tundra_dweller

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Everything posted by tundra_dweller

  1. I don't think there's a legit fix for this, only workarounds. I haven't run into this in a while, I find myself designing away from mulled shaped windows, and mulled windows in general as much as I can because I know how much Chief's mulled window function is going to annoy the hell out of me. Off the top of my head there's a few things that may work, try using a lintel for your top casings, or turn off exterior casings and use a molding line or shaped material region instead. If you find a fix or a better workaround, please do share.
  2. Great point...I forgot that you can't break & shape soffits.
  3. I would think the soffit tool would work well for this if you don't need to show framing for it. Drop section of soffit in the room, resize the perimeter as needed, open up the soffit dbx and enter in the height/thickness you need. If you need to show framing then using a custom ceiling plane in the center of the room with a lower height might get you close. Or putting a room divider around the perimeter of the room and spec'ing a lower ceiling height in the center "room". I think the soffit tool would be the most simple and clean method though.
  4. You are figuring this out in the best way possible, that is working through it and learning as you go. Nice work!
  5. No but I wish some version of it would appear on the edit toolbar whenever an applicable object was selected, would save a lot of clicks.
  6. @Userkn If you're using one of the later versions of Chief you can add purlins as a roof structure component, and I would assume it will adjust your overhang positions accordingly. I haven't used purlins on a plan yet, and I think it's only been an available option since maybe X14 at the earliest.
  7. Interesting, I've heard of quite a few cases of Nahimic causing problems with Chief and other software. It came preinstalled on my Lenovo gaming desktop and it's never caused me any grief with Chief or other. About 95% of crashing/performance issues I've had with Chief have been Nvidia driver related, but they've been pretty stable for the past year or so.
  8. I've run into this a few times and I always just end up building a truss in an area where it works, lock the truss envelope and copy the truss as needed to get the point across in the plans. Or sometimes even make a separate temp square building the size I want and lock the envelope on that truss and copy it to the actual building. Parallel chord trusses seem to be especially fussy. Where I am the truss company will end up doing detailed shop drawings anyway so I don't usually try to get my truss details down to the knat's ass level of detail, but more refinement of Chief's truss building functions would be much appreciated.
  9. @BenLondon It looks like you probably used interior railings to create your deck so it's not actually a deck "room". You should be able to open up your deck room and change it to a deck. Then check the ceiling height of the deck room to make sure it matches the other rooms under your roof, and then make sure the roof and flat ceiling over room boxes are check. I think this would take care of it for you.
  10. @ElkRivers You're probably going to have to play around with the recessed to wall and jamb/frame settings on your doors & windows. If they're set to recess to the sheathing or main layer (options tab in door/window dbx) then I believe that will change where the ext. casings build from. Or you could probably make the casings thicker too. If you're able to post the plan someone could probably give you a better answer.
  11. You have to go in to each wall dbx materials tab and change the exterior materials to the siding you want. Even though the wall types have the material you want, I think using the material sprayer at some point to change the wall materials will override the wall type materials, or something like that.
  12. Yeah it's really strange. Anytime you see roof baselines a foot away from the ext. main layer you know there's going to be problems but this is automatic roofs and I don't see anything that would make one end different from the other. There's got to be something but I sure can't find it.
  13. @Hammer7 Another trick I've seen is to change your screen material to the Chief glass block material and then copy and adjust the glass block material so the grid pattern scale is something like 1"x1" in both pattern and texture. This looks a lot more realistic to me than the actual Chief screen material in 3D views, Shoutout to @SNestor for this technique.
  14. And if by chance you want your foundation to look like your top picture, which looks like a mono slab with a concrete stemwall on it, one way to do it would be to change your foundation walls to pony walls with your mono footing layer being the lower wall at 0" height above floor, and your upper wall being your desired stemwall. Then open up the dbx for your foundation room and put a ceiling height in to however tall you want your stemwall to be. You might have to change the fill style of your wider lower wall to nothing or white, otherwise it will probably change to a concrete fill once you make it a pony wall. That should get you a cross section that looks like this, depending on what your wall thicknesses etc.,. are.
  15. You should let us know what version of Chief you're using to start with, and post the plan if possible. Other than that I don't know what's going on with your standard views. Is your standard view the out-of-the-box floor camera, or a custom saved camera?
  16. This is a pretty good deal that just dropped. https://www.costco.com/lenovo-legion-5i-16-gaming-laptop-14th-gen-intel-core-i9-14900hx-geforce-rtx-4060-165hz-2560-x-1600.product.4000270759.html?EMID=B2C_2024_1122_pcsolo_USE&correlationId=3bc3d08a-8066-4f7e-9c9d-5761c2cfe98e-0
  17. I've run into the ghosting occasionally in X16 and haven't been able to pin it down either. My hunch is that it's connected to the poche function in some way or another. Hopefully the poche function gets refinement in X17.
  18. Yeah I think it would be the live views, I only ever use plot lines and update on demand. For any 3D renderings I put on my layouts I've been using the new screenshot tool in Chief and copying to my layout. I don't do any highly detailed renderings at this point, just screenshots to give the general idea of how things would look. This is what works for me and my clients, so far no one is interested in paying for intricate renderings.
  19. Could it have something to do with the recent issues with Intel processors? It looks like you are using a 14th gen processor. https://community.intel.com/t5/Processors/July-2024-Update-on-Instability-Reports-on-Intel-Core-13th-and/m-p/1617113
  20. There almost has to be something in your layout/plan causing this I think. I opened up the Chief sample plan/layout "Bachelor View" layout and printed to pdf using Chief's "print to pdf" and it took 6 seconds at 300 dpi using the Lenovo desktop in my signature. Most of my layouts take 3-4 seconds to print to pdf. Unless I'm misunderstanding what your process is.
  21. I believe those are arc centers, which can be turned off & on in the Default Settings > CAD.
  22. You're missing version X15 or X16. I think railing offsets were implemented in X15.
  23. I think you need to go into whatever layer set you're using for your reference display and tell it what you want to see on the reference layer, ie cabinets etc.,. Here's a help article that may help too. https://www.chiefarchitect.com/support/article/KB-00475/using-the-reference-display.html