Chiefer

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Everything posted by Chiefer

  1. Amen to that, In 13 hours Lumion 8 will be released, and like the previous teasers before this, they did not make false claims. So I'm confident it will deliver.
  2. UnlikeTwinmotion, Lumion 8 is certainly closing in on Unreal. The new GI has improved 200% as apparent in teaser 2.
  3. none of you guys have names
  4. 101% certain. It's because your ray traces always depend on LIGHTS, now try to render an interior scene without a single light source with your settings,
  5. Chief's good intention is for an unbiased rendering thus the default settings but It does not help much,
  6. Folks, attached is the cause of all your lightbleed misery. Sol'n: Uncheck "use camera view settings" and make color white. Thank you!
  7. info@jintudesigns.com I'll guide you
  8. I think I saw the trees sway...maybe I'm tired, dizzy and sleepy. Very nice, Jon!
  9. Do not use Tone Mapping, It will retain the colors that you see in Render View.
  10. No, it's not. We had a really good line before. Even before X8, Thanks for the insight. PS. I found a way to make the lines thinner, I'm saving views in much higher resolution then resizing them to the intended resolution.
  11. For one, Chief has to improve the material properties like enabling Gloss in order to be photo-realistic, If they can add Gloss in Render View as well as in ray trace mode I will never ask for anything else again. Take note that Lumion does not ray trace at all yet look at their renderings. Their secret is in the material editor and GI. On top of that, one can have a very good rendering in just 12 seconds.
  12. It is was fine as the lines in Sketchup... I've reported this during Beta to no avail. Try to open an old plan in X8, you'll see.
  13. One more thing, check show shadows.
  14. I can't get that fine line in X9. see attached. x8 x9
  15. They are all on: Try to turn them off one by one to detect.
  16. Nice Watercolor w/ Line drawing effect. We don't have that fine lineweight in X9 anymore.
  17. You can assign Frame X to Floor 2. No need to start a new spline.