JuanR2 Posted Wednesday at 02:06 AM Share Posted Wednesday at 02:06 AM My 2021 laptop has an NVIDIA RTX 2060 6GB, Intel i7 16 GB Ram. I just bought at Costco a 2025 notebook with NVIDIA RTX 5070 8GB, Intel i9 32 GB Ram: I was expecting it to fly! I did some tests with a project: The new one renders images almost 3 times faster: 9 minutes with the old one, 3 minutes with the new. For videos it is almost twice as fast: 16 min with the old one, 9 minutes with the new. I was expecting it to perform somewhere between 5 or 10 times faster... and not be waiting forever. I'm thinking about a return, and purchasing the RTX 5080 16 BG Are my expectations unrealistic? Does everyone spend so much time waiting for Ray Tracing and Videos? Link to comment Share on other sites More sharing options...
mtldesigns Posted Wednesday at 03:21 AM Share Posted Wednesday at 03:21 AM 1 hour ago, JuanR2 said: Does everyone spend so much time waiting for Ray Tracing and Videos? No. 500 sample passes take about 20 to 30 seconds. The one attached took 25 seconds and that's with all the light on. Maybe someone on here can explain computers better. Try ChatGPT and ask "how can I make NVIDIA RTX 5070 8GB, Intel i9 32 GB Ram go faster" . I just did, tons of suggestions. Link to comment Share on other sites More sharing options...
tundra_dweller Posted Wednesday at 03:46 AM Share Posted Wednesday at 03:46 AM 9 minutes ago, mtldesigns said: No. 500 sample passes take about 20 to 30 seconds. The one attached took 25 seconds and that's with all the light on. FWIW this is about where my performance is as well with an RTX 3080 on desktop for a similar image, using physical based rendering straight from Chief. I usually go 200 samples so it's probably about 15 seconds or so. Link to comment Share on other sites More sharing options...
Renerabbitt Posted Wednesday at 04:10 AM Share Posted Wednesday at 04:10 AM 2 hours ago, JuanR2 said: or videos it is almost twice as fast: 16 min with the old one, 9 minutes with the new. I was expecting it to perform somewhere between 5 or 10 times faster... and not be waiting forever. I'm thinking about a return, and purchasing the RTX 5080 16 BG Are my expectations unrealistic? Does everyone spend so much time waiting for Ray Tracing and Videos? really have to provide your plan file, your settings are likely less than optimal which no card is going to truly blow your mind if your settings are less than optimal Link to comment Share on other sites More sharing options...
Joe_Carrick Posted Wednesday at 04:30 AM Share Posted Wednesday at 04:30 AM 2 hours ago, JuanR2 said: The new one renders images almost 3 times faster: 9 minutes with the old one, 3 minutes with the new. Those numbers seem like CPU Ray Tracing. Are you sure you have the computer set up to use the GPU? Link to comment Share on other sites More sharing options...
Renerabbitt Posted Wednesday at 04:32 AM Share Posted Wednesday at 04:32 AM 1 minute ago, Joe_Carrick said: Those numbers seem like CPU Ray Tracing. Are you sure you have the computer set up to use the GPU? There is no CPU raytracing in X17 Link to comment Share on other sites More sharing options...
Joe_Carrick Posted Wednesday at 04:36 AM Share Posted Wednesday at 04:36 AM 1 minute ago, Renerabbitt said: There is no CPU raytracing in X17 Then maybe he's just doing too many passes. I can't imagin a Ray Trace taking 3 minutes on an RTX 5060. Something is wrong. Link to comment Share on other sites More sharing options...
Solution Renerabbitt Posted Wednesday at 04:40 AM Solution Share Posted Wednesday at 04:40 AM 1 minute ago, Joe_Carrick said: Then maybe he's just doing too many passes. I can't imagin a Ray Trace taking 3 minutes on an RTX 5060. Something is wrong. We dont have nearly enough info, sample rate too high. surface count can be super high, number of lights could be super high, number of transparent surfaces, resolution and size of screen, backdrop resolution, texture resolution, materials with pattern from texture enabled etc 1 Link to comment Share on other sites More sharing options...
JuanR2 Posted Wednesday at 06:35 PM Author Share Posted Wednesday at 06:35 PM 13 hours ago, Renerabbitt said: We dont have nearly enough info, sample rate too high. surface count can be super high, number of lights could be super high, number of transparent surfaces, resolution and size of screen, backdrop resolution, texture resolution, materials with pattern from texture enabled etc Thanks for all the Feedback! Part of the Mystery solved! I was using the default 20,000 Samples I was misled by the settings when I canceled at 3,000 Samples and the Rendering was poor (attached), after 7 minutes! Now with Setting at 500 Samples takes 1:18 min With Setting at 300 Samples -for production is great!- average 30 seconds! All done with my OLD notebook, 1 interior light (simulating a solar tube inside the shower) spherical 360 photo from the site WHAT ELSE DO I NEED TO MODIFY? I attached my settings also for Video Recording Link to comment Share on other sites More sharing options...
Renerabbitt Posted Wednesday at 06:39 PM Share Posted Wednesday at 06:39 PM Just now, JuanR2 said: I was using the default 20,000 Samples FYI the OOTB default is 250 samples, 20,000 is a setting you put in place at some point you can often get away with 30 samples if your scene has enough lumens. You can also turn on DLSS realtime for designing in live raytrace or raytracing walkthroughs super fast. 2000 samples is way overkill for most shots. A spherical 360 photo is okay, but an HDR backdrop is preferred as it has a radiance channel that can take the place of using the reproduce sun settings in chief. For your older machine in most shots you can turn your bounces to 2 and 2 and adjust upward if you see problems. PS, seriously turn on DLSS for your walkthroughs Link to comment Share on other sites More sharing options...
Renerabbitt Posted Wednesday at 06:41 PM Share Posted Wednesday at 06:41 PM (edited) FYI:: Edited Wednesday at 06:42 PM by Renerabbitt Link to comment Share on other sites More sharing options...
basketballman Posted Wednesday at 07:31 PM Share Posted Wednesday at 07:31 PM 50 minutes ago, JuanR2 said: Thanks for all the Feedback! Part of the Mystery solved! I was using the default 20,000 Samples I was misled by the settings when I canceled at 3,000 Samples and the Rendering was poor (attached), after 7 minutes! Now with Setting at 500 Samples takes 1:18 min With Setting at 300 Samples -for production is great!- average 30 seconds! All done with my OLD notebook, 1 interior light (simulating a solar tube inside the shower) spherical 360 photo from the site WHAT ELSE DO I NEED TO MODIFY? I attached my settings also for Video Recording Still looks pretty flat compared to what is possible. 1 Link to comment Share on other sites More sharing options...
Renerabbitt Posted Wednesday at 08:37 PM Share Posted Wednesday at 08:37 PM 1 hour ago, basketballman said: Still looks pretty flat compared to what is possible. Ha challenge accepted 2 Link to comment Share on other sites More sharing options...
basketballman Posted Wednesday at 10:09 PM Share Posted Wednesday at 10:09 PM Better. But not quite there yet. Look at stone patio realism And where are oranges ? Link to comment Share on other sites More sharing options...
JuanR2 Posted Wednesday at 11:00 PM Author Share Posted Wednesday at 11:00 PM Thanks, my 360 image (picture from the site) takes the same time as HDR. I did turn down to 50 Samples on both Exterior and Interior Cameras -sun light does help a lot. These are the Results for Images: Exterior 3 Seconds. Interior 6 Seconds, Lighted Interior with Mirrors 9 Seconds. For Walkthroughs of 1,465 Frames on Standard was taking 16 min, now Ray Traced took 3:30 min with DLSS on. This with my OLD notebook! ... I'm finding out what I've been missing! I watched your video on turning off surfaces, mi project has 2 Million and came down to 1 Million, though I checked speeds and there was no noticeable difference. My Nvidia Card lets me choose between a Driver for Gamers or one for Creators. Guess the one for Creators should be my choice? I will test this setup on the NEW notebook, which for now my expectations are to design live in Ray Trace. FOR NOW, THE CHANGE YOU ENABLED HAS BEEN WAY WAY BEYOND MY DREAMS PS. Or maybe just return the new notebook and spend the money on a vacation ...LOL, really my problems have been solved! Link to comment Share on other sites More sharing options...
JuanR2 Posted Wednesday at 11:09 PM Author Share Posted Wednesday at 11:09 PM 57 minutes ago, basketballman said: Better. But not quite there yet. Look at stone patio realism And where are oranges ? Both of the Renderings are very realistic! Now that I managed to bring down my time spent rendering, seems that now I'll spend time with AI I guess? Link to comment Share on other sites More sharing options...
JuanR2 Posted Wednesday at 11:20 PM Author Share Posted Wednesday at 11:20 PM These are the actual trees and not the cactus plants I'm using Link to comment Share on other sites More sharing options...
basketballman Posted Thursday at 12:09 AM Share Posted Thursday at 12:09 AM Modeled in Chief; rendered in D5 and then AI enhanced ( 15 sec. ) ... Link to comment Share on other sites More sharing options...
JuanR2 Posted Thursday at 12:47 AM Author Share Posted Thursday at 12:47 AM Impressive! Link to comment Share on other sites More sharing options...
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