Mirror Material Looks Glossy Black In Final View Render--Like A Hole To The Heart Of Doom.


zowie123
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Hi all,

 

It's hard to sell doom.... It looks good in raytrace, but bad in final view render.  Is it like that for everyone, or do I have a render setting on that should be off?  Anyone experience this? This happens with reflections turned on or off--transparency too.  

 

Thank you, 

Barry

post-933-0-33789400-1421788218_thumb.jpg

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I think photon mapping only affects raytrace views.

 

 

Yes - I was confused if the OP was really talking about a render vs a raytrace (I hate how Chief uses these two terms). As you mentioned, probably a material definition issue.

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Thank you all, I'm still working on it.

 

Alan, I'd like to try that object you sent via a  plan file, but I can't open it because you're using a newer version of the program--are you testing beta 7?  I thought I did have the latest version. 

 

Please send again, that would be the best way to know if it's my material or settings.  

 

Thank you, Barry

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Using the rainbow tool, it says material mirror and it shows up as a gray pattern.  In properties it's at 100% reflection, but that's for RayTrace only. In Raytrace it looks good, it's only black in render views.  

 

As per Perry's suggestion, I'm looking up an old plan to see if I can find a different mirror material. 

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Hi Perry, Yes, mine is set to the same for both properties and general tabs.  Thanks for posting that...I'm using the newer library mirror I guess, I'm looking to find an old plan for an older library item to see if it makes a difference. Or if someone has mirror in a plan they know works in render please send so I can see if it's a setting. Sorry to be a bother, I appreciate all the help.  I'm at work and have to get this image to a client, but it looks like ****.  I can just turn it gray for now, but would like to know why it's so black.  cheers!

 

BTW. I'm using using a nvidia gtx 760.  

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Perry.. I tried the reflections and transparency check and uncheck in the final view section of preferences before I finally gave up and wrote to the group, trying again, but little hope.  

 

So no one else is getting this black in final view render?    

 

To summarize:  It looks correct in raytrace, it's black only in render final view-- with or without reflections checked in preferences.    

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