Renerabbitt

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Everything posted by Renerabbitt

  1. not a fan of meet either. I use streamyard which is for more than just video conf calls. Also loom does a great job I hear and transcribes the entire meeting along with downloadable transcribed content with chapterization
  2. There is a Ramshead in the door trim catalogs that is close to this but it does come with fluted pilasters
  3. do you have a photo of what you are looking for? There are some in the White River Hardwoods Catalog
  4. That's because zoom is using hardware acceleration and heavily fights the encoder as it isnt very optimized. Also the reason I do not use Zoom
  5. I responded on my YouTube but you can simply cut the object (ctrl+x) and paste hold it on another floor. thats 3 hotkeys that can be performed in under 2 seconds...modal windows take longer than that to open so its the fastest way
  6. Nothing wrong with your current computer system..not worth the money IMO. My ten year old mobo and cpu on the Evil Dead machine in my sig is only 20% slower than triptych top of the line computer when it comes to raytracing. We are talking just a second or two
  7. you could probably report that, but I don't think it will get very far. Truth of the matter is that this isnt a spherical image, and chief knows it, you would get warping as it was stretching around a globe. It didnt used to work this way but it works in a way that benefits more beginners because they just want to load in an image and have it show in the background. So instead of a planer projection chief is doing something else to make it easier for you. Instead...make a true spherical image in photoshop and load it up and use that instead, it will work as I showed in the video since those are backdrops I created
  8. this would be called a batch rendering and now you cannot. It's part of this suggestion post:
  9. I just spent about 25 minutes on chiefs Crowne Point Model. generated grass to replace my grass texture. a quick grunge overlay on roof, some hand drawn elements on the stone and a bit of editing. its not perfect but it took 25 minutes from opening the file, which needed a few fixes, to editing the shot:
  10. A few things stand out at me but I don't know if you are going for realism etc. The leaves on the ground will always look fake and throw me off...in fact anything in the foreground, if it isnt perfect..and I mean perfect, just shouldn't be there. Like the plants, I know that's part of the design, but they look so fake that I don't even notice the house. I would use some other photo to illustrate that landscaping and avoid having them in the shot. the people will always look fake unless you use ai to replace them. the fire look fake, and photoshop has a fire generated you could use. the pavers need to be a better texture in my opinion, same with the stone wall. The black point on your backdrop needs to be lowered...your blacks look like they have a white wash on them.
  11. FYI Smoothing angle number represent the angle threshold to which smoothing will be applied on two adjacent faceted faces. This goes in all directions xyz. So this number for obvious reasons can go up to 179, as in 179 degrees before facets are planar
  12. I would spend some time trying to make some better materials. That's always going to be a major difference. You are talking about a software that uses 1K textures vs one that utilizes 4-8K textures Not to mention TM has a holw lot of other tricks up its sleaves. Bicubic/tri/planar projection re-mapping, sepearate backdrop and light sources from HDRI's, better caustics...all kinds of things
  13. Use regular text instead of rich text and it’s not an issue
  14. your sample rate is set to 1000 in rendering technique options on your walkthrough at 2.5K resolution 30 seconds of video *30 frames/second=900 *1000 samples=900,000 1000 samples/36 samples-per-second on a 4090 = 25,000 seconds=~ 7 hours to render so probably around 10 hours for you Also you should put a roof on her to mitigate the light bleed at the ceiling BTW you are sharing PCI lanes with your graphics cards with those two extra M.2 drives
  15. we would need to know the raytrace settings of the walkthrough. save a plan with the walkthrough path, bubble it and upload it
  16. You would need to find or model a 3d mesh of that object and then convert it to an electrical fixture class, specifiy it as a light, and generate the offsets for your light source as well as any other lighting data you may need. You'd also need to specify how it mounts and you may need to adjust the offsets of XYZ in the 3d panel of the light's dbx
  17. bringing this back from the dead: 240327 (2).mp4
  18. have had terrible working experiences using google drive for sync caching issues and file redundancy when the sync is delayed. Onedrive has these issues as well but not nearly as bad. But onedrive is incredibly slow Dropbox is the gold standard. or use a NAS
  19. You'd have to do some modeling for the windows but you could use a roof plane:
  20. yes exactly or I have one that is a distributed path which is a bit more predictable in terms of full profile generation but not as dynamic when it comes to sizing while designing. Also the column, caps, beam are all a cabinet that can be dynamically resized. the beam is a countertop generated from the cabinet: