Joe_Carrick

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Everything posted by Joe_Carrick

  1. Sure. The trick is pretty simple: 1. I used Angle Front Cabinets and set the Left Side to 1/16" Depth 2. I set the Back to "Match Front" 3. I rotated the Cabinet 180 degrees so the Back is now facing out. Attached are the Plan and the Library containing the 2 cabinets. Obtuse Angle Cabinets.zip Cabinets - Obtuse Angle.calibz
  2. Perry is right, You have the Second Floor structure set at 30" and the Ceiling Structure also set at 30". These values automatically set the ceiling height below at 120". All you need to do is change the Floor Structure to 6" which will raise the ceiling to 144". If you need more than a 6" Roof Structure then You will need to change the "Floor" Elevation of the Roof. Note: In Chief, the Floors above effect the Rooms below.
  3. Works for me - select text, press and hold "x", drag corner of text. What are you doing different?
  4. OK, here's my solution to this problem. The Cabinets are all done using Chief's Cabinet Tool. The Base (Toe-Kick) is a "Slab". The Doors and Drawer Fronts were not placed as separate symbols - this was all done totally within the Cabinet Dialog.
  5. This sort of inter-relational editing has been requested before. Call Support and tell them you want it. Maybe we'll get it in XX
  6. Simple solution, Select an object on that layer, Open "Object Properties" on Edit Toolbar, Click on the Lock Layer Column.
  7. Door Openings are probably not included in your Schedule. BTW, someplace in the forum is a thread where I posted a library of "Surface Sliding Doors". I don't know off hand what info is in the Components List for those.
  8. Custom Schedules require Custom Symbols that have those Sub Categories in their Components. This is basically why I rarely use any of Chief's standard OOB Symbols or Generic Doors, Windows, etc. The Custom Symbols that I have in my Library have all the appropriate Sub Categories with the Description Field, Manufacturer, etc filled in. It would be nice if Chief was set up so that adding Schedule Columns would automatically add those Sub Categories to the Objects and make those fields available in the Object dbx rather than the very cumbersome "Components" List.
  9. If you want to change the Comment Column for a particular Door: 1. Open the Components List for that Door 2. Find the Line that contains the actual Door (it will have the size and description data) It might be D1, D2, D3 or D5 or D10 ...... 3. Edit the Comments Column of that Line. 4. That data will now show up in the Comments Column of the Door Schedule.
  10. NO, you misunderstand. D3 simply refers to Door Component #3 for the particular Door. It does not refer to Door #3 nor would it be the same for other Doors. Each Door is made up of various components. One of those is the Door itself. The "D" refers only to the fact that it's a part of the door. E is for Exterior Trim components and T is for Interior Trim Components.
  11. Just a little clarification. The Component List is for that particular Object and you can add or modify the data for that Object. If you subsequently copy the Object, the components will be copied as well. The data in the Components can be shown in columns of the Schedule (door Schedule for example) and you can create Custom Columns to match any lines you have in the Components List. This is a fairly complex thing to set up but for example: I have Sub Categories set up for my Doors (Hardware, Head, Jamb, Sill) and in my Door Schedule I have added those Columns. The Data in the Description Field of the Sub Categories shows up in my Door Schedule for those Columns.
  12. Totally Normal !!!!!! The Component List is unique for each Door. Interior Doors are different than Exterior Doors so the list itself is different, just as the list for a Window is different than the list for a Cabinet, etc. Are you looking perhaps for a Door Schedule rather than the Component List for an Individual Door?
  13. Hmmm.. That's an interesting idea. Maybe there's a way to do it with GoToMeeting. If you record a meeting while playing the Video ............. Scott could try it
  14. Custom Buttons would be nice - but there are so many buttons available and so many ways to accomplish any task in Chief that it boggles the mind. I and almost everyone here used ACAD in the past. There's just such a big difference between Chief and ACAD that you have to change the way you work. One thing you might want to look at would be a macro recorder. You can record a sequence of keystrokes and mouse clicks and give it a Hotkey definition to replay it. That might provide you with a way to initiate the commands that you want. ie: Change the Nudge Distance
  15. You do know that the Ctrl Key in combination with the mouse allow you to drag without respect to Snaps. You also get free drag if you disable snapping.
  16. No, the only way is to set in in the Defaults. Almost anything in the Menu System that has an Icon can have a HotKey. You can customize Toolbars and Hotkeys - but there are so many possibilities that it's almost impossible to remember a fraction of the HotKeys.
  17. Scott, I think the request was for a way to change the Snap Distance. My point basically is that generally you want a snap distance that works for your basic dimensional tolerance. Chief gives you all sorts of ways to over-ride that. 1. Transform/Replicate 2. Multi-Copy 3. Point to Point Move 4. Object Snaps 5. Edit Temp Dimensions 6. Center Tool 7. etc. I have the Grid Snap Distance set according to the type of Plan I'm working on. For Floor Plans in General I used to like 3" but I decided early on with Chief that 1" was more to my liking. OTOH, when working on Details (I have a set of Chief Plan Files - Scale 1"=1'-0") that I have the Grid Snap set at 1/8". Those Grid Snaps simply get me PDC which is all I need.
  18. Chief has these settings in Defaults->Plan You can set them up as a part of your Default Plan (or for any individual Plan) but otherwise the only Hot_Kkey and Tool Button Controls are to Toggle them on and off. I think the assumption in Chief is that you would want such controls to be set to a standard. Point to Point Move and/or Object Snap and/or Transform/Replicate are the ways to get around the Grid and Angle Snaps.
  19. That's exactly why I like Rich Text for Custom Room Labels and similar data display. Basically I can format a "Mini-Page" in a single Rich Text Block. OTOH, Standard Text using Text Styles is perfect for general notation. I like all such thing to be uniform throughout my ConDocs.
  20. When you "explode a 3D Symbol in Chief it becomes a set of Surfaces. So what you need to do is then delete all the surfaces of 2 of the items (Chair and Love Seat for example) and then convert what's left to a new Symbol for the Sofa. Do the same for the Chair and the Love Seat to get 3 separate symbols.
  21. My problem is with Drywall Installers who don't take the time to verify that framing is straight, plumb and true. They then install the drywall without shimming, install corner beads out of plumb and mud over it without making sure that the line between corner beads on short walls is floated straight, not to mention the fact that they tend to build up over 1/8" of tape and mud at drywall joints in some cases. I just inspected a job where a 42" wide x 96" tall wall was out of plumb -1/4" on the left edge and +1/2" on the right edge. So badly warped that it has to be removed and redone. This is about the 10th instance on this house that they had to correct. Talk about walls being mis-aligned ................ :angry:
  22. There are too many ways for this to be done for Chief to anticipate all the different possibilities. Here's what I would do: 1. Make the Sill Plate the same width as the Wall Studs. 2. Provide Details of the way I really want it built. 3. Edit the Sections if necessary FWIW, For Condos and Apartments where there's a LW Concrete fill over the Plywd Floor Sheathing I use a "Screed Sill" 2" wider than the Sill Plate. It's a custom detail and it also provides a nailer for carpet tack strips.
  23. I agree with Scott on the Toe Kick. In fact, I generally make all my cabinets sit on a separate Toe Kick - mainly because that way I can have a different material. I usually just use a PSolid for this as a base for all the cabinets together. In real life I build it using 2x4's as a platform.
  24. Robert, Here's a Symbol you can use. I didn't put any door or drawer fronts on it You can add those if you need them. Note: The Symbol can be stretched and or sized to fit. Angled Base Cabinet Filler.calibz