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Everything posted by HumbleChief
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Tech support was able to reproduce the issue with Auto Story Pole not generating with 'Dimensions Between Markers' unchecked.
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That should do the trick...
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Thanks Dermot. I sent the file and issue into Tech support first thing with the plan and supporting info but sometimes it can be good to post a problem here first, in case it's simple user error and no need to contact tech support. Thanks again.
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I'm sure there's a current Beta forum for X13 which covers issues and questions but am curious about a place on this forum for such things? I have downloaded the X13 Beta and have a couple issues that I have sent to the tech folks but wondered if this might be an OK place to post those issues? The main issue I have is with the Auto Story Pole dimensions. When I disable the 'Dimensions Between Markers' check box the Story Pole Dims fail to regenerate. Does anyone else have this same issue? I also get a strange diagonal line on one (REAR) elevation in the attached plan. Thanks and if this is not the proper place for these questions please advise. Thank You ELEVATION QUESTIONS.plan
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First problem is an X12 elevation won't generate Auto Story Pole in X13. Sent to tech.
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New features look awesome...
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Doug, I had one more thought about the system spec'd above. I understand it's for more than Chief and perhaps 64 cores will be great for other programs but Chief is generally quicker with the CPU's single core speed and not so dependent on the number of cores. Just sayin' and looking forward to feedback on how it performs.
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Hey Doug, feel your pain. The 'whole lot of trouble' most likely comes from the AutoCad experience. Chief CAN draw just about everything but pretty much everything you know about CAD from AC is done differently in Chief. Capable no doubt but you'll be part of a pretty large club who had to learn CAD in a completely different way in Chief.
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Understood and that's a great 'why' in my opinion. I wonder what will have changed between now and the fall as far as hardware etc. and what that configuration might look like?
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A simple question. Why?
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Did you intend to use the absolute location? Or the relative location? Not much difference and good advise either way.
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terrain data, best input method and how to smooth the terrain.
HumbleChief replied to Doug-ib's topic in General Q & A
Good advice David but I think you intended to click the absolute check box instead of the relative to current point box, if not my apologies and still good advice for future plans.- 11 replies
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Does anybody have any comments in regards to the new 2021 22" IMAC's?
HumbleChief replied to dshall's topic in General Q & A
Hey Scott, it looks like the IMAC are using an M1 chip and Chief clearly states in that link above that the M1 chip is not supported. -
terrain data, best input method and how to smooth the terrain.
HumbleChief replied to Doug-ib's topic in General Q & A
I'm already feeling that pain as any volume difference assumes that a 'cut' has been exported off the property and not used as 'fill' in another area which would not change the volume just rearrange it. Could be possible but much above my pay grade and desire for Chief self inflicted abuse.- 11 replies
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Does anybody have any comments in regards to the new 2021 22" IMAC's?
HumbleChief replied to dshall's topic in General Q & A
Here's the hardware requirements for X13. No mention that X13 will not run on M1 Mac and I think we should be very cautious in stating/suggesting similar. Hmmm...It does state a Mac Pro an no mention of an IMAC. Interesting. EDIT: I was only reading the bottom green part of the required spec's. Footnote 1 clearly states that "Mac M1 processors are not supported." Sorry for any confusion. https://www.chiefarchitect.com/products/sysreq.html#:~:text=Real‑time ray tracing%2C coming,RX 6000 series graphics card. -
Does anybody have any comments in regards to the new 2021 22" IMAC's?
HumbleChief replied to dshall's topic in General Q & A
No expert on the subject either but do remember the choice that Chief made re: RTRT which I think was no real choice as for some reason, and likely the one you mention above re: graphics chips versus cards, Macs would not play with RTRT. But not run X13 at all? I think in that same dissertation it was said that every other current feature of X13 would be supported, just not RTRT. We'll know soon enough but if I had a new Mac M1 or was considering buying one I'd make double sure... -
terrain data, best input method and how to smooth the terrain.
HumbleChief replied to Doug-ib's topic in General Q & A
That might be possible in Chief but I think much pain would ensue and personally would not even attempt it. There might smart guys here who could guide you through that mine field morass but I've always placed that task on the Civil Engineer's desk as anytime that info is needed in an accurate manner it has to be certified by a CE anyway.- 11 replies
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Does anybody have any comments in regards to the new 2021 22" IMAC's?
HumbleChief replied to dshall's topic in General Q & A
Is Chief not supporting the M1? Or is the M1 not supporting Chief? Either way it does not sound correct that a new Mac would not run Chief X13, but they did definitively say that RTRT would not be supported by the Mac platform as the Mac graphic standards don't mesh for RTRT.. -
terrain data, best input method and how to smooth the terrain.
HumbleChief replied to Doug-ib's topic in General Q & A
Join the club. Chief is a pretty complex program but this forum is one of its best features.- 11 replies
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Does anybody have any comments in regards to the new 2021 22" IMAC's?
HumbleChief replied to dshall's topic in General Q & A
Is X-12/X-13 not supported on the M-1, or is Real Time RayTracing not supported on the M-1? -
terrain data, best input method and how to smooth the terrain.
HumbleChief replied to Doug-ib's topic in General Q & A
Hey Doug, Terrain can be frustrating in Chief but you have to give it a fighting chance. I downloaded and opened your file and got the warning message below. Then I placed a point, that should be close to 0,0 coordinates and the 'X' position is off of 0,0 by over 200 million inches. I tried to get the data back to 0,0 but I think 200 million inches is a pretty heavy lift for Chief but there are probably experts here who can get that done. Until that's done I think Chief will simply not be happy with any model. Turns out that the objects can be group selected then Transformed/Replicated back to 0,0, then rebuild terrain. Not sure what it should look like but again at least you'll have a fighting chance.- 11 replies
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Would you mind sharing what you ended up purchasing? And how it performs real world Chief? Thanks EDIT: Personally waiting for X13 to see what is needed as an upgrade if anything.
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There's some pretty cool upcoming events on the Chief FaceBook page. I guess they will get to the 'Announcements Forum as well but looks pretty cool.
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I actually designed a shipping container building in La Jolla CA (San Diego) and got it passed through the city. The container itself lost ALL of its structural integrity as we cut doors and windows and required an exterior steel exoskeleton to replace that lost structural integrity. Expensive and all around a silly adventure (never mind down right ugly) other than the homeowner who loved the idea, but not the reality. Throw one in your back yard out in the country for a shop but build one in the city? Best of luck and would love to learn your experience.
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I've been losing the battle you're fighting with Chief for over 20 years. Gave up long ago and just thrash through changing defaults and foundation room with spec's that I've never understood until I get things right, never really understanding the paradigm that Chief uses to define such things. Once you get what you want make sure you save because even though those defaults should not change and many understand how to get them stable there's decent chance a wrong move can change everything back to square one. Hang in there and with the help on this forum you'll get there.