JonathanK

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About JonathanK

  • Birthday 10/16/1985

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  1. One final thought...as I'm looking at this a little closer...you might have to change your marker style to "Level Line" before you make that change. Then after your change, if you put it back to "Point Marker" you should be good. I think when it's already set on "Point Marker" the selection I indicated above is all greyed out.
  2. This is how it looks using the above method.
  3. Try this in a test plan: DBL Click your Story Pole Dimension > Click on Extensions/Markers > Under Marker Style, click on "Define" (in the bottom right). From there in the Marker tab under "Label" you should have a "Text Below Line" option. There is a selection that says "Match Text Above". Uncheck that, and set it to something different. Click on "Define". Edit that text style to have a character height of 0". Does that get you what you want? If so, I would create a new text style called "No Show" or something like that. Make it have the text height of 0" and use that for anything that you might want to "hide". Either that...or make the font color white. Just my thoughts.
  4. In X18, Room Labels are handled in the Room Specification. So you open up the room, and click on "Label" on the left side. All info is shown there.
  5. Probably the biggest notable reason to use rich text instead of standard text is that with rich text you have the ability to have different font "attributes" within the same text box. Meaning one line can be underlined, on line can be a different color, etc.. Standard text attributes apply to the entire text box. For a layout title block, probably not a bad thing to use standard text. But for room labels or other plan notes, rich text might be a better option. But it would be nice to have that feature to be able to center vertically on rich text.
  6. I think this might be a bug... I thought that maybe you put it on the ceiling layer of the roof, but for some reason...this places purlins on the bottom side of the top chord of the truss. So it looks like either manually draw the framing, or try and build a floor above with invisible walls and 3/4" thick floor...or something like that.
  7. Could it be in the Deck Railing Specification > Newels/Balusters Tab you have "Draw Rails" checked? If you uncheck it, it shows a double line.
  8. One time I used Linux...because I heard that you could get the game "Civilization" for free. The game was awesome...the operating system...not so much
  9. I had the issue awhile back, and ignored it and somehow I think it went away. Either that...or my brain just adjusted to it and I've mentally moved on. FWIW...I use a Dell mouse.
  10. Very cool. Do you still use Krea, or are you using another AI app for your workflow.
  11. Pretty cool! Works well w/ Gemini, also.
  12. I guess what I would do is turn off automatic for my ceiling joists; move my reference marker where it would need to be; build the ceiling joists; then move it back so that all the auto-framing members are being referenced in the correct location, and turn on auto-framing for everything besides the ceiling joists. Not "auto", but 90%... Otherwise, I don't see an "offset" feature that would allow you to keep auto-framing on.
  13. We don't tackle framing in Chief a whole lot, but I'm guessing if you have a very specific location that you want your ceiling joists (i.e. right beside your rafter), I would set the first one and then place all your other members based off that one. Auto-anything in Chief is fine for some of what you do. The rest needs to be manual...but the manual way is still pretty easy to do.