How to blend hex tile & hardwood?


dskogg
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But the issue i see is the tiles have to match exactly where the cut out is in both vector view and standard view, and i 

think it can be difficult to align x and y for this tile especially if there is more than one instance?

Maybe it makes sense to make tiles as a 3d polyline solids and then the hardwood can be cut using a precise material region?

 

Chopsaw what is the #3 key, forgive my ignorance?

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I built polyline solids for grout and tile and then had to make a material region to cut out floor because

in water colour view the lines of the hardwood would show thru unless i made tile at least 1/8" or thicker than

hardwood?  not sure why this is happening...i thought that even if polyline solids were 1/16 above floor it should

cover the floor?

hex hardwood wc view.JPG

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6 hours ago, dskogg said:

Chopsaw what is the #3 key, forgive my ignorance?

 

I don't use hot keys much but on a job like this they sure come in handy and 3 is the hotkey for Break Line (Material Region Polyline ) in this case.

Looks like you have made some good progress. Did you actually make the individual tiles from material regions or use a tiled material ?

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Here's another trick for your bag of tricks...

 

First find a material you like or modify one so that it suits your needs and then apply it to your flooring.  Here's one that I modified from one of the bonus catalogs just for this example...

Standard.thumb.jpg.17a0a35eb7662755b3734d1190d181ca.jpgVector.thumb.jpg.c3cc8d7238d7fff473a8060f1e2ab34c.jpg

Limestone.calibz

 

Then go through the following steps:

 

1.  Create an Orthographic Floor Overview...

5a03ed4110427_Step1.thumb.jpg.3b9b9698c6325d8b50d96a78bb9c5e4f.jpg

 

2.  3D>View Direction>Top View

5a03ed8b7c67f_Step2.thumb.jpg.64ce828dd39798ae13d26adc2e7e403d.jpg

 

3.  Create a CAD Detail From View

5a03edc174d90_Step3.thumb.jpg.e543830ad878a5e2bae122d55cc5ab85.jpg

 

4.  Draw a closed polyline by snapping to the desired tiles...

5a03eea193f4a_Step4.thumb.jpg.07863df641da04d07d2232dd1f5df245.jpg

 

5.  Cut/Paste Hold Position into your normal plan view, Convert to Material Region, and set the Material Region to use the aforementioned material...

5a03efdd42219_Step6.thumb.jpg.a24ab58adf10553be4b0ab4db73e9268.jpg

 

6.  Go back into your 3D view and change the rest of your flooring material to wood...

5a03f0b5c1e8f_Step7.thumb.jpg.fa581f895039e5dd81e21bc4079aaaa3.jpg

 

5a03f1788d631_Step8.thumb.jpg.e512be0a676fc23050fa86288a832674.jpg

 

Not the best example because this particular material isn't the greatest but you get the idea.  I'm not saying this method is the best but it has its place for sure...especially if you don't want to deal with all the extra objects and the increased face count. 

 

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