builtright3

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Posts posted by builtright3

  1. 13 hours ago, glennw said:

    Open the Mulled Unit Specification dbx>Options panel, Mullion Depth> change both Inside and Outside to zero.

    Here they are both set to -6".

    In the section view, notice the projecting horizontal line between the two windows.

     

    New Image_127.jpg

    Yes, Thanks Glenn! I tried to figure it out and didn't see problem either.

  2. 24 minutes ago, SNestor said:

    I've mulled a casement window above an awning window.  The two windows are stacked directly on one another...the top of the awning is 34" AFF and the bottom of the casement is 34" AFF.  So...why do I get the thin piece of exterior trim generated between the two units?  

     

    Is there a way to get rid of this...or is it just the way Chief works?

     

    2019-04-21_21-19-43.thumb.png.740861602fe8af062afc5ace8cb0485a.png

     

    Here is my sample plan...

    Window Mulled Plan.plan

     

    It only shows that line after you block them

     

  3. 1 hour ago, Kbird1 said:

     

    The links above are to the direct Download on CA's 3D Library Site to each download , they aren't in YOUR library yet Joe :) 

     

    M.

    My mistake I was in the right place I was just over looking them.

    No Im having trouble finding so decent patio furniture. I want big chars and sofa's with cushions but Im finding stuff just within any the furniture library. Its just painstaking finding the right stuff to go with what Im trying to create.

  4. I haven't drawn a built in bar-b-que like this yet.

    • Is there any library content anywhere for this or do I need to build from scratch?
    • If I do build it, is it best to use the cabinet tools?
    • Looking for possible help video's and/or help content

    Any information to get me started would be much appreciated. Not trying to get out of doing the work, just need a little boost!

    Thank You in advance!

     

    Capture.thumb.PNG.149dacec4d03b91005a149704da7096b.PNG

  5. 56 minutes ago, jorgearaya said:

    The simplest way to do this is to use a roof plane to do the starter board!! just butt the ends! 

    Roof planes will follow the baseline, will make all corners, hips, valleys, etc.

    Very complex designs can be achieved by creating layered roof planes, meaning built up superimposed on top of the other, i.e. Roofing o/sheathing o/purlins o/sleepers o/sheathing o/planks o/framing and so on... It's just a matter of replicating them and changing the elevation slightly.

     

    Yes I agree,

    This T@G was actually created with a roof plane. I have been experimenting and your right it is a very powerful tool.

    510141972_RoofPlane.thumb.PNG.6710db324d6b8ce6682f505dcda6f723.PNG

  6. 9 hours ago, Chopsaw said:

    The ceiling plane was another of Eric's ideas for the soffit area.  The interior room should be able to provide a ceiling inside the building.

     

     

      

     

    The T@G bottom layer can be added (as per my past post) to cover the eaves and you can use the soffit to do the inside T&G because most of the time we don't have hips to worry about on the inside. I think that will work nicely.

  7. 22 minutes ago, Chopsaw said:

    The ceiling plane was another of Eric's ideas for the soffit area.  The interior room should be able to provide a ceiling inside the building.

    Yes I read that. I thought with x11 I might find some other ways to skin the cat.

    Thanks Chop! 

     

      

     

  8. 19 minutes ago, Chopsaw said:

    There is usually more than one way to skin the cat so you don't have to sleep in the doghouse. Good Work.

     

    I think that was Perry's alternate when the interior ceiling is not exposed.  

     

    I think maybe the ceiling plane idea would be a good solution on the inside because a cavity will need to be created for insulation anyway. Just a thought, haven't tried it.

  9. 12 minutes ago, Chopsaw said:

     

    Nice work.  That seems like it would be similar to the ceiling plane suggestion but maybe even easier ?

     

    Apply the Ship Lap material to the soffit and Define the Material as Material List Calculation "Area".

     

    Problem is on the hip. The soffit cant be edited to do the angle and it sticks out.

    Capture.thumb.PNG.0d0d0f8a1404e78630037ce55a7c4f3b.PNG

  10. 4 hours ago, Chopsaw said:

    Not quite the way you have it in your detail. However you can fake it in 3D if you don't have a fascia board by flipping the soffit material up directly under the sheathing.

     

    3 hours ago, solver said:

     

     

    Here is another way that is actually really fast once you do it the first time.

    My question would be. Can we make it show up in the materials list as ship lap? And could it calculate as square foot so material could be ordered from it?

    Capture.thumb.PNG.3738b3ba6d739722a4a0cd823788d8f6.PNG

     

  11. 2 hours ago, Chopsaw said:

    Not quite the way you have it in your detail. However you can fake it in 3D if you don't have a fascia board by flipping the soffit material up directly under the sheathing.

    Yea, now that you said that I remember doing that before. Now I just have to remember how I did it.

    Another way I guess I could just change all the sheeting to T&G but the material list wont be right

     

     

  12. Is their and way to show 1x6 shiplap or T&G as the starter board on the roof eaves as the roof sheeting and OSB sheeting on the rest of the roof?

    Disregard the red circle around the fascia board.

     

    Capture.PNG

  13. 48 minutes ago, KellySantaRosa said:

    Why is it that when I select the whole house I cannot rotate it?

    Yes this is not very clear what you want to do.

    Rotate floor plan?

    Rotate 3d view?

    What are you trying to rotate specifically and to what extent?

  14. 59 minutes ago, TheKitchenAbode said:

     

    I really wish to believe this to be true but there are many times when I question this, not from the standpoint of being residentially focused but being focused on being the best one can be. I've been using CA since X1 and it constantly baffles me as to why CA has failed to address so many basic functional issues. It seems to me that they get all excited about some new feature, get it maybe 80% or 90% of the way there and then drop the ball on the last 20%-10%. For some unknown reason they do not seem to realize that it's the last final finishing touches that elevates a program from being good to exceptional. Why in over 10 years can one still not specify the thickness of a basic cabinet box's material? Why can't the cabinets interior finish be defined? Why can't we define a cabinet frame profile for inset cabinets? Why is the soffit tool still no more than a simple box that can't be shaped to conform to anything other than something square? The list goes on and on. The concern is that so many of these annoyances are very basic and fundamental yet these never seem to be addressed. It's an ever more competitive world out there and just being good is not the best place to be.

    My opinion for what it is worth:

    I look at Chief as being the "Jack of all trades and master of none" for this specific reason that you laid out.

    You can get very close and generate some beautiful drawings but when it comes to the nuts and bolts of the cabinets for example I have to depend on my cabinet guy to generate the final drawing using a cabinet specific program that you can use to build the cabinets from. Its much easier to do that then to take the time with work arounds in Chief to get exactly what I want.

    But this is quite ok with me. With the price point of CA and what it can do is definitely worth it. This is software for a designer not a cabinet builders and it's the concept/design that I'm selling and then to be able to generate the drawings for the city for approval.

    At the same time I also agree that it seems as if CA misses some very basic stuff but I'm not a programmer so I don't know what it take to do what they do but I'm happy with the program over all. 

     

    I take it back about the master of none statement. I think that was an unfair thing to say because for what the program is designed to do it does it very well! Worth every penny for me.

    • Upvote 2
  15. On 4/13/2019 at 9:36 AM, Kbird1 said:

     

    You can't really duplicate it in true 3D as the Texture is Flat .......but a normal map helps.... ( unless you get very elaborate with true 3D solids etc)

     

    Playing with CA's White Lapsiding Texture ( Cut and Pasted in Paint )  and making a Normal Map Online , this is what I came up with fairly quickly......

    I used the White texture , same as CA does and then used the blend Option to make it grey here ( you can use any colour this way then.) Keep the bumpmap scale low ( 0.001-0.003) if you want smooth siding , higher if you want the Wood texture to show)

     

    image.thumb.png.59aa08ce1ce721af5eef9a1534f7a4ee.png                                                 MHD_LapSiding_1-6.calibz

     

    LapSiding_1-6.zip

    This is what I love about the forum! Generosity to share your content!

    What a blessing!

  16. 2 hours ago, basketballman said:

    And possibly the most overlooked Chief feature is the material list that is compiled automatically

     

    Chief now gives us the capability of having a cost generated for most all of the building components 

     

    Set it up with your own pricing and viola .. !

    screen shot.jpg

    Thank you for sharing this! I haven't tried to calculate cost yet using the materials list. Good example!

  17. 9 hours ago, Chrisb222 said:

     

    Right, I'm aware of those methods, thanks. Would be nice to create my own drop-down though.

     

    I have custom configs now but with user-defined drop-downs, much more could be accomplished in one toolbar, without taking much screen space.

     

    Time for a Suggestion. :)

     

    Get a bigger screen, lol :rolleyes:

  18. 20 minutes ago, Alaskan_Son said:

    Easy peasy.  Add a Place Library Object tool to your toolbar and then assign the wall type from your library to that tool.  Click Launch Help and search Place Library Object Button

     

    That was very easy once I had a little direction. Thank you!!!

    That's a powerful feature!

  19. I would like to add some custom walls and windows to the tool bar;

    For example:

    I know I can put them in the library but on the tool bar would be better accessible. 

    Or am I just Crazy over thinking!:wacko:

    1.thumb.PNG.db0a2f0fe31f84c0ed7782793d5082bb.PNG