Alaskan_Son

Members
  • Posts

    12340
  • Joined

Reputation

3662 Excellent

About Alaskan_Son

  • Birthday 03/03/1980

Profile Information

  • Gender
    Male
  • Location
    Wasilla, Alaska
  • Interests
    God, wife, children, and freedom.

Recent Profile Visitors

38556 profile views
  1. There are several ways to do what you're you're attempting to do, BUT you have to consider the fact that Chief won't allow you to change the properties for a mulled unit when selected along with a normal window. That being said, the most all-encompassing solution is this: Drop a window schedule into your plan that only includes only a 2D Symbol column. There are other columns that would work as well, but the idea is to use a single column so that only one line item is generated by the schedule. Set the schedule to include all relevant window types. Select the one single line item in your schedule and click the Open Row Object tool. This will essentially let you edit every single window in the plan. You can optionally use the Find Object(s) in Plan tool if you want to select and edit for only a specific floor. In order for the above to work for mulled units, you will need to set all mulled units to Show Component Labels so that they are being listed (and therefore selected and edited) as individual units and not as mulled units. There are sneaky ways to make quick/temporary work of this as well, but that is a different thing.
  2. Yup. All good notes. A few more that are worth considering as well: If you have Auto Refresh turned on for Auto Exterior Dimensions, you don't even have to generate those. Chief will do it automatically with no need to switch defaults. If you have Auto Refresh for Auto Room Dimensions turned on, you will only need to switch Active Defaults the first time your generate dimensions for any given room(s) In lieu of adding the Active Dimension Default Control you could also just create a special Plan View for this purpose.
  3. Yes. Sound like perhaps you don't fully understand Dimension Defaults. I just sent you a P.M.
  4. You actually CAN do what you want. The simple fact is that Chief automatically creates Auto Dimensions for every dimension Default that you have set up, whether you are currently using that default or not, and whether the layer is currently displayed or not. What this means for you is this: All you need to do is turn Auto Dimensions OFF for your currently Active Dimension Default, and then make sure you have 2 other dimension defaults set up, one to create your Auto Exterior Dimension and place them onto the desired layer, and one to create your Auto Interior Dimensions and place them onto the desired layer. This will leave you with 3 Dimension Defaults: 1. Your Active Dimension Default which should be set to use your "Dimensions, Manual" layer 2. Your Auto Exterior Dimension Default which should be set to use your "Dimensions, Exterior" layer 3. Your Auto Room Dimension Default which should be set to use your "Dimensions, Room" layer Just make sure all 3 associated dimension layers are turned on in your current view and you should be good to go.
  5. The best workaround I know of is to Cut/Paste Hold Position to another Floor or to a CAD Detail.
  6. Depends on exactly which data you want, but the short answer is yes. For the example above, you can use some relatively simple code like: upper_layers[0].material_data.quantity.to_cu_yd.round(2) It gets much more complicated though if your wall has multiple layers.
  7. Right. They would want to carry out any calculations before formatting. So, if you wanted to subtract an inch and round to the nearest whole inch.... %(room.ceiling_height-1.in).to_s("'-\",1")% ...and bonus tip if you want to round to the nearest whole inch and keep the trailing zero if it lands at a whole foot... %(room.ceiling_height-1.in).to_s("'-\",1").sub(/'$/, '\'-0"')%
  8. True, but every solution to display as feet and inches is going to be in string form.
  9. If you're running the latest version of X17, there's a little Easter egg hidden in the software that will both convert to feet and inches ('-") and set the rounding precision. It looks like this: %room.ceiling_height.to_s("'-\",16")%
  10. Not sure what that "Item" column is because its not a Chief name. It's one that you must have renamed. I'm guessing though that it's the "Label" column. Check your object labels.
  11. The .caproj file that gets exported when using the Export Plan as Project tool is nothing more than a special zipped folder. You can manually change the extension of the resulting file to .zip instead of .caproj You can then unzip and access/edit all the internal files.
  12. Add a simple inline rescue to fix this: %lower_layers[0].area.to_f.round(2) rescue 0%
  13. Here's another method: Select Roof Plane and open Roof Plane DBX Copy the Pitch (in Degrees) and hit Escape Re-select Roof Plane and click Convert Selected to Symbol Uncheck Add to Library, check Show Advanced, and click Okay Navigate to 3D>Rotation, select the axis parallel to your baseline/perpendicular to your pitch, paste the Pitch value into the angle field, and click Rotate + or Rotate - to make the roof plane lie flat. Navigate to the 2D Symbol tab and either click Generate Block or select "Always". Click Okay. Click in a blank area of your plan to place a copy of your roof plane. Repeat for all other roof planes. Print as desired. A couple quick notes: You may or may not want to save a temp copy of your plan to change the Eves Cut setting to Square, to remove Soffits, to remove Fasica, and/or to reduce oof plane thickness to help eliminate little extra edge details that might show up. You can optionally just work with the Generated CAD Blocks after the fact but I'll let you figure out the nuances of that on your own if you go that route.
  14. Yeah, I think I made a video about it several years back. I basically did as @DBCooperdescribed with a few minor tweaks. It's mostly just about perfecting the process and being methodical about repeating. Can go pretty quick. I don't recall the most efficient method of how to consolidate a single roof plane. I don't recall putting them all on different layers though. Anyway, the most Most notable time saving thing I would recommend right off the top though is this: Copy both the Pitch and the Baseline Angle from the roof plane DBX and then paste into the Camera's Positioning fields. There are a couple different tricks you can use to copy and paste multiple values into multiple fields, but if you're using a Windows machine and have Clipboard History activated, you can simply simply select each value from the Roof Plane DBX one at a time, hitting Control + C to copy each time, and then back in the Camera DBX, hit Windows + V to select which value to paste into the appropriate field.
  15. Create 5 side by side windows that are all the same height (height of the center unit). Group select the windows and block them. Give the Mulled unit an Arch (Broken Arch) Adjust as necessary.