SHCanada2

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Everything posted by SHCanada2

  1. I have a property line which is not parallel to the house, and for some reason I cannot snap to the line, it keeps wanting to snap to the where the off angle line meets the vertical line. I read the manual and thought it was the "Exensions" but I turned that off and it still does not work. any ideas. in the attached video it starts off snapping to the line but then moves off of it. any ideas? I can place a CAD marker to get around it, but I think I am missing something simple 21.05.2022_17.29.28_REC.mp4
  2. looks like you would need to use the pony wall functionality per solvers video
  3. I do this the dumb way all the time with scanned surveys, I just use the transform replicate repeatedly until the lot line matches the vertical crosshair line of the mouse pointer. it sometimes takes 4 or 5 tries, but it works to be close enough when I check with the setback dimension. nothing like trial and error to pass the time. The only problem is I never remember that neg relative rotation is to the right...or is it to the left...
  4. for interior doors I've always known the RO to be door width +2" for prehung off the shelf doors
  5. @solverhow did you get the frieze to show up on the short walls? I cant tell from the video
  6. i have a macro as well tied to a poly line. Draw a polyline in the elevation, mark the windows as being on that elevation and it will calculate a percentage. If Doug_N does not get you what you need, let me know. he has been around a lot longer so his may take care of more scenarios
  7. thats kind of what I came to the conclusion of...they were snapping too often to where I did not want. I'll also confess though that I never ensured the walls were on the gridlines
  8. The other tidbit I discovered to help prevent these (not equal to the correct angle) is the make parallel/perpendicular tool. Using this tool you can ensure your roof planes are always 90s or whatever, just not 90,123455 (draw a 45 deg line an then make it parallel to that line)
  9. well I turned off ray tracing and then turned it back on and now the samples are increasing on the dental camera (which I create a new one today) but now I notice the outside wall baseboard looks like a bad paint job, some light problems or something
  10. well interestingly, the status bar where the samples normally count just said "rendering finished", where the samples keep increasing for the lobby camera, but I cant tell the difference in settings
  11. ..well I think it is ... doesnt the little check box on the right mean it is?
  12. as a somewhat new person to CA, (been at it for a year and a half) I don't understand the approach comment. Rene seems to be able to get good ray tracing, but others cannot. What does that have to do with an approach? I'm confused Please all, enlighten me. For what I think was my second attempt at ray tracing, with some help from people here, I thought it turned out pretty darn good, but maybe I'm missingsomething
  13. use a railing with 4x4 posts, and hand draw a roof
  14. there is also attic walls on the second storey for the garage. you might want to try a quick model of putting the garage on the foundation, and build the house on the 1st level
  15. you might want to send it to tech support. The fact that the concrete wall works, and the wood wall does not seems odd, even when I cut the stucco with the roof plane, it still draws a thin attic wall. and I aligned the wood wall to the outside so i think it should have worked The pony wall idea did not really help (it is the same outcome as the other solution). so if you set the wall to "Roof cuts wall at bottom" and perhaps move the roof plane in, you should get the last output above but if you want ot play with the pony wall
  16. but it is also not modelled correctly between the two floors there is a gap in the concrete now, presumably for the sill plate. so not sure this is the best solution. If I just set the wall to "Roof cuts wall at bottom" it also works but the overview still shows off, but the attic wall is still there becuase if I toggle it off it no longer shows so not sure how to get rid of it I suppose you could assign that attic wall to a different layer and not show it, but probably not tte best solution
  17. is your intent to have wood walls below the terrain? if I change your wall type to concrete for the garage and this wall, then it works correctly. I then created a pony wall for that wall and moved the roof plane to cut the stucco: shows correct in floor overview but not in perspective, the attic wall is still there. if you toggle it off it will not show btw your closet elevation does not match the adjacent room
  18. your 14" dimension does not line up to the 13-1/2" dimension. My guess is one of your dimensions is going to drywall, the other to stud. Turning on the wall layers in your active layer display options as MPDesign indicates, should show what is going on
  19. maybe post the plan, assuming you tried the "all layers on" layer set
  20. i've been looking for similar, for side entry garages, to show that the vehicle can make it in and out I searched for sweep paths a couple months ago, but did not find anything easily useable
  21. interesting, one downside is that if one works with full zoom to the building, then, one would have to zoom out to click them. other downside is it opens up a new tab, but i'm not sure that is a downside. Today I go to the layout where I have these already predone, and then double click on them to open them as a new tab, if I am "checking" the layout
  22. I tend to add these(camera views and other things) to my template as opposed to "saving as a template". Just a preference as Im never certain what I have done to a plan through the life of the project, But I also have 4 walls and a foundation on my template, so this is my starting point per se for my projects.
  23. what I've gone to is once I sent the plans to the customer, before I come back and open up the plans to do another revision, I create copy of the plan in the directory using windows explorer. Then you never need to do the above. One half dozen or the other
  24. the more I look at the screenshot the more it seems unlikley. The macro could fail on owner.function or owner.floor_number but kBrid looks to have a room selected, so it should not. The comparison statements are using the correct data types so it should not fail on that. i tested it by hooking it to other objects and all it ever comes back with is evaluation error I suppose it is possible owner.function or owner.floor_number returns nil and the comparison fails and never returns The only other failure could be the rounding or _to_s for standard_area. so if standard_area return nil, I suppose the rounding function could break and never return. but by testing it against objects that do not have those properties, that tests most of the above and after all that, the bottom right of the TMM editor in Kbird's screenshot actually has a result so it would suggest it ran sucessfully so it still seems rather odd it would hang in the editor, @Kbird1 did it only hang the once?