dskogg Posted February 10, 2018 Share Posted February 10, 2018 I am fooling around with a 3d hex tile backsplash. I used the primitive tool and set pyramid to 6 sides x 1" h x 8" I then turned this into a symbol and applied to wall. I was looking for the crisp lines of each face to show but chief rounds them off, any thoughts on how to do this? Link to comment Share on other sites More sharing options...
Mark3D Posted February 10, 2018 Share Posted February 10, 2018 i might be able to make you a good texture if you can show me example image Link to comment Share on other sites More sharing options...
Alaskan_Son Posted February 11, 2018 Share Posted February 11, 2018 4 hours ago, dskogg said: I am fooling around with a 3d hex tile backsplash. I used the primitive tool and set pyramid to 6 sides x 1" h x 8" I then turned this into a symbol and applied to wall. I was looking for the crisp lines of each face to show but chief rounds them off, any thoughts on how to do this? I think your problem is that you used a pyramid which likely resulted in that convex shape/effect. Not sure why you went that route. Should have probably just used a Regular Polygon and converted to polyline solid. Note: You could also fix your problem by creating a pyramid with a much higher apex that is truncated at that 1" height to fix the convex effect. Link to comment Share on other sites More sharing options...
dskogg Posted February 11, 2018 Author Share Posted February 11, 2018 Micheal, how would a regular polygon be converted to a 6 sided pyramid shape? instead of building a custom shape I thought it world be easier to use ca that I can build and size this automatically. im not sure how I would build a 6 sided hexagon pyramid with chief? Link to comment Share on other sites More sharing options...
Alaskan_Son Posted February 11, 2018 Share Posted February 11, 2018 Oh, I understand what you are looking for now. I'm sorry, I was previously misunderstanding. I think your best bet is to just convert to a symbol and reduce the smoothing angle to something like 10 degrees or less.. Link to comment Share on other sites More sharing options...
Kbird1 Posted February 11, 2018 Share Posted February 11, 2018 10 minutes ago, Alaskan_Son said: Oh, I understand what you are looking for now. I'm sorry, I was previously misunderstanding. I think your best bet is to just convert to a symbol and reduce the smoothing angle to something like 10 degrees or less.. Apparently I don't , why would a Tile need to be a Pyramid ? I was thinking along the same lines as you at 1st.... M. Link to comment Share on other sites More sharing options...
dskogg Posted February 11, 2018 Author Share Posted February 11, 2018 3D .tilles I think are really cool... that is what I want to show Link to comment Share on other sites More sharing options...
Alaskan_Son Posted February 11, 2018 Share Posted February 11, 2018 This is what I believe he's after guys... VS Link to comment Share on other sites More sharing options...
Kbird1 Posted February 11, 2018 Share Posted February 11, 2018 Oh ... I didn't pick up in that at all ........ Pyramid shaped Hexagon Tile .... true 3D effect Tile..... M. Link to comment Share on other sites More sharing options...
dskogg Posted February 11, 2018 Author Share Posted February 11, 2018 thanks michael...exactly want i wanted...cheers. the ridge lines on the edges is want i was looking for not the rounded look. Link to comment Share on other sites More sharing options...
dskogg Posted February 12, 2018 Author Share Posted February 12, 2018 Here is the finished hex tile splash study...thanks again. Link to comment Share on other sites More sharing options...
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