Joe_Carrick

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Everything posted by Joe_Carrick

  1. Ryan, How did you get the posts and the glass for that matter to go below the floor? I've not been able to find anything in the railing dbx that allows that to happen.
  2. BTW, I've seen this cabinet configuration - but IMO it's way too expensive. It's easier and far less cost to just use a narrow (about 18" wide) cabinet set at an angle of 45 degrees. Also be very careful to provide adequate clearance between the drawer fronts and the side of the cabinet so that the drawers can actually be opened without hitting the adjacent cabinet drawers. Full overlay just won't work. I typically use a 3/4" spacer panel or extended stile on the sides of adjacent cabinets.
  3. Yes, just use a Corner Cabinet & uncheck the "Diagonal Door" then change the Front Face to 3 Drawers. The Drawers won't open, but otherwise that's it.
  4. Perhaps I should have said "Using the Railing Tool" alone isn't one of them. Depending on the Wall Definition the offset is definitely possible. However, the Offset Newels extending below the floor level would need to be handled another way.
  5. There are several ways to do this in Chief. But using the "Railing Tool" isn't one of them. IOW, it requires some "Out of the Box" thinking. David's method is just one that I can think of - but not necessarily my 1st choice.
  6. Good Job. I'm glad you were able to get a result you could work with. You might want to play with a few of the materials but otherwise if looks great.
  7. Sorry, I'm on X14. OTOH, you can probably do the same on X8 with just the cabinet tools and materials. I used the following: frameless cabinet round pilasters - always present casters (feet) - always present - offset 2" each way open back open sides front = opening cabinet material = "No Material" or "Insulation, Air Gap" shelf material = "Wire Mesh" adjusted in width and depth no top no bottom Cabinets have always been one of the most flexible objects in Chief.
  8. Here's a "Cabinet" as I previously described. It's not perfect but it's close. Wire Shelves with Wheels.calibz
  9. One fairly simple way to do this is to use a "Solid" and explode it. Then select each face and add a texture similar to each surface of the shelf - you could also delete the bottom surface. As Gene indicated you may need to take the concept a bit further to include the other elements of the rack.
  10. You need to: model the wire shelf as a 3D object (may need to include stanchions) Display it in a 3D View From the menu (Tools->Create Symbol) select "Interior Fixture" ......
  11. Hi Lisa, Use a CABINET Create your wire Shelf as an "Interior Fixture" Symbol In the CABINET dbx set the Shelves to use that Symbol For each Shelf set the distance from the previous. (you can use equal spacing) Save the Cabinet to your User Library - name it "Wire Shelf w Wheels" Now when you place one of these from the Library you can: For each Shelf set the distance from the previous. Change the number of shelves Change any other parameters of the Cabinet. Note that in the Cabinet dbx for shelves there's a drop-down list that allows you to select individual numbered shelves.
  12. It might be a result of an incorrectly placed "z" stretch plan in the symbol.
  13. Here's one I did with just the Cabinet dbx and some Rev-a-shelf drawer box symbols. The shelves were specified as "rollouts" using "WDB15" Rev-a-Shelf Symbols. Rollouts at 35%, 60% & 100%. Everything was in the Base Cabinet dbx.
  14. That simply requires a modification of the Roof Plane Finish and Structure Layers. BTW, this is a pretty expensive software for designing "Chicken Coops"
  15. Assuming that you are charging them that much then why not just upgrade to X14?
  16. Sometimes you just have to use manual roof planes and do a bit of editing.
  17. Niche? Niche with applied Shutters? -or- Window with Shutters closed?
  18. If the Scale Graphic is correctly sized and visible in the Plan View then just send the view to Layout. You should actually only need one saved in your library at your normal metric scale. The Drawing Scale should automatically display it at the correct size. The corresponding Text should be a macro that displays the scale of the Plan View
  19. Hi Gene, I think Chief has modified how materials get rotated in the Symbols. They've tried to orient the textures the long direction of long/thin pieces. This is new in X14 so I think what you're seeing is Chief "fixing" the textures. Try assigning just one texture to all the pieces and then create your Symbol. I think that will work correctly.
  20. I don't know of any other way. It would be nice if Chief provided a way to sort by individual columns.
  21. In the Build Roof DBX define the Roof Layers Surface as SIPs. Then after building the Roof Planes and Framing, edit the Rafters (position and length as needed) You can modify the lengths and/or the position of the Rafters. Just make sure you turn off "Auto-Rebuild" for the Roof Framing.
  22. Here's some samples of what I do. These are 3D Mission Roof Tile Symbols placed using Distribution Regions, Distribution Paths and Ridge Caps. Each tile is a symbol but using distribution regions for the field tile and separate symbols for the Ridge Caps and Rake Assemblies the result is just about as realistic as it can get.