Steve-C

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Everything posted by Steve-C

  1. Perhaps, but I don’t know if it ever was addressed before
  2. We've talked about this on the phone a couple of times already. He's a good guy and he tries to do the right thing but I just think he's wrong. You're right though, they are granted a decent amount of latitude when it comes to these issues.
  3. Has anyone else dealt with this? I have a local building official that is now requiring an engineer's approval on ceilings over 12' based on code R602.3 (he sent me the pic below). I live in south Georgia nowhere near the coast. I got input from 3 local engineers and they all stated they were not aware of this code. I'm not really sure that the building official is interpreting this code correctly. I've designed literally hundreds of homes with 2 story ceilings using balloon-framed 2x6 walls and I have never heard of anyone having an issue with this application. Maybe he's right but I don't think he is. Is there a resource that can provide correct interpretation of a building code if clients feel that it is not being interpreted correctly?
  4. I actually bailed on Apple, I'm tired of having all my eggs in that one basket. I've been back and forth between operating systems for years but I'm vacating Apple for good. I'm not really thrilled with the direction they are heading in a number of areas....
  5. It's not a polyline solid it's a molding polyline.
  6. I know I've dealt with this topic in the past but I can't seem to find the answer in a search. When creating an arched molding, I thought there used to be an option to adjust the minimum degree of the arch in the dbx but I can't seem to find it now. So instead of a smooth radius it's more like a series of straight lines in the shape of an arch. Is there an adjustment I'm missing somewhere?
  7. I don't know, I'm getting pretty decent 3D renders now from Xe graphics. It's a laptop intended mainly for meetings and travel so it doesn't have to be stellar, just decent.
  8. This was the issue. I checked texture compression under render preferences and that solved it.
  9. I'm having similar issues with a new HP Spectre. Views are overshaded unless I zoom in. I did try to download the latest drivers which did not help. It's obviously an XE issue because it's not happening on my main rig with a dedicated gpu
  10. Everything just looks a lot different, email, finder, app icons etc. Function wise not a lot of difference. It's clear they are trying to unify the visual experience between IOS and Mac. Some things I like, some things will take some getting used to, nothing really blows me away. I think in the coming years they will begin to blur the lines between the 2 operating systems, especially considering the architecture of their new chipset. Should be interesting to watch.
  11. I’m using Big Sur, have not had any issues
  12. Any feedback on the M1 Macs from anyone? I understand that CA will run through Rosetta but there are other apps out there that are running as well or better through Rosetta than on Intel based systems.
  13. Interesting. Thanks for this. Surprising that these are not already defaulted to zero.
  14. That's depressing.....it doesn't even sound like they have a plan in place for this. Come on people, these chips are insanely fast! People will be switching to Mac in droves once the newer chips come out that are optimized for power, not as much energy efficiency. Are there any other design programs that are more active on the Mac platform than CA?
  15. I'm only wanting the upgraded MacBook Air. I have the early 2020 model for site measuring and meetings. It's great for site measuring but the graphics are sorely lacking for meetings. Apple claims a boost of up to 5x over the intel based MacBook Air and the initial benchmarks seem to suggest that is the case. My only concern is Rosetta, but if it runs CA as well as some of the photo editing software we could be in for a pleasant surprise.
  16. Anyone using a new Apple machine with an M1 chip? From what I've seen on Youtube photo editing software is running extremely well through Rosetta 2. I'm curious to see how CA runs with Rosetta.
  17. This happens to me often. I just click and grab the bar at the top of CA and drag it down then re-snap it at the top of the screen. Usually this works the first time but I occasionally have to do it a second time.
  18. I abandoned Mac earlier this year. I was running a very souped up MacBook Pro 15", the last updated version before the 16" came out. It was my 3rd MacBook laptop and I saw little to no performance gain from my 2016 rig. Honestly every year the Mac OS seemed to get slower in every way. I resurrected my 4 year old desktop and it easily outperformed the Mac. I also purchased a Surface Book 2 15" and the performance of that machine in 3D was shockingly better than the Mac (which had significantly better specs). I used Mac for nearly 4 years and I honestly did not realize how bad the performance had gotten until I got so frustrated with my ($4200) MacBook Pro that I broke out the old desktop. The performance gain of that rig (now my current rig) over the Mac was staggering. I'm sure that iMac Pro and Mac Pro will perform better but I couldn't see myself spending that kind of money when I can get equal or better performance from a Windows rig that costs half or less.
  19. I spend 60+ hours a week running CA, since I switched from Mac back to PC it's been heaven. However, I did run only MacBook Pros with a 32" (2500 pixel) external monitor, not an iMac or Mac Pro so I suppose your mileage my vary. Either way, I can't justify the extra cost for Mac hardware any longer, especially not the new Mac Pros....
  20. For what it's worth, I recently abandoned the Mac OS. As much as I love it I was having too many issues running CA which is mostly what I do. The last 2 Mac OS updates along with the last 2 CA updates have produced a gradual decline in performance for me personally. Conversely, since I started using my 4 year old desktop PC, CA has run flawlessly. Even better than it did when I switched to Mac 3 years ago. It's almost as if CA's focus on performance enhancement has been geared solely (or mostly) towards Windows. On Mac I would get 1 or 2 crashes a week (at least), and that is on 2 different MacBook Pro's over a 3 year span. Since switching to Windows over 2 months ago, I have not had any crashes. My main rig was the most recent and most powerful 15" MacBook Pro with 32gb of RAM before I switched back to Windows. I recently purchased a 15" Surface Book 2 which does not compare favorably to the MB Pro and only has 16gb of RAM, but it blows the doors off the MB Pro especially in 3D rendering. It's hard to say for sure what has happened over the last 3 years other than speculation about OS and software. What I do know is that I got frustrated enough with my shinny new $4k Macbook Pro to drag out my 4 year old PC and the differences in performance were staggering.
  21. If not is there a way to emulate it in 3D? I've searched the Chief site and they don't seem to have it.
  22. As far as I know, Windows will not sync a file that is open, even if saved. You're saying that you have to completely close CA for this to occur?
  23. Seems adequate.......PLUS!
  24. Interesting. I've been having to login every time I reopen the program on my MacBook Pro even though it was the last computer to use the program. What's worse is that I get the message that another computer is using the program but when I go to my CA account online it shows that my MacBook Pro is the current user. So in order for me to login on my MacBook Pro, I have to deactivate my MacBook Pro online. I also sent a message to support. These issues are probably related.