-
Posts
679 -
Joined
Content Type
Profiles
Forums
Gallery
Everything posted by TeaTime
-
You don't need to draw Joist lines across the entire room, they only need to be in the area where floor framing is gonna happen. not sure why but they're just in bad spots, draw them like this and it works fine (assuming that's what you're looking for of course)
-
They shouldn't generate on invisible walls at all, but try opening the wall and checking the No Room Moldings options on the General panel.
-
I'm not sure what exactly you're asking, but it sounds like maybe you have a bunch of captured images you're trying to import. If so, try this:
-
Literally just Send to Layout. It's no different than anything else in your plan. While it's typically recommended that Schedules should be in a CAD Detail page, even if they're in a Plan view or an Elevation view it works all the same.
-
When you select the Exterior Room, ALDO shows the "Rooms" layer selected, so that is it's layer. What exactly for?
-
Not really sure, its hard to tell from just a photo. Would definitely help to see the plan file.
-
Check out https://www.chiefarchitect.com/support/article/KB-03012/creating-a-storage-loft-in-a-larger-room.html
-
That's all baked into the 3D Model, nothing you can do to change that in CA. Might be able to change it in some 3D modeling software but I don't know much about that stuff.
-
-
Looking at your other posts, I suspected a theme. So I downloaded the plan you linked in your other post and deleted your roof and wouldn'tcha know it started working fine. Looking at the roof planes, it seems the roof is too low for these walls and they're cutting into the floor structure. Not sure why thats breaking poche tho. If you raise your roofs some it works fine. Probably send that in to CA to look into. Don't seem right.
-
It looks like this view has Hand Drawn Lines over top. It seems they just do that for 3D plants. Never noticed that before. Probably report that, doesn't seem too desirable. The wall lines though is hard to say why without seeing the plan. Might be some wall type issue. I assume you see the same lines in a Vector view too? Post the plan and we can check it further.
-
Turned on Auto Rebuild Framing, aligned the gable eaves on that side. Seems fine now.
-
I'm Done With Recessed Lights Snapping To Furniture...
TeaTime replied to HumbleChief's topic in General Q & A
Well half the problem is that you've already placed a wall light, so you're just moving a wall light around and it's only going to attach to things like walls and other random objects, its not going to change back to a recessed just because it was pulled off the wall. If you go back and grab the light tool again and place it near where you want it, avoiding snaps that change it to a wall light, then you can move it, center it, etc., and it'll still be a recessed light. Also I'm pretty sure this did the same thing in X15, I know I've run into it in the past. but yeah it can be kind of annoying. -
Yeah, that does add to the confusion. Line weights are a bit different than overall scale though. Even in Imperial plans line weights are scaled the same as they are in metric plans (you can find this under File> Print> Drawing Sheet Setup) because they represent plotted/printed line thickness. So a line weight of 1000 would be very, very large. It may make it more visible in plan view, but would be massive when sent to layout. Is that the actual issue? that these lines are too hard to see and manipulate while in Plan view? If so, go ahead and bump up the Line Weight so its big enough to comfortable work with, but only do that while in the Working Plan View / Layer Set. Then when you send the view to Layout you can switch to something like the Plot Plan View where you can adjust the printed line weights. This allows you to adjust the line weights for working vs printing.
-
You can, but you shouldn't need to. You said you're working with Imported Terrain, is this terrain view being sent to a Layout page? Or are you printing right from the plan? The reason I ask is that when they're sent to the Layout it will use "Layout Line Scaling", so regardless of the line weights in the Plan, the Layout draws them the same relative scale. Here's a 1:25 scale view of that sample plan with a 1:100 scale, notice how the lines are the same size
-
One issue is these polylines are very large, so you won't see a big change when the line weights are changed unless you zoom in. Here's some walls around them zooming in closer, that pink box is about the same line weight as the walls, which are 35 That pink box is not resizing like the rest though because it's set to a specific weight Check "By Layer" and it will resize as expected.
-
Yeah Coop's got a good point, would be easier to just copy a GFCI from the library and modify it. You original question wasn't clear if you were importing a new 3D model or what, so I just ass-u-me-d. My bad. Go find a GFCI in the core library, copy it to user catalog, right-click it and hit Edit CAD Block. The one you'd saved in your library is using a generated CAD Block that looks like the model so you'd have to give it the GFCI CAD block first, then modify it.
-
Yeah, just need to use Convert to Symbol and make it an Electrical object, then you can control how it behaves, floor mounted, ceiling mounted, wall mounted, etc etc
-
Yes, but it's only a few extra steps to adjust and still a lot easier than trying to manually draw 20 walls at necessary angles. Just need to use it to create the polygon shaped deck, then change the rails to walls and deck to a room. After making your polygon deck, open the deck room and change it from a Deck to whatever other room type, that changes the floor/ceiling/etc. Even just making it an Unspecified room should do all that. Had to make sure Home Designer has this tool, looks like it does: https://www.homedesignersoftware.com/support/article/KB-00624/group-selecting-objects.html Select one of the railings, use the Marquee Select Similar this article mentions at the bottom, then Select All, open them and uncheck Railing, then set their wall type to something more appropriate. Disregard this, he showed a different (but very similar and related) tool that make a CAD polygon in the same manner.
-
mirror reflections in Physically Based rendering.
TeaTime replied to NatalyJ's topic in General Q & A
Probably the same issue as this -
That particular setting is the Pattern Type, and as such only applies to the materials Pattern which is only visible in Vector/Line based views. Pattern Panel settings only affect the pattern. Texture affects the texture. There's no step option on the texture panel. I guess that's sort of subjective, but I think it's pretty clear.
-
CA won't do that for you, you'll need to either find a better image to sample from or take your single tile to photoshop or something. Bottom line is if you need your tile to have a 1/3 offset, you'll need an image of the tiles in a 1/3 offset.
-
Not by just applying a material. Materials images, as you're seeing here, are repeated (sort of) globally, so the same material applied to two different objects will line up. Or, like if you size an object to match a material's image, then move that object, its material looks shifted. As for Soldier Course bricks specifically, Chief has an article on this: https://www.chiefarchitect.com/support/article/KB-00797/creating-a-soldier-course.html And, naturally, this comes up here quite often: https://www.chiefarchitect.com/search/?default_tab=forum&q=soldier+course&page=1 Tons of tips The other issue you're encountering is how some objects have a direction that is not entirely obvious til you hit it with a texture that has a clear direction itself. Like applying a wood grain texture to something. Polyline solids don't have a direction like molding/trim, casing etc do. When you go to modify a material, you might not want to just use the Adjust Material. That tool changes that one material in all instances where its applied. So if you rotate it on one thing, you rotate it on all things. Instead, use the Eye Dropper to pick up the source material and use the Copy Selected Material option to create a copy, then rotate the copy 90 degrees so that can be applied to other objects without messing up the first one. But that doesn't apply to Soldier Course arches because there's no way to have a curved object with a clear direction - at least no way to make it look good. Curved Moldings do, but it's not great.
-
Well that doesn't sound right. You left Object Snaps on but just turned Bumping off? Make sure "On Object" is checked.
-
This is optionally necessary; Main Layer Outside is the default so if you've never messed with that setting then you're good. This hasn't been a default Hotkey in quite some time. But, yes, Edit>Snap Settings> Bumping and Pushing, then it should snap as desired. AND if you find yourself needing to toggle it often, Tools> Toolbars and Hotkeys> Customize Hotkeys and set it to something like F11. you're one to talk