Doug_N Posted February 9, 2019 Share Posted February 9, 2019 Any window opening in a masonry wall usually requires an angle iron lintel. That seems to be a problem for CA. Although there is a lintel option for windows, you have to do the lintel manually or create a profile for it. The lintel doesn't show up correctly in the window schedule if it is an angle, i.e. 3 1/2 x 4 x 1/4 LLV (long leg vertical.) Does anyone have a workaround? Link to comment Share on other sites More sharing options...
Mark3D Posted February 9, 2019 Share Posted February 9, 2019 Sorry no help it sounds like a good feature suggestion as brick just don’t float on there own Link to comment Share on other sites More sharing options...
Kbird1 Posted February 10, 2019 Share Posted February 10, 2019 2 hours ago, Doug_N said: Any window opening in a masonry wall usually requires an angle iron lintel. That seems to be a problem for CA The Lintel Option in CA is not really for what we think of as (structural) Lintels over Doors and Windows , all it really does is let us use a different size casing on the Top vs the sides and Butt joint them instead of Mitering the Corners. YOu can't even set it up for say a 8"x8" Concrete Lintel (similar to a Soldier Course) over an Opening. The is an L Angle in the Bonus Beam Catalog but they do not report to any Schedule Either as they are really Geometric shapes I found out recently. When you use a brick or other masonry type wall the Overhang gets cut off , so no much use as a Structure Lintel to even fake it.... You can add a Comment to the Window's Object Information Panel in a Custom Lintel Field ( with Width macro) so it is added to the Materials List Under Masonry as seen below , but you could add it to any Category, I just chose Masonry as the Mason would Supply it. Link to comment Share on other sites More sharing options...
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