material regions. You can also use the Hole in Floor/Ceiling platform tool, and a Symbol set to Inserts Into Wall along with its Wall Cutout Polyline to create holes and peel back layers as well. You can also modify other roof plane settings to remove fascia/gutters/etc., manually modify framing members, use the Gap materiel type in various assemblies, simply delete objects, manually model parts and pieces, etc. Hopefully that gets you started.
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More difficult. Only in some situations though and honeslty the change doesn't really bother me very much. This particular change isn't as a big a deal as some of the others they've made though using the same logic.
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I don't disagree. I've nearly reached my wits end with Chief because of this general approach at different times and with a few different tools and functions. I think the problem is that the under educated and/or less proficient masses are just a lot louder, more destructive, and more numerous than those of us who know what we are doing with the tools and make full use of them. At the same time, I think we’re also those most capable of adapting so we tend not to be too loud after changes have been implemented either. Then, when negative changes have been implemented, of course the majority aren’t going to complain because they never knew any better in the first place.
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This is an open letter to the person(s) who continue to deride some of us for suggesting that people provide a signature, post their plan, or provide us at least with some screenshots and/or the software version that they're using. Please consider dropping the attitude. You're just being rude and its ultimately helping absolutely no one. We're just trying to help and teach people, that's all, and your pervasive negative vibe is frustrating, discouraging, and even demoralizing. Without the software version, we oftentimes cannot give a helpful answer. It's played out many many many times...people are given answers that are completely useless and ultimately a waste of everyone's time because the functionality is totally different in the product being used by the original poster. In addition, people can't be properly helped if the questions are lacking in crucial details. Sure we could just ignore the posts, but that doesn't help anyone either. Bottom line: People need to know when they're not providing us with enough information, otherwise they don't get good answers. When you guys give us down-votes or denigrate us for asking for crucial information you're really not helping anyone...in fact quite the opposite, you're fostering a negative and unproductive environment.
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It was causing too many users too many problems. People were inadvertently clicking on it and creating multiple copies of all sorts of objects not realizing what was happening and ending up with problems because of it. You can get nearly the same results by using the normal copy tool and just dragging a new copy using the Move handle. In addition, you can simply followup the Copy/Paste with any one of the sub-menu items (Paste Hold Position tool, Point To Point, or Reflect About), or you can still use the Copy/Paste In Place tool (with a hotkey,by adding it to your toolbars, or via the Edit menu).
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You're either using Chief Architect or you're using Home Designer Pro 2020. I suspect it's the latter. As @Signatures said above, is helpful to be clear about this when you ask questions because it can make a crucial difference, and the reason he suggest the signature is so that you don't have to post it every single time and so that people are less probe to give you bad information. In addition, you should probably be posting your questions over in the HomeTalk forum. This forum here is more specifically for people using Chief Architect Premier and Interiors products which have a lot more features than the Home Designer product line. Most people here in this forum don't keep track of those differences though and as such, the answers Home Designer users receive here are oftentimes totally useless or worse...totally misleading, confusing, and ultimately a frustrating waste of time on your end.
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Just got back into the office and tested this out. First off, it will change the door depending on what exactly you paint and in what mode you paint it. For example, if you paint the door itself, it will change regardless of the mode; if you paint the room in anything except Object mode, it will change; if you paint anything on that floor in Floor mode, it will change; and if you paint anything in the plan in Plan mode, it will change. The glass wall behavior is a weird one. Seems like there should possibly be a way to set specific things NOT to be affected by Style Palettes though. Not sure what the best solution might be though because I don't particularly want to see an extra checkbox in every dialog box. I supposed it could be set at the material level, but then what about things that are unrelated to materials that you don't want to change...a single existing cabinet or door for example.
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Ya. That’s an option too. I personally like to include the elevations in the schedule though. It was an unspoken pre-requisite in my mind. If the elevations aren’t necessary, you’re probably right. Just make it manually. Could also use the material list in a number of ways too.
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My opinion. Easiest solution is just to cheat it. Select skylights one by one, Convert To Symbol and drag off to side. Then include all those in their own Custom Schedule. You could optionally rotate them and use custom macros so sizing was right or you could just use Custom Object Information Fields and just enter the necessary info. manually. Not ideal, but easy enough.
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I’ll have to check that one out when I get back to computer. Doesn’t sound like desirable behavior though.
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I have no doubt in my mind that it was designed to work that way and that it’s not a bug. you obviously don’t want all your base cabinets in the plan changing to a 24” wide single door and drawer base. A window isn’t much different. You want to change the general repeating characteristics, but not the parameters that we typically set on an individual unit by unit basis.
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My suggestion is that the better way is to just adjust your habits. Get used to just using the space bar and/or use right click. For your bathroom cabinet and door situation for example... If you either turn off Contextual menus or require 2 clicks, you could leave the cabinet tool activated and still easily select the door using a right click. You can even leave contextual menus on. It’s just a little problematic in my opinion having the contextual menus pop up automatically. I personally don’t like it.
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-A more complex folder hierarchy -Proper use of Keywords and Styles (Search Attributes) -Creating and using temporary Style Palettes. For example, we can tweak the settings of one single "Modern Shaker" palette to change all sort of little details about it (materials, moldings, hardware, etc.). It will still greatly speed up our workflow without over complexifying our libraries. We could also quickly create one based on objects in an existing plan, or just set one up real quick on the fly. I guess what I'm saying is that we don't actually have to store it to make it useful.
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Let me try to address this as tactfully and sensitively as I can... Once you really become proficient with the software, understand how it works, and how to use it properly, you will understand that this request is completely absurd. It can never work like you want it to. Almost every single operation would come with a warning...no, a whole string of warnings. There are hundreds of settings that can easily each have an affect on one or more seemingly unrelated objects and in unrelated ways and that’s just how the program works. A “true lock” would do nothing but completely stop most operations from ever taking place or send you through a never ending barrage of warnings that would force you to turn the stupid feature off. If you need to move a wall though, you have no choice but moving the wall and investing the time and effort in learning how the program works. Or do you REALLY want this string of warnings every time you do something as simple as move a wall... -Warning: moving this wall will move attached cabinets which are locked. -Warning: moving this wall will move contained windows which are locked. -Warning: moving this wall will move contained doors which are locked. -Warning: moving this wall will cause portion of wall to extend higher than adjacent roof/ceiling plane(s) -Warning: moving this wall will cause portion of wall to drop down to accommodate adjacent roof/ceiling planes. -Warning: moving this wall will affect connections with other walls on locked layers. -Warning: moving this wall will affect lengths of walls on locked layers. -Warning: moving this wall will cause hole between wall and adjacent deck framing. -Warning: moving his wall will age t framing of adjacent deck which is on locked layer. -Warning: moving this wall will affect framing that is on a locked layer -Warning: moving this wall will affect auto roofs which in turn will affect tons of other $#!+ that will be affected by that modified roof... ........ There’s a good reason almost nobody ever suggests or supports this idea. It’s just too fundamentally flawed.
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Top five hotkey setups! Name yours and why!
Alaskan_Son replied to GeneDavis's topic in General Q & A
My typical hotkey methodology, not only for Chief, but for all the software I use, is to: 1. Learn and use built-in hotkeys whenever possible. 2. When there is no built-in hotkey, try to affect existing hotkeys as little as possible with any new key binding. Because of this, I use simultaneous hotkeys a lot and they usually involve Control, Alt, Shift, or some combination thereof. 3. Only affect existing key bindings for the occasional sake of continuity across platforms or when an existing binding is just too unusual or inefficient for me. Again though, I try to affect existing bindings as little as possible. The main reasons I use simultaneous vs. sequential is because sequential keys almost invariably affect existing bindings or render them useless whereas simultaneous keys can typically be set up to avoid this problem (usually using modifier keys as mentioned above). And the main reasons I don’t like to affect existing hotkeys are because... A. Sometimes there’s is a very good and logical reason a program set a certain hotkey like they did, and I don’t always know what that reason is or that a good reason exists until it’s already done it’s damage. B. It makes communication with tech support, documentation, and other users far more effective since we’re more likely to be on the same page. Troubleshooting, teaching, learning, and just picking up on random tips are all just a lot easier when we’re speaking the same language. C. Sometimes a hotkey is assigned to a tool that is accessible in no other way, and I don’t want to find that out the hard way. This is sort of related to reason A I guess. D. Once you change one existing binding it’s easy to force yourself into slowly but surely re-mapping all the keys. No reason to reinvent the wheel for most of us. Now for high production hotkey-only users, it makes a lot more sense to just develop your own system. Most users land way way outside that small circle though. -
Angled bottom on bay windows.. how to?
Alaskan_Son replied to john-ferguson's topic in General Q & A
Not sure if you watched my video that was posted above or not, but for what its worth, I don't actually use roof planes. I use ceiling planes. Similar, but not quite the same. -
Angled bottom on bay windows.. how to?
Alaskan_Son replied to john-ferguson's topic in General Q & A
Not an insurmountable problem, but if you set up a camera inside, you'll see just one of the few reasons I don't recommend people use moldings for these situations... -
There's a Shuffleboard Surface, Cue, and Disk in the Recreation No. 4 Games Bonus Catalog. You should be able to put something together using those.
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Top five hotkey setups! Name yours and why!
Alaskan_Son replied to GeneDavis's topic in General Q & A
I personally go through phases depending on what I seem to be doing a lot of during any given period of my life. The top 5 that seem to have stood the test of time though and that I use all the time are: Num+* ----> Place Point Num+/ ----> Rotate Resize About Current Point Num+- ----> Delete Temporary Points Those first 3 are all on the number pad, they're all right next to each other, and they're all used together most of the time. The / just reminds me of a rotating line so its easy to remember what it does. The * looks like a point and its right there, and the - is a minus so I can easily remember its for subtracting things. Again, I go through phases, and sometimes use hotkeys a lot, and sometimes not so much. These ones though I think have stuck around because of how time consuming it would be to toggle in and out of those tools that are typically just used randomly and only for very quick operations throughout the day. Hard to pick my last 2, but I guess they would probably be... Shift + K for a Perspective Full Overview L for the Line tool I use a lot more hotkeys than that and I'm leaving out some of the obvious ones like the Space Bar, Copy, Paste, etc. since those are so universally used by almost everyone. There are periods where I might use a hotkey to get in and out of CAD Block Management or Text Macro Management a ton, but the above 5 are probably my most commonly used and consistently hotkey based operations. EDIT: Just realizing...I think I probably use Control+Alt+V (Paste Hold Position) more than the line tool. I probably actually use that single hotkey more than any other. -
Do they though? What if you are trying to select an object in a crowded area, you finally get it (either using Select Next or by luck), and then your double click grabs another object instead? Or what if you have multiple objects selected? A double click anywhere other than an edit handle will drop the selection and pick up on any other eligible single object at that location. I've probably spent hours of my life watching these types of scenarios play out. Its not just the flawed operations that cause problems either. People lose out on progressing because they never learn to get past that point...never learn to properly select and edit multiple objects at the same time, never learn to effectively select and edit objects in crowded areas, etc.