skoz44 Posted January 7, 2023 Share Posted January 7, 2023 I've got an annoyance that I've just put up with for a while; however, hoping someone here can shed some light on it. When I create block walls to wrap a back yard, I've always used fencing, then adjusted the Newels/Balusters to the block wall height and width, changed the panel width and to solid, then applied whatever material. The issue I have is the material is always applied 90 degrees from what it should (which I then have to create a custom material turned 90 degrees). I attached a screenshot here. The slump block material is the same on the house walls, and both block fences. What am I doing wrong here that is creating this? Thanks Link to comment Share on other sites More sharing options...
Chopsaw Posted January 7, 2023 Share Posted January 7, 2023 Yes if you want to use a fence it is assumed that fences are made with wood or metal in a vertical orientation. You might be better off using a wall. 1 Link to comment Share on other sites More sharing options...
Kbird1 Posted January 7, 2023 Share Posted January 7, 2023 10 hours ago, skoz44 said: What am I doing wrong here that is creating this? Nothing Chief is sometimes a "little" too smart for it's own good and have been programmed to orientate certain things in a particular way as CS mentioned another example is Framing materials eg this Beam and the Studs are all Framing 1 , but the beam grain runs horizontally , so sometimes it is a battle , fighting chief's programming depending on the object. You could just use Solids perhaps if the Newels etc are not needed/to be shown. M. Link to comment Share on other sites More sharing options...
skoz44 Posted January 7, 2023 Author Share Posted January 7, 2023 Chopsaw, If I use a wall, then I still have to make it a railing in order to make it a different height (ex. 40" tall, 48" tall, etc.) Link to comment Share on other sites More sharing options...
Chopsaw Posted January 7, 2023 Share Posted January 7, 2023 1 hour ago, skoz44 said: If I use a wall, then I still have to make it a railing in order to make it a different height (ex. 40" tall, 48" tall, etc.) Yes there is that problem. I was just experimenting with a possible solution that I have not tried before but it seems all I have found is another irregularity with the software. Link to comment Share on other sites More sharing options...
DBCooper Posted January 8, 2023 Share Posted January 8, 2023 You can make a wall any height you want by selecting it and then dragging the top down. Generally, you want to control wall heights through the room heights but if you are modeling a free-standing masonry wall then adjusting the height seems fine. You can also use a solid railing instead of a fence. These come with a wall cap by default that you may or may not want. You could remove it if you don't want it. If you have terrain, you could also use a terrain wall. These will follow the terrain though and this may or may not be what you want. There are probably a lot of other ways to create a wall not using the wall tools. Although when all is said and done, I'm not sure that creating a copy of the brick material and rotating is really a problem either. Picture below shows a normal brick wall with the height lowered, a solid rail, and a terrain wall (going over a bump). Link to comment Share on other sites More sharing options...
Alchemyjim Posted January 8, 2023 Share Posted January 8, 2023 For things like this you can copy the material, name in "Brick" 2, change it's orientation, then apply it to the object(s) that have this issue. Works great for wood grain beams as well. Link to comment Share on other sites More sharing options...
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