TheKitchenAbode
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Everything posted by TheKitchenAbode
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Since it was all of a sudden, have you tried closing the plan and rebooting your system just to make sure it was not just some glitch.
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Seems ok here. Might be best to post an example of the standard 3D rendering you are getting.
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That wall texture is actually a wall covering. Just copied a swatch pic from the supplier and used it as a texture, here it is. Wall coverings are gaining in popularity, as this project is in the UK the existing plastered walls are not in the best condition, the wall covering is being considered as an alternative to the time and expense in having all the walls plastered again.
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Thanks, I'm not certain why but to get it to attach I had to first upload using choose file. Then click on the thumb below, it inserts as a big dark blank vid window, then click the "link" icon, choose insert into post, this inserted the text link and then delete the big dark blank vid window. Something I'm doing must be wrong. Well at least it worked. Thanks everyone!!! Back to the original subject. As this little vid demonstrates the lights do not go on and off as the camera moves between rooms. Suspect the original OP's did because the walkthrough camera was not likely set to use all of the lights. Can be a bit confusing as the walkthrough camera gets it's setting from several different dialogs, the default sun setting, the default 3D Rendering settings for PBR, the default Full Camera view settings and the settings dialog when you activate the record walkthrough. They really should just add a separate walkthrough camera DBX so we could set everything related to the walkthrough in just one place.
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Let me know if this works. PBR Walk Through
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Works perfect, for some reason I can't get the file to insert. Will try a zipped one in a few minutes. Thanks
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Thanks Robert. I did try that but will try a few more times, maybe just a glitch, hopefully not a virus.
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I don't experience any problems with lighting changing between rooms with a PBR walkthrough. Would provide an example but don't know how to upload(attach) a vid. Tried using the "choose file" but it keeps telling me "this type of video file is not supported". Tried with both .WMV & .AVI. and the vids are only 3.2MB. Any suggestions would be greatly appreciated.
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Absolutely, computers are systems and they are generally only as good as the weakest component. You could go out and buy a $2,000 CPU but if you can't feed it the data fast enough then it's really a waste of money, it just sits there while it waits for more data to process. A bit like having a Ferrari idling in the driveway, lots of potential but it ain't going anywhere.
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From my experience, given the age of your system I would not expect too much from the addition of a new high end dedicated graphics card. It's important to understand that in CA any and all graphic generation requires a combined effort by the CPU and the graphic card, the CPU must first prepare the data and only then can it be sent to the graphics card for final processing. Due to this the CPU and the graphics card must be balanced as best as possible so one or the other does not become a bottleneck. Imported PDF's are problematic as these require extreme CPU processing and unfortunately the graphics card can't help out, zooming and panning are similar. Camera views including PBR'ing take more advantage of the graphics card but even so I would estimate that about 60% of the processing time is still CPU related. Just as an example, here is a snap shot of my CPU and GPU usage levels when generating a PBR. The vertical green line is when I opened the camera view and the red vertical line is when the PBR was finished. The total time was 30 seconds. As you can see, initially the CPU cranks up while the GPU remains essentially 0, it's only at about the last 10 second time point that the GPU starts to crank up, if you look closely at the GPU graph you can see that only in the last say 5 seconds (flattened curve) that my GPU was running flat out. Given this, if I were to just upgrade my GPU how much better performance could I really anticipate, maybe a few seconds at best.
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Might wish to check your plan materials list, there are times when two differing materials can have the same name. If you have a Knotty Alder that is light in color and then another one with the same name but is dark in color then when you try to paint the darker one with the lighter one the spray painter may not work. It can assume that the cabinet is already Knotty Alder and therefore ignores it. I believe in the latest update of X12 CA addressed this problem to prevent multiply materials with the same name.
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Thanks, but all of those renderings are done using CA's physical based rendering feature, not Raytrace. There are many things that can result in long raytrace times. How powerful your computer is, image size, number of lights, photon mapping, environmental light and caustics. Best to post the plan so we can see exactly what might be going on.
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X12 PBR_UK Loft Conversion 1a.png
TheKitchenAbode commented on TheKitchenAbode's gallery image in Members Albums
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From the album: X10, X11 & X12 PBR's
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That's more likely a job for Photoshop if you do not wish to recreate the rooms. In this example I saved a CA PBR render, now it's a standard pic, and then brought it into Photoshop and then cropped in the people, cat and dog.
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You can place the light source in a fixture anywhere you wish, even outside of the stretch zone. Note that the light source does not change when you alter the size a light fixture even if the light source is within the bounding box. Complained about this several years ago but this issue has not been addressed. If you change a light fixtures size you need to go back in and adjust the light source position manually in the offset boxes.
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School Project - Nationwide Architect Approval Stamp Service
TheKitchenAbode replied to johnmmm's topic in General Q & A
This might shed some light on the subject. https://www.nspe.org/resources/issues-and-advocacy/action-issues/licensure-federal-engineers -
School Project - Nationwide Architect Approval Stamp Service
TheKitchenAbode replied to johnmmm's topic in General Q & A
I don't have an answer to this but what happens in a situation where a federally run infrastructure project crosses over state boundaries or a project being conducted by the U.S. Army Corps of Engineers spans more than one state. I find it hard to believe that they would have to find a licensed engineer in each State to approve the portion of the project that crosses over each boarder. -
All I can say is that you can create some fairly complex 3D molding lines. Just takes a while to find the right combination of needed views and when to use the lines DBX to make adjustments via coordinate entries. This railing system was done using 3D molding polylines.
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Yes, that's a major problem if your molding is not symmetrical. CA needs to purchase a more sophisticated compound miter saw.
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Agree, there are situations where the original view is not conducive to inserting a break, depends upon the lines direction. If I started the 3D molding line say in plan view then if a segment was vertical I would need to flip to a section view, however it seemed that the ability to insert a break varied depending on the section views camera position, front, back, left or right view. It seemed that whatever view you are in you need to make certain that when you click on the segment that the break is to be inserted that the segments end, start and center nodes display properly, if not this seemed to indicate that CA was not seeing the segment properly and the break insertion might fail.
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From my time playing with 3D moldings I found that when inserting a break it was best to go back to the same view type that I originally started to draw the 3D molding line in. Once inserted I would then flip to the best view to adjust it. Not sure it's a bug but the ability to insert a break seems to be dependent upon the view you are using such as plan versus an elevation versus 3D.
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Here it is in X12. I put a roof on it to get rid of the light bleed and grain. Used the adjust image properties in the Raytrace window to adjust the contrast, intensity and brightness.
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I believe in X12 they added the ability of Raytrace to use the adjust light assignment. Open up the camera DBX and make sure that the lights to use are not limited to 8. Either set that higher or select it to use the default light set.
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I would recommend that you might be best to only consider the Surface Book as this is available with a discrete NVidia graphics card. All other Surface models are only available with the Intel integrated graphics chip. Though this chip seems to work I have found things to be glitchy, especially if you are PBR'ing and it is definitely a lot slower than a dedicated graphics card.