Only One Terrain Break Working at a Time


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Go to solution Solved by robdyck,

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Something weird is going on.  When I draw one terrain break, everything works as normal.  But if I draw another one, the first one ceases to break the terrain and instead causes some kind of tectonic plate shift.  Did I do something wrong, or do I need to change a setting, or is this a bug? Pls help

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  • Solution

1. Open terrain perimeter, turn on Auto Rebuild Terrain

2. On the right side of the building, add more elevation data to even out the terrain to your desired elevation. Chief seems to build terrain in a wave (think grade 11 graphing math). So, when you get a wave where the crest is too high, add data to lower that crest. 

3. When using a terrain break hidden in a retaining wall, set the transition distance to 1" or 2".

 

ORIGINALimage.thumb.png.882dc417c15158eb1daeba8399d76373.png

ALTERED:image.thumb.png.d3ba7bdd2d8d3a5ed9d96dbd0e0474bf.png

 

 

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You don't need to use a Terrain Break with a Retaining Wall because the Retaining Wall contains it's own Terrain Break.

I personally don't use Retaining Walls - I use Terrain Breaks with a standard wall.

Retaining Walls follow the terrain and so end up with many breaks along the top - too hard to work with. 

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