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Heaven on Earth There's someone in my head, but it's not me…
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About 5 years ago I took a shot at modeling a VersaTube metal building kit we assembled here on the property. It was modeled completely using Molding Polylines. It was a major PITA. I even used Molding Polylines to create the steel siding as well. Currently I've been modeling a 40' x 50' metal shop kit we are preparing to assemble. Having learned my lesson with the Molding Polylines this time I modeled the building frame completely from 3D solids. I just modeled cross sections of the steel members and converted them to 3D Solids. Instead of extruding the beams just set the length you need in the 3D Solid Specification DBX. I made a 1 layer Wall Type 1/2" thick using Red Ribbed Metal for the material. Cladding the steel frame with this wall type encloses the structure and creates a Room so Doors, Windows, Roofs etc. can be modeled normally. Good Luck.
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Is anyone looking to upgrade to a faster desktop?
Rich_Winsor replied to aereed82's topic in Offering Services
¿Cuánto mi amigo? -
And I was thinking about dumping Intel after all these years in favor of AMD. https://share.google/uRe4apyR8pb0YkegU
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Really like the A-frame render Eric. Lots of nice things going on there. I am however seeing some sort of strange skinny vertical spike going from the top border of the image down to the right side of the A-frame roof. Never seen anything quite like that before.
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I feel your pain.
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Glass cabinet doors in upper part of stacked look cabinet
Rich_Winsor replied to CCooper's topic in General Q & A
Nepotism is great as long as you keep it in the family. BTW CCooper, what were you doing on November 24, 1971? Just wondering? -
Have you had a look at the Herringbone Materials in the Library? They have Herringbone Materials in both Flooring and Tile: Core Catalogs/Materials/Flooring/Wood Flooring/Herringbone Bonus Catalogs/Materials Tiles Basics/Herringbone Tile
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Subtracting 3d solids getting weird results
Rich_Winsor replied to myrtsbnye's topic in General Q & A
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This could be one of those occasions where it's easier to ask for forgiveness than permission.
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Seems to be working for me. I created Elevation 1 and drew a 3D Solid across the wall. Used the Add Break tool to create the openings for the doors and windows. In Plan View I copied the 3D Solid, rotated it 90 degrees and positioned it against the end wall. Created Elevation 2 and selected the 3D Solid. All the edit handles were available and I reshaped the 3D Solid to fit the end view.
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So I downloaded and installed X17. I opened a simple plan I had handy. When I opened a Perspective Full Overview Camera my rig started to labor. The fans started running full blast and the system temps took off. It took a long time to generate a simple Standard image and when it did this is what I got. Has anybody else been getting this behavior?
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showing flooring texture/placement in PLAN view
Rich_Winsor replied to QuickDraw59's topic in General Q & A
Have a play with the Fill Style in the Room Specification DBX. -
Couple of things. Shadows don't seem to be on in your Standard View and you might want to play with the sun angle to better highlight the shutters.
