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Everything posted by robdyck
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Notched (unwanted) Rafters in X14 Still- WHY?
robdyck replied to Archnot-Boltz's topic in General Q & A
@Archnot-Boltz So, what are the odds?! I have a roof that combines trusses and rafters. I WANT the rafters to automatically be clipped at the ceiling elevation and I can not make that happen. I had to use a roof truss and edit its members to get it correct for my section drawing. So like usual, nobody wins! -
Notched (unwanted) Rafters in X14 Still- WHY?
robdyck replied to Archnot-Boltz's topic in General Q & A
Glenn's suggestion is essentially the same as mine. By removing the room def. from the fdn. wall, there is no longer a room existing with a ceiling that is higher than the bottom of the rafter. Therefore there is no notch in the rafters. There is no conflict here Brad. With all respect you just aren't working within the parameters required to achieve the desired results. If it were the other way around, many users would be stuck trying to figure out why the rafters were protruding below a ceiling plane. When one models a bit more closely, then other issues can be spotted...Like a space conflict between the 1x4 strapping and the hurricane ties. One can either adjust the purlin bottom offset, or flip the hurricane tie to the other side of the beam. In the image below, I've also taken the liberty of replacing the floor beam with a roof beam, and adjusting the elevations of the roof and the roof beam so the rafters sit directly on the beam (while still maintaining the original 3.5" seat cut). -
Another option is to hire someone to edit your plan file for you.
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Why don't you post a picture of the door you'd like? I do what Joey suggested and I've made plenty of commercial doors! I usually use a 2" casing, 1/2" depth, 0" reveal, no sill / threshold. Change the hardware, done.
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First question would be: what type of pattern are you looking for? Do you have an example image from the material or texture?
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Notched (unwanted) Rafters in X14 Still- WHY?
robdyck replied to Archnot-Boltz's topic in General Q & A
Brad, it's because your room is higher than the top of the beam. Simply lower the ceiling height to match the top of the beam. -
What can I say...I'm a tedious kind of guy. I model it exactly like it will be built. Screens have a frame, they aren't attached to nothing around their perimeter, so I use windows, plus I don't want to see through them in elevation view. Sometimes I use a pull down / motorized screen. If you prefer your method, simply make a copy of the screen molding line, and use a copy of the material that isn't transparent. Place them on 2 different layers and use the solid material for elevation views, and the transparent material for 3d views.
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Use windows in a wall.
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That's correct. The simplest fix for this is to use a solid for the base, and bury the actual base above the ceiling. Really no point in modifying the symbol.
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My preferred method: A separate, furred wall for the insulation wall adjacent to the concrete (they are 2 different walls, right?) and the window casing set to "Not Through". Pony wall: Upper Wall and Lower Wall Outline.
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Same scenario, the window does not display. Weird?
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But the upper wall is not.
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Terrain contour. Flat area that slopes in two directions.
robdyck replied to dvogel1's topic in General Q & A
I've suggested that to Chief at least a few times. Instead, you can replicate an elevation point at a set distance in some or all o the x-y-z axis. If you know the distance and elevation between 2 points, it is simple to replicate an elevation point at a % slope. For instance, copy / replicate a point 10 times, at 10.0' in the y-axis and 0.1' in the z-axis to create a 10% slope. For smooth terrain, you may need to decrease the spacing between points to 5' or less. -
Those lines are the roof soffit. You'll need to spend a fair bit of time familiarizing yourself with all the aspects of the model and how Chief displays them.
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Open Help and search: "Detailing Cross Section/Elevation Views". You need to leave the Cross Section Lines alone, ideally you'd lock that layer. They are automatically generated, and they'll rebuild even if deleted.
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Terrain contour. Flat area that slopes in two directions.
robdyck replied to dvogel1's topic in General Q & A
Open Help, search "terrain" and then "elevation data". -
No, it isn't. A Cross Section Line will generate a snap point. To 'test' this, change the layer color of Cross Section Lines. Or click on the gable wall to see the wall polyline. In the image below, I've change the cross section lines to green and attic walls to pink. If you'd like to generate a cross section line at the underside of rafters, you could add a 2nd layer to the roof structure.
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Ok. No more! I quit!
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Well, some person. That may be a bit tough for me! However, making grommets and cable connectors gets a bit easier when you can clamp them to the terrain.
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The pringle, I mean shade itself is very simple to create using terrain tools. This took a bit longer to think about than it did to actually model. 15 elevation points was enough. Now I need a snack!
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2D Symbol Modification for Railing Wall Types for Schedules
robdyck replied to PMMully's topic in General Q & A
It would work fine if the Beam was programmed to work like the rails and would then need to be added to the Plan Display tab of a railing dbx (Draw Beams). If you change the plan display for a railing, the 2d display in the schedule will match. -
How to split Square Footage in a condo unit?
robdyck replied to AtlasBuildingGp's topic in General Q & A
I only use polylines to display the floor area for multiple units. Very simple. The polylines could report to a schedule if you'd like, and their labels can be used in macros if you're into that sort of thing. -
I would find it easier to make the parts (quick and simple) then place them manually. After 20+ years I still don't know how to make this work as a symbol on a sloped railing. on a wall: on the stairs as a baluster: manual:
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Evidently! I don't think you're allowed to say such things on the forum, Steve. But, you've got enough reputation points banked to go on a spending spree!
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I just made a landing and moved on. It would be nice if we didn't have to place newels manually to fix the garbage at the bottom, but I digress.