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Everything posted by HumbleChief
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Same Material Same Properties - Different Display in PBR
HumbleChief replied to HumbleChief's topic in General Q & A
Thanks as always but the materials are still different - better but different. And should it really require such machinations to get (closer to) right? And why does adding the second floor kill the material's look? -
Yeah, there's really no reason you shouldn't be stumped by Chief's defaults. It's a bit of science and a bit of an art form - it shouldn't be but it is, at least for me. Hope this video helps
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Same Material Same Properties - Different Display in PBR
HumbleChief replied to HumbleChief's topic in General Q & A
Thanks for taking the time Mark. I tried with no lights, more lights, new materials, the beams are behaving the same when their display is turned on. Looks like adding the second floor causes the wonkiness - and deleting the second floor in the example plan cures it as well. So I'm good to go as long I work on single story homes -
It happens to me when I use the material eye dropper to change the material instead of going in to the wall dbx and changing it there...
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Same Material Same Properties - Different Display in PBR
HumbleChief replied to HumbleChief's topic in General Q & A
Darn the beams are behaving the same way... -
Same Material Same Properties - Different Display in PBR
HumbleChief replied to HumbleChief's topic in General Q & A
...and a screen shot of what I'm seeing... Thanks -
Same Material Same Properties - Different Display in PBR
HumbleChief replied to HumbleChief's topic in General Q & A
Here's my template that seems to display OK MATERIAL_DIFF_2.plan -
Same Material Same Properties - Different Display in PBR
HumbleChief posted a topic in General Q & A
I have a plan where the same material displays differently when using PBR. Same properties same material different look. Displays fine in standard view, and in a new template plan but this plan insists on displaying differently when using PRB. I can use standard view no problem for my presentation but just curious as to what I might be missing - or if it might be my system? Thanks MATERIAL_DIFFERENCE_1.plan -
YOU CAN LABEL EVERY ROOM IN ANY CUSTOM WAY YOU'D LIKE IN THE 'ROOM NAME' PORTION OF THE ROOM SPEC DIALOG BOX THEN MAY SURE THE ROOM LABEL LAYER IS TURNED ON.
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You can even change floors to your foundation with only one click, instead of 2 or 3 and 2 or 3 back again. They will save a ton of settings as well, more than I knew and am discovering more. Love 'em. Surprised Dan doesn't find them that useful but everyone's work flow is different.
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All day, every day, every plan, every layout, every view, every template - BEST FEATURE EVER!!!
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Thx - but that would be cool new button - no?
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Not exactly but you have the idea. Create a second room on Floor '0' using the foundation wall tool (you'll have to turn off auto rebuild foundation when asked) and open that new Floor '0' room's structure dbx. Raise the floor by shortening the stem wall height and/or raising the floor height - on that floor - not by using the "Floor Below" dimension which shows on floor 1 above. Funny thing, once you create that room with a lower floor Chief will use that measurement as the height for the floor below, not the full height basement height. Another thing to remember if you delete that basement wall and turn everything back to full height Chief will 'remember' the height of the shorter room if you draw the wall back in - you won't have to set it again. An amazing skill that Chief has that will make you crazy if you don't that it will 'remember' some room heights.
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Shane, can you please explain this command "you can change foundation wall to crawl space..." Where is that? and doesn't drawing an extra foundation wall require that auto foundation be turned off? Truly curious as the structure dbx has stumped me for almost 20 years. Thanks
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Thanks for the explanation Dermot. I understand there's a basic level of complexity to software in general and sometimes that level gets my simple little brain a bit overloaded. Understanding every nuance of any software does and I suppose should take years and some parts will simply never sink in. What I think I have discovered is that the plan views seem to save the ref set setting which is a huge help. I also understand that trying to design software for a single user like myself is a fool's errand so I thank you for your explanation again and hopefully some of it will sink in.
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One of those very nice improvements I did not see coming and implemented better than expected. Kudos to the Chief team....
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Turns out I wasn't doing anything differently. I don't use the XOR either but using transparent text mean I don't have to turn it off every time from Chief's Ref Set defaults. Is there a way to set those ref set defaults? Like Objects on and XOR off or otherwise? Can't find it - thanks EDIT: I think the new plan views saves this Ref Set setting - VERY nice - love the plan views!!
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Finally understood that transparency tidbit - thanks Michael.
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Interesting Perry, wonder what I'm doing differently..
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+ 1 TO THAT.....
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Any that come to mind?
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Thanks Michael.
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Kinda curious why the XOR affects the triangle around the shear symbol. Is there another way to show it using "show object on."
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You're very welcome glad I could help....
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Here's how/why I use Object Settings in a ref set. Still don't really understand them so good. Not sure why object setting affects the line but not the triangle? Not sure why XOR affects the triangle and not the line?