Joe_Carrick

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Everything posted by Joe_Carrick

  1. I have this in a CAD Detail named " View Label" It consists of: 1. A Callout with Section Line (Text size is 18") 2. 12" tall Chief Blueprint text ---- %view.name% 3. 6" tall Arial Bold text ---- Scale: %scale% I can simply group select it from the CAD Detail Window and copy it to any view in my Plan to Label the View according to what's shown in the Project Browser. Since it's not blocked, I can lengthen the line and move the "Scale" without any extra steps. I change the text in the Callout according to where the view will be placed in the Layout Page. Note, I use a similar one for my Details but the sizes are based on a 1" scale. For Interior Elevations, I have one that's based on a 1/2" scale. Actually I could use just one if I set it up for "Use Layer for Text Size" and the Layer Sets were set up to use specific sizes for the various Layers of the text and callout objects.
  2. Look in the Library under Millwork for rafter ends. Also, be aware that you can can use Framing Members (Posts, Beams, Joists, Rafters, General Framing Members. Or, you could also build a room and frame it then make the walls invisible, etc. There are a lot of ways to do this.
  3. In the File Menu use "Import SKP" to add the file to your Chief User Library.
  4. Is the Layer turned on in the Section/Elevation Layerset?
  5. Uncheck "Use Callout for Label" in the Schedule's dbx,
  6. No, it's best to just copy/edit to create a new wall type. I believe that new wall types are specific to the plan, so if you want them for the future add to the library or to your default plan.
  7. Actually, I have found a way to do this but you have to have a 1/8" Scale Layerset and the various Annotation Layers must have a defined Text Style for the 1/8" Scale and all the annotations have to be "Use Layer Set for Text Style". When you change the Layout Box Layerset, the text annotations will change. Note: This will not work for Rich Text. It will work for Dimensions, Text, Arrows, Callouts and Markers.
  8. Trim for this would have to be done either as a part of the Symbol or as 3D Molding Polylines done in elevation.
  9. Johnny, Sometimes it's easier to start with a Polyline Solid to get a basic shape. Then if you want you can convert that to a Solid and work with other Solids. If you only need the Primitive Solid Shapes then you can skip the Polyline Solids but if you need an irregular Shape to start with then using them makes sense. For Spheres, Cones and Pyramids you need to use Primitive Solids
  10. Did you uncheck "Fit to Wall"? In the Symbol dbx did you set a "Stretch Plane" @ y = 1"?
  11. You need a 1/8" Scale Annoset with the appropriate Text Styles. Then you need to create those elements with that Annoset active. Changing the Annoset for something that's already been annotated has no effect. The settings in the Active Defaults controls the real world size of the text and dimensions as they are created only.
  12. No, I just wrote my own version of the "object_properties" macro so it would work the way it should. It's a very valuable tool to help create much more comprehensive user macros than CA has provided. It's unfortunate that a lot of the attributes CA provides are basically worthless while other data which could be isn't available. If they would open up the data access it would be possible to automate virtually all the annotation of ConDocs. Then if they would take their Ruby implementation a couple of steps further we could write macros to modify the properties of existing model objects and maybe even construct at the very least 2D CAD.
  13. Robert, 1. Create your Window in a wall that's the exact thickness that you want the Window Frame and Structural Mull to be. 2. Use the "Erase Surface" tool to eliminate the casings and wall surfaces. 3. Add the Structural Mull around the Window using Solids 4. Convert this to a Window Symbol and add it to the Library. 5. Insert in your ICF Wall and suppress the casings and set the RO gaps to zero. 6. You may need to adjust the "y" origin of the Symbol to get the right inset. You can actually do that to the Symbol in the Library.
  14. This is the case where having no casings suppresses the frame. I have noted this as a problem and requested it be changed several times. I think the only way to handle this problem at the current time is to create a Window Symbol that includes the Structural Mulls and the Frame.
  15. I have a version that can be used in Text Macro Management for any currently selected object.
  16. I would use a Molding Polyline. It can go around corners.
  17. Mark, The only way to do that would be to edit the Code or Comments Field in the Components dbx. Essentially just adding a note that would be totally manual for each door. I know that SF is weird but I'm shocked to hear that doors also swing the wrong way
  18. English, It's bad form to give yourself the "Best Answer". You should give the credit to the person who gave you the answer, not yourself.
  19. Door & Window Labels will not display in the Plan if the Schedule Callouts are being used.
  20. Scale factor should be 12. Your Contractor seems to be working in feet rather than inches.
  21. Interesting answers. I do use angled corners - but usually for Recycle Bins. It wastes a little space in the cabinet but not much more than a Lazy Susan would. Sometimes I put a Trash Compactor in an angled Front. Of course in that case it really isn't a cabinet but there is a Counter Top. I never use the "L" Corner Cabinet with bi-fold doors. Every one I've ever seen had a problem with the doors getting out of adjustment. A 36" Lazy Susan with full inset doors would be OK but I don't do much full inset cabinetry.
  22. I've been working on a Countertop Area listing macro. It's fairly easy to get the areas except for corner conditions or cabinets that are not just rectangles. So my question is: How do you handle the corner condition? 1. Blind Corner Cabinet? 2. Lazy Susan or Angled Front Cabinet (Actual Corner Cabinet)? 3. Blank Space? Using #1 the WxD calculates the area correcly. Using #2 the WxD calculates extra area Using #3 ignores the corner. Custom Countertops have an area attribute but it's not consistently accurate unless created separately from the Cabinets.
  23. Sherry, Here's one I downloaded from 3D Warehouse Central Vacuum Canister.calibz