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Everything posted by kwhitt
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That's clever. Not sure how you'd get the cap though. Thanks again for the help. I'm guessing world origin for materials changes when you change wall heights making anything with fixed UV's out of alignment. I'll have to remember to do all the detail stuff towards the end.
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Thanks Ryan. You're saying what I was saying. Yes, I have tried painting the symbol - no luck. I suspect Eric had to manipulate the material by adjusting material definition... I will try recreating the symbol with it in it's proper elevation and replace the existing posts.
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That's an older version which I have corrected. When you moved it up, did you not see that the pattern didn't align? If so, how did you correct it? You say "... with a new texture applied and aligned." Did you change the symbol or merely use the material eyedropper? I have tried these methods to no avail. Thanks for your input.
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They are most definitely sitting on the wall - not in it. They are symbols that I created. The brick was aligned on these symbols before I changed the height of the crawl space which is when the problem started. Could it be that the texture is now UV projected which is why it won't move?
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I have built some brick posts to act as newels for a porch railing system. When I first placed them, the pattern aligned perfectly with the adjacent brick walls. Many iterations to the file later and that is no longer the case as can be seen in the images below. I have tried assigning a copy of the brick pattern to these posts and moving position of the texture and the pattern won't move. I understand the global tick box under material def's to imply that the texture is projected in a cubic fashion from one fixed coordinate on all objects in the scene. Is this correct? If so, how is it possible that the placement of the brick texture has moved on my posts? How do I get things looking nice again? I swear once I get one problem solved in Chief, a slew of new ones surface as a result of this problem solving. Thanks, Kevin
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Think I got it now. I had some wall types other than Brick-4 and Brick-6. I deleted the foundation, changed walls to proper type, and auto-rebuilt. Thanks!
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Thanks Eric. Understand about auto foundation, however, when I make those changes, I now get a big mess everywhere. Should I just delete the foundation, make my walls changes, and then turn on auto-build foundation? Fortunately, I have made backup copies. Kevin
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Is this an alternative to what you show in the video or am I to follow the video, rebuild the foundation, and then place the vents?
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Plan file CHF_Midyette_Retreat_05-31-20.zip
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Which I have and changed first. It is still pushes the walls outward. I will attach the latest version of the plan in a .zip file (getting rather large at this point) in a subsequent post. I watched the video 3 times and have no idea what I'm missing. Thanks, Kevin
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It still pushes all the walls outward by 3.625" and I lose my windows. Were I to approach it this way, I probably should have started with these walls as defaults.
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Eric - thanks again for the video. I am having some trouble following your steps. The first image shows the current state before making changes to the wall. When I change the foundation walls as you suggest, I get an error stating "The main layer of existing walls will be moved to accommodate this wall type change" (images 2 and 3). Image 4 clearly shows that I've done something wrong. The result (image 5) are my walls moving and my windows disappearing. What am I missing? Kevin
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So, build roof first using auto-features where roof baseline is the same and THEN adjust any varying ceiling heights under that roof? Thanks.
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Yes, that's right. The ceiling is raised in that one area over the breakfast table.
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Thanks Eric. That was very helpful. You mention towards the end of the video that it's a good idea to set the default ceiling height for the 1st floor. I did which was 9'. But, there are also three other ceiling heights on the first floor (four if you include those rooms open to below from the 2nd). I made sure each room had the appropriate ceiling height before I started the roof. Was this not the correct way to go about it?
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Eric - Thanks for the video and solution. Kevin
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What can I say - this is Colonial Williamsburg we're talking about...
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Thank you Mark. I will give it a go this afternoon. I looked at Chief's training videos on roofs again. They don't seem to cover these situations. Kevin
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Thanks again, Ryan. That does help. At least I'm getting closer. If only I could adjust the top and bottom concrete cut-outs.
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Thanks for taking a look Eric. It took me a while to delete some stuff. What's left was necessary to demonstrate the problem. Kevin vent_wall.plan
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Rob - I got the roof to a satisfactory level this morning, however, I'd really like to figure out how to make the ridge flat. What tool do I use for this? I have tried drawing a roof plane directly on an edge of one of the roof planes, but this doesn't give me the proper pitch. I'd appreciate knowing if there's a way to do this. Can polyline segments be converted to a roof plane? Thanks for all the help yesterday. I'm getting much more comfortable with the roof tool. Kevin
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Thanks Ryan - That works (sorta'), but I'm still not getting a rectangular cut-out (bit of jog at the top). Besides, the vents I am using have casing (historical home). Any other ideas on how to get it to work with the casing? Kevin
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I've got some 30 x 16 louvered crawl space vents (rectangular) that need to recess into the brick foundation to the sheathing layer. I keep getting the result shown in the attached picture. I suspect the problem is the pony wall foundation I am using to get a brick ledge. Any ideas on how to do this? Thanks, Kevin
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Mark - good catch. I think you and Glenn are correct.
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First thing in the morning. Enjoy your weekend!