SNestor

Stairs - COMPLETE BREAK TOOL

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Wondering if I'm doing something wrong...

 

Is it possible to create a "complete break" in a stair in the middle of a tread and wrap a full tread partially around a wall corner...like in "real life"...or, as I've been experiencing, does the tool only separate the stair into complete sections maintaining full treads for an upper and lower section.  

 

2020-03-16_11-35-56.thumb.png.08c746692aa1784f4eef9787a458026a.png

 

The tool (for me at least) doesn't seem to work as per the video Chief put out about it.  It would be nice if when releasing these new tools they would release complete videos on how tools like this work, what the process is...etc.  :wacko:

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You might try using a landing that is the width of one tread.  You can shape a landing.

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I remember reading somewhere that it was at a tread/riser line only. I've ended up using two separate stairs as I'm not smart enough to figure out how that break stair tool is supposed to be helpful. The 2 stairs will automatically join for correct heights at least. To do what you want, you'll need to use a landing for that tread that wraps the wall.

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Yea...I know about using a landing...but, watching the Chief "sales" video...I thought Chief was giving us a tool that actually solved this issue.  But...not quite.

 

I gather it's like everything that's related to the stair tool generally.  It kind of works...sort of, somewhat...B) 

 

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but not really.

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1 hour ago, SNestor said:

Yea...I know about using a landing...but, watching the Chief "sales" video...I thought Chief was giving us a tool that actually solved this issue.  But...not quite.

 

I gather it's like everything that's related to the stair tool generally.  It kind of works...sort of, somewhat...B) 

 

You can use the break stair tool, adjust your stairs, then move the walls. You'll just need to adjust the drawing order to display properly in plan view and if 3D matters (which it does) then you'll need a solid to fix the portion of the wall cut by the stairs.

 

Chief's way (at a tread/ riser):

image.thumb.png.0cc0ef0de8a8c036326c54b19daba9ab.png

 

Moving the wall after the stair break:

image.thumb.png.11da4eec41f333e53061ceccead82bab.png

 

Using a landing:

image.thumb.png.d0f32371b56b8c188a934f18ef7fc98e.png

 

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Thanks Robert.  

 

From the "sales video" I assumed that this new incredible tool was created just to make this common stair design possible with just a couple clicks.  Guess not.  

As I've said many times...the stair tool (the weakest tool in Chief) needs a major overhaul.  But hey, I'm not holding my breath. 

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And finally, here's a pic where I used the landing, then deleted it and dragged the stairs together. For some reason, these walls are remaining intact at the corner, even after double-clicking them and closing them. Some experimentation shows that it appears that as long as the wall that intersect a tread doesn't intersect more than half the tread, then the wall wins over the stairs.

image.thumb.png.c4fd946faedf349697b03c33c11de959.png

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Just now, SNestor said:

the stair tool (the weakest tool in Chief)

Look out. The down voters aren't going to like that!

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