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Everything posted by AvoyeDesign
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Nope, not like that. I select that and have to paint objects I've already drawn. Like I said in my post, I want to use the eyedropper, and when I select an object with it, chief assigns that layer's object as the default cad layer. I meant to post this in suggestions. Not sure if the mods can move it or if I should delete and repost it.
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I'd like a layer eyedropper tool that assigns the selected layer to be the current CAD layer. I'd use the **** out of this tool. Thanks! EDIT: Oops, meant to post this in suggestions.
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Making Chief Use Your Nvidia Graphics Card , if needed.
AvoyeDesign replied to Kbird1's topic in Tips & Techniques
IMO this post should be pinned here. Perhaps this should be detailed in an official CA getting started guide. -
Making Chief Use Your Nvidia Graphics Card , if needed.
AvoyeDesign replied to Kbird1's topic in Tips & Techniques
Thanks for this. I wasn't aware of these settings, and I've noticed an improvement in performance now that they are set. -
Hooboy, why would I outsource this? Do they research through the bylaws to determine setbacks and other restrictions? Do they deterime parking requirements? Lane width requirements? Footpaths? Open space? This is just weird and the price range seems suspect to me.
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IMO this level of detail amounts to "shop drawings" and isn't something that I consider part of my job. I'm not sure how you operate, but if this was asked of me I'd have to charge extra for it. Even then, I wouldn't guarantee anything, as I don't control what happens in the field. Chief doesn't have any tools for this specific purpose. My best suggestion would be to use cad polylines in a cross section to lay out the boards and casings and such. Good luck!
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Be aware that when you use the "Rotate Plan" tool, you actually rotate the x,y grid, so that the x grid is running vertical on your screen and the y is horizontal, basex on a 90 degree rotation. I would suggest useing the "Edit Area (All Floors) tool to select all items in your plan and rotate using the transform replicate tool. This is by no means perfect, and you may have to fix some minor issues, but it leaves the x,y grid alone. This should only be done if you want this rotation to be permanent. If for whatever reason you just want to rotate it temprarily I'd suggest using hte rotate plan tool and dealing with the effects.
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Window won't go through furred wall at closet
AvoyeDesign replied to TimZ_at_JnJ's topic in General Q & A
I was able to open your plan in the demo version of X12 and confirmed that if you select "ignore casing for opening resize" this will fix your problem. You will need to reposition the wall or open and close the window dbx to make it take effect. -
Window won't go through furred wall at closet
AvoyeDesign replied to TimZ_at_JnJ's topic in General Q & A
I would suggest going to plan defaults and checking ignore casing for opening resize. -
I just discovered today that a 60KB PDF file I've imported into a layout causes the PDF file I print FROM the layout to be 17,000KB larger than if the imported PDF file is not included! What gives? Has anyone experienced this? I have clients and contractors complaining that the file is too large for their email servers. I've attached the culprit PDF if anyone wants to give this a go. I can't include the chief files as they contain confidential information and I don't have the time to go through and remove them. I might later if need be. But I've tested this PDF file on a brand new layout with no other drawings and it still generates a ~17MB file for a single sheet! With some playing around, I removed the cell borders from the spreadsheet and that reduced the generated file by aroudn 6,000KB. I tried removing cell shading and that had no effect. I've attached the spreadsheet as well if anyone wants to play around wiht that. I hope I am missing something or doing something obviously wrong. I've attached my template layout too in case anyone wants to play around with that. Thanks for having a look! Chief Demo.layout Chief Demo.pdf Chief Demo.xlsx
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I used to have a bad habit of not saving the file before beginning work. Autosave and archive features don't function until you make a save as. After losing a few hours of work I make it a habit to name and save my file before I begin designing.
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Besides the building world do you use Chief for anything else?
AvoyeDesign replied to ShaneK's topic in General Q & A
I use it to sketch out ideas for things or to design things that are not architectural, just in my personal time. -
I am looking for a used X10 license to purchase for a builder colleage to use and collaborate with. If interested, please contact me via email or phone in my signature. Thanks! Rod
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I've always found this feature to be buggy. There are times I get no wall fill or times where chief generates a porkchop when it is clearly selected as flush eave.
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I want to create a separate post for this, so the workaround does not get buried in the response to Alchemyjim's post. You can view his post below. My method to create topographic lines in 3D is to copy the terrain perimeter and covert it to a road perimeter, 0 height, texture to match terrain. Convert the contour lines to cad lines, convert to road markings. Size and texture as desired. There is no need to adjust the height of the elevation lines.
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I'm just trying your method out in X12 trial verison, it looks like you may have to manually adjust the elevation of the rope lights, as they have no setting relative to terrain. The plan I am working on is dense with elevation lines, with many of them being spaced 12" apart in plan on a lot that is 63,000 sqft. Aint nobody got time for that! The road markings automatically follow the elevations of the terrain and do not require manual positioning in the Z axis.
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That is a very simple solution, thanks! Unfortunately I'm still working in X10, but I just came up with a workaround for this. Copy the terrain perimeter and convert the polyline to a road perimeter. Set it at 0 depth and match the terrain texture. Convert the elevation lines to CAD and copy them back in, convert them to road markings. Set the desired width and texture.
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We are replying out of turn, that's OK. I asked about difference from X11 to X12. I'll await your clarificatino.
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Would I find it a different way in X11? I don't have SSA at the moment so I'm not on the X12 beta. I found it in CAD/TEXT/NOTE TYPE MANAGEMENT in X11. I commented above that it should be in defaults, it seems like X12 may have moved it there?
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Nevermind, I found it. IMO this should appear also in the defaults, I spent half an hour looking for it.