dskogg Posted November 8, 2017 Share Posted November 8, 2017 I would like to get some ideas on the best way to represent this blend of larger hex tiles and hardwood in chief? Link to comment Share on other sites More sharing options...
DRAWZILLA Posted November 8, 2017 Share Posted November 8, 2017 use a floor material region for that Link to comment Share on other sites More sharing options...
Chopsaw Posted November 8, 2017 Share Posted November 8, 2017 Link to comment Share on other sites More sharing options...
dskogg Posted November 8, 2017 Author Share Posted November 8, 2017 But the issue i see is the tiles have to match exactly where the cut out is in both vector view and standard view, and i think it can be difficult to align x and y for this tile especially if there is more than one instance? Maybe it makes sense to make tiles as a 3d polyline solids and then the hardwood can be cut using a precise material region? Chopsaw what is the #3 key, forgive my ignorance? Link to comment Share on other sites More sharing options...
dskogg Posted November 8, 2017 Author Share Posted November 8, 2017 I built polyline solids for grout and tile and then had to make a material region to cut out floor because in water colour view the lines of the hardwood would show thru unless i made tile at least 1/8" or thicker than hardwood? not sure why this is happening...i thought that even if polyline solids were 1/16 above floor it should cover the floor? Link to comment Share on other sites More sharing options...
dskogg Posted November 9, 2017 Author Share Posted November 9, 2017 Thanks Eric....much better to do with material regions...for both grout and tile... not sure if i will keep multi-colours but i like the effect. Cheers... Link to comment Share on other sites More sharing options...
Chopsaw Posted November 9, 2017 Share Posted November 9, 2017 6 hours ago, dskogg said: Chopsaw what is the #3 key, forgive my ignorance? I don't use hot keys much but on a job like this they sure come in handy and 3 is the hotkey for Break Line (Material Region Polyline ) in this case. Looks like you have made some good progress. Did you actually make the individual tiles from material regions or use a tiled material ? Link to comment Share on other sites More sharing options...
dskogg Posted November 9, 2017 Author Share Posted November 9, 2017 I made a tile with a surrounding grout as a material region and then copied again and again, I will save this and I should be able to drop it in another plan . Link to comment Share on other sites More sharing options...
Alaskan_Son Posted November 9, 2017 Share Posted November 9, 2017 Here's another trick for your bag of tricks... First find a material you like or modify one so that it suits your needs and then apply it to your flooring. Here's one that I modified from one of the bonus catalogs just for this example... Limestone.calibz Then go through the following steps: 1. Create an Orthographic Floor Overview... 2. 3D>View Direction>Top View 3. Create a CAD Detail From View 4. Draw a closed polyline by snapping to the desired tiles... 5. Cut/Paste Hold Position into your normal plan view, Convert to Material Region, and set the Material Region to use the aforementioned material... 6. Go back into your 3D view and change the rest of your flooring material to wood... Not the best example because this particular material isn't the greatest but you get the idea. I'm not saying this method is the best but it has its place for sure...especially if you don't want to deal with all the extra objects and the increased face count. Link to comment Share on other sites More sharing options...
dskogg Posted November 9, 2017 Author Share Posted November 9, 2017 Hey Michael, looks like a good way, the only problem is chief has very limited hex tiles...also harder to mix different tiles this way. Cheers. Link to comment Share on other sites More sharing options...
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