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Everything posted by Hoff_Design
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Quick Question, couldn't find anything the library
Hoff_Design replied to Cadwork22's topic in General Q & A
Exactly. -
Quick Question, couldn't find anything the library
Hoff_Design replied to Cadwork22's topic in General Q & A
Once you have created a 3D solid, you can then draw your cad polyline on it then select the 'covert polyline' icon and choose "3dhole solid" and it will punch a hole in your 3D solid. -
Quick Question, couldn't find anything the library
Hoff_Design replied to Cadwork22's topic in General Q & A
You can modify the windows as well, by going into "shape" in the windows specification dailogue and play with the dimentions... then you can just work with normal walls...and windows. -
Quick Question, couldn't find anything the library
Hoff_Design replied to Cadwork22's topic in General Q & A
Like this... -
Quick Question, couldn't find anything the library
Hoff_Design replied to Cadwork22's topic in General Q & A
I wonder if you could create a room divider line for the walls you want glass, then create a polyline for the actual walls and draw in the shapes for the openings where you want the glass... -
Quick Question, couldn't find anything the library
Hoff_Design replied to Cadwork22's topic in General Q & A
looks like your glass worked, now you need to create an opening to place it in....what if you applied a window and changed its parameters? -
Ringos, I do love the new material maker in x17 as it gives the user greater control over the materials they wish to create. Substance is a great resource for creating textures and getting good results. One of my favorite functions is access to sbsar files that can be found on various sites to bring in a ton of new textures that can be manipulated in the material maker. Like from https://substance3d.adobe.com/community-assets?format=sbsar and https://substance3d.adobe.com/assets/allassets?format=sbsar This gives some great options for getting closer to photo real options for ray traced renders. You are spot on.
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Quick Question, couldn't find anything the library
Hoff_Design replied to Cadwork22's topic in General Q & A
Once you create your polyline you then select "convert polyline" and make it a 3d solid. Give it the width, depth and height dimensions you want to see. then select your material painter and apply glass to it from the library. You can also select 'materials' and apply from there in the dialogue box. -
Here is an example.... As you can see, the camera line is off in the distance with the irratic image, and in the other image the line has been brought to the area of focus in the functional image when the tree and garden area are your focus. Functional erratic Does that make sense to you?
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I used the stain function to add a charcoal stain to the texture and here is the result... you can also turn on material color (blend with Texture) and modify the color as you like.
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Here is a texture that I created last night, you are welcome to use it if you like. Just go to your user library and select new, material, give it a name and put the maps in the correct places there, (texture source, normal map, AO, ect.) came from a school near me, I have been creating textures from images I capture during my daily walks. You can change the color and add a pattern to to it as well. Texture Source Edge Map Height Map Normal map Ambient Occlusion Map (AO)
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Luminance on the flowers...rendered the standard camera and then the ray trace, brought both images into photoshop and picked up the glow by combining both images....remade the roots ground texture and am happy with the result. The texture on the rocks came from some rocks at the train depot near my house, they are a seamless texture and behave well on these rocks from the chief library.
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From the album: Messing around with home made textures-rendering in X17
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Messing around with home made textures-rendering in X17
Hoff_Design added images to a gallery album in Members Albums
Messing around with some textures I made. I took the photos for them on my walks this last week, played with them in photoshop, and moved to Texturize, then imported into X17. Not using the bumps for height, just normal maps and AO, and a couple have metalness. I am figuring out the ray trace render process, so these images are mostly just shapes for practice. I am liking what I am seeing. -
I hate change, but we still must embrace it, cause its coming whether we are ready or not. I chose to install X17 beta and crossed my fingers...It was a difficult start. The user library did not migrate well as the images in manage mode came in blank. I spent 3 days trouble shooting and reinstalling and finally ended up staying in managed mode, going to X16 and exporting my user library items to an external drive and then importing them, then deleting the duplicates with the blank images...that worked. I then started a process of getting to know the rendering, ray trace capabilities by creating home made textures for testing with the goal of photo real 3d in mind, and checking to see if 3rd party rendering is the way to go or if the process with X17 has improved. My study is here I have crashed in this process about 30 times in the last few days, but am confident that Chief is paying attention to the causes. But as you can see from my study, I have been able to render some pretty decent images in the process. The crashes generally left me with getting pretty close to where I left off, but I am finding that there is some good potential for great renderings. I will continue to push the limits so that I can understand the program well. I am not fond of the backup as I cannot continue to work while it has started itself. Chief is a memory hog, especially if you have previous versions so I am keeping an eye on that...the new version cost me about 100 gb since installed. I do love operating in Chief as my workflow allows me to connect with clients in a very clear visual way. I use a 13' screen for client review and our clients love the process. I look forward to coming to understanding of the new features and their application to my workflow. I will soon need to add a couple of terabytes to my main drive to handle the programs I work with. I have 160gb left on the C drive and use two external drives to assist in managing my files. I have been with Chief Architect since the beginning and working in the program is very natural and intuitive for me. I will give further feedback as I check out the latest features.
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Whats happening is the distance of the camera is changing as you go. When it gets a bit irratic, open the plan view and look at your camera, adjust the length of the view line to the spot where you are working, then go back to the camera.
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Try decking or siding then apply your finish.
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From the album: Messing around with home made textures-rendering in X17
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From the album: Messing around with home made textures-rendering in X17
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From the album: Messing around with home made textures-rendering in X17
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